Final Fantasy VII Remake Intergrade - Weapons
Weapon families in Final Fantasy VII Remake Intergrade are locked to each playable character: Cloud carries broadswords, Barret a gun arm, Tifa knuckles, Aerith staves, and Yuffie shuriken. No weapon is strictly obsolete, because every one sits on its own upgrade board, so a low-tier blade fully dev...
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of 19 entries
· updated 2026-09-15
| Name | Type | Description | Stats | Source |
|---|---|---|---|---|
| Buster Sword | Broadsword (Cloud) | Cloud's inherited blade and the most balanced weapon in his kit, with solid attack, two linked materia slots, and no weaknesses. | Wielder: Cloud Strife Attack: Balanced Magic: Balanced Signature Ability: Braver Slots: Two linked pairs | Starting weapon, equipped from the opening chapter |
| Iron Blade | Broadsword (Cloud) | A heavier early broadsword that trades a little speed for physical attack and grants a thrust that closes distance and builds stagger on pressured enemies. | Wielder: Cloud Strife Attack: High Magic: Low Signature Ability: Focused Thrust | Purchased from the weapon shop in the Sector 7 slums |
| Nail Bat | Improvised Club (Cloud) | A length of timber studded with nails, built for raw physical damage and stagger rather than finesse. | Wielder: Cloud Strife Attack: Very High Magic: Very Low Signature Ability: Disorder | Found in the Sector 5 slums during the chapter 9 quest line |
| Hardedge | Greatsword (Cloud) | A wide, cleaver-like greatsword with the highest raw physical ceiling in Cloud's arsenal and almost no magic scaling, the weapon of choice for a pure melee build. | Wielder: Cloud Strife Attack: Top tier physical Magic: Minimal Signature Ability: Infinity's End | Wall Market weapon vendor, chapter 9 |
| Mythril Saber | Broadsword (Cloud) | A light mythril blade that flips the usual Cloud trade-off, favouring magic attack and extra materia slots over physical power. | Wielder: Cloud Strife Attack: Moderate Magic: High Signature Ability: Blade Burst | Sold by the weapons dealer in the Shinra Building chapter |
| Gatling Gun | Gun Arm (Barret) | Barret's starting gun arm, a steady all-rounder with good range and enough slots to carry his healing and support materia from the first chapter. | Wielder: Barret Wallace Attack: Balanced Magic: Balanced Signature Ability: Fire in the Hole | Starting weapon |
| Assault Gun | Gun Arm (Barret) | A lighter automatic gun arm that fires faster and leans toward magic, suiting a Barret built around elemental spells and support rather than raw burst. | Wielder: Barret Wallace Attack: Moderate Magic: High Signature Ability: Maximum Fury | Weapon shop in the Sector 7 slums |
| Big Bertha | Gun Arm (Barret) | A bulky cannon arm that hits harder than anything else Barret can carry at range, at the cost of magic scaling and a slower rate of fire. | Wielder: Barret Wallace Attack: Very High Magic: Low Signature Ability: Smackdown | Wall Market weapon vendor |
| Steel Pincers | Gun Arm (Barret) | A close-range hydraulic pincer attachment that turns Barret into a short-range bruiser, rewarding players who keep him in the middle of the fight instead of at the back. | Wielder: Barret Wallace Attack: High Magic: Moderate Signature Ability: Point Blank | Found during the plate-support chapter |
| Leather Gloves | Knuckles (Tifa) | Tifa's starting gloves, fast and balanced, with a combo-friendly ability that launches her into the air to keep pressure on staggered enemies. | Wielder: Tifa Lockhart Attack: Balanced Magic: Balanced Signature Ability: Divekick | Starting weapon |
| Metal Knuckles | Knuckles (Tifa) | Weighted knuckles that raise Tifa's physical output and add a staggering rush of blows, the natural upgrade for players who chain her Unbridled Strength buffs. | Wielder: Tifa Lockhart Attack: High Magic: Low Signature Ability: Overpower | Weapon shop in the Sector 5 slums |
| Sonic Fists | Knuckles (Tifa) | A late-game pair of knuckles tuned for magic and stagger, giving Tifa the spellcasting stats to carry elemental materia while still building pressure with her combo strings. | Wielder: Tifa Lockhart Attack: Moderate Magic: High | Wall Market weapon vendor, chapter 9 |
| Purple Pain | Knuckles (Tifa) | Tifa's heaviest knuckles, built for pure physical damage and critical hits, and the usual pick for her limit-break burst setups. | Wielder: Tifa Lockhart Attack: Very High Magic: Very Low | Found in the Shinra Building late in the campaign |
| Guard Stick | Staff (Aerith) | Aerith's starting staff, modest in attack but with generous materia slots and magic scaling, which is exactly what her support and spell role needs. | Wielder: Aerith Gainsborough Attack: Low Magic: High Signature Ability: Tempest | Starting weapon |
| Silver Staff | Staff (Aerith) | A silver-capped staff that pushes Aerith's magic higher and broadens her slot layout, making it the standard mid-game pick for a healer and caster build. | Wielder: Aerith Gainsborough Attack: Low Magic: Very High | Weapon shop in the Sector 5 slums |
| Arcane Scepter | Staff (Aerith) | A heavy scepter with the strongest magic stat Aerith can reach and enough physical attack to make her basic staff swings count, at the cost of a slower cast rhythm. | Wielder: Aerith Gainsborough Attack: Moderate Magic: Top tier | Wall Market weapon vendor and later chapter shops |
| 4-Point Shuriken | Shuriken (Yuffie) | Yuffie's starting throwing star in INTERmission, balanced across attack and magic, and the base for her elemental ninjutsu switching. | Wielder: Yuffie Kisaragi Attack: Balanced Magic: Balanced Signature Ability: Art of War | Starting weapon in the INTERmission episode |
| Steel Reaper | Shuriken (Yuffie) | A bladed ring that leans physical and adds reach, rewarding the ranged boomerang throws that keep Yuffie out of enemy windups while Sonon holds the line. | Wielder: Yuffie Kisaragi Attack: High Magic: Low | Found in the Advanced Weaponry Division facility |
| Crescent Sickle | Shuriken (Yuffie) | Yuffie's magic-focused shuriken, with the highest magic scaling in her INTERmission kit for players who build her around elemental ninjutsu and healing materia. | Wielder: Yuffie Kisaragi Attack: Moderate Magic: High | Sold by the Happy Turtle vendor after the collectible quest chain |
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