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Dark Souls III
Dark Souls III is a 2016 action role-playing game developed by FromSoftware and published by Bandai Namco Entertainment, the closing chapter of the Dark Souls trilogy. Players take the role of the Ashen One, an Unkindled warrior raised when the First Flame fades and the resurrected Lords of Cinder refuse to return to their thrones, and journey through the kingdom of Lothric to bring them back and decide the fate of the fire. Combat is a deliberate, stamina-based system of light and heavy attacks, rolls, guard breaks, parries, backstabs and weapon arts, fought through interconnected labyrinthine levels against punishing bosses and invading players. The game supports online co-operative summoning and player-versus-player invasion, a nine-stat levelling system, weapon reinforcement and infusion, and the covenant system that structures its asynchronous multiplayer. It was released for PlayStation 4, Xbox One and Windows in 2016, followed by the Ashes of Ariandel and The Ringed City expansions and the complete Fire Fades Edition.
Key Systems
- Stamina Combat and Estus Flasks: every attack, roll and block spends stamina, while healing is limited to a fixed number of Estus Flasks and Ashen Estus Flasks that refill only at bonfires, making resource management as important as damage.
- Bonfire Checkpoints and Ember State: bonfires restore health and flasks, respawn enemies and serve as level-up and travel points, while using an Ember grants bonus maximum health and enables online summoning and invasion until death.
- Nine-Stat Levelling: souls spent at a bonfire raise Vigor, Attunement, Endurance, Vitality, Strength, Dexterity, Intelligence, Faith and Luck, which together determine health, stamina, equip load, spell slots and all damage scaling.
- Weapon Reinforcement and Infusion: weapons upgrade to +10 with Titanite or to +5 with Twinkling Titanite and Titanite Scales, and infusions (Heavy, Sharp, Refined, Raw, Fire, Chaos, Dark, Blessed, Lightning, Simple, Hollow, Blood, Poison) reshape their scaling and damage type.
- Weapon Arts and Focus Points: each weapon carries a unique weapon art that spends Focus Points, adding stance changes, guard breaks, buffs and ranged projectiles on top of the standard moveset.
- Covenants and Asynchronous Multiplayer: nine covenants govern summon signs, invasions and auto-summon defence zones, rewarding Proof of a Concord Kept, Pale Tongues, Vertebra Shackles, Wolf's Blood Swordgrass, Human Dregs, Sunlight Medals and Filianore's Spear Ornaments.
- Boss Souls and Transposition: boss souls are consumed for levels or traded to Ludleth of Courland to transpose unique weapons, rings and spells that cannot be obtained any other way.
- Interconnected Level Design: Lothric is built as a vertical knot of shortcuts, elevators and one-way doors, so progress is measured in opened shortcuts and discovered bonfires rather than in a map screen.
- New Game Plus and Hollowing Systems: cleared cycles carry weapons and levels into escalating NG+ runs, while Yoel of Londor's free levels build Hollowing that unlocks the Lord of Hollows ending path.
System Requirements
Minimum
| Os | Windows 7 SP1 64-bit, Windows 8.1 64-bit or Windows 10 64-bit |
|---|---|
| Processor | Intel Core i3-2100 / AMD FX-6300 |
| Memory | 4 GB RAM |
| Graphics | NVIDIA GeForce GTX 750 Ti / AMD Radeon HD 7950 |
| Directx | Version 11 |
| Storage | 25 GB available space |
Recommended
| Os | Windows 7 SP1 64-bit, Windows 8.1 64-bit or Windows 10 64-bit |
|---|---|
| Processor | Intel Core i7-3770 / AMD FX-8350 |
| Memory | 8 GB RAM |
| Graphics | NVIDIA GeForce GTX 970 / AMD Radeon R9 390 |
| Directx | Version 11 |
| Storage | 25 GB available space |
Controls
Keyboard Hotkeys
| Action | Key |
|---|---|
| Move | WASD |
| Light attack (right hand) | Left Mouse Button |
| Heavy attack (right hand) | Right Mouse Button |
| Sprint (hold) | Left Shift |
| Roll / backstep | Space |
| Interact / confirm | E |
| Use item | R |
| Lock on / reset camera | Middle Mouse Button |
Gamepad Buttons
| Action | Button |
|---|---|
| Move | Left Stick |
| Camera | Right Stick |
| Light attack (R1) | RB / R1 |
| Heavy attack (R2) | RT / R2 |
| Block (L1) | LB / L1 |
| Weapon art or parry (L2) | LT / L2 |
| Roll / backstep | B / Circle |
| Interact | A / Cross |
| Two-hand weapon | Y / Triangle |
| Lock on | R3 / Click Right Stick |
Reception
Browse Dark Souls III
Downloadable Content 3
| Name | Released | Type | Content |
|---|---|---|---|
| Ashes of Ariandel | 2016-10-25 | Paid | First expansion. Adds the Painted World of Ariandel with its snowfield, Corvian Settlement, Rotted Greatwood-style rot and the Sister Friede and Champion's Gravetender boss fights, plus the PvP arena mode and new weapons including Friede's Great Scythe and the Valorheart paired sword and shield. |
| The Ringed City | 2017-03-28 | Paid | Second and final expansion. Adds the Dreg Heap, the Earthen Peak Ruins and the Ringed City itself, the Demon Prince, Halflight Spear of the Church, Darkeater Midir and Slave Knight Gael encounters, the Spears of the Church covenant, Ringed Knight weapons and the closing conclusion of the trilogy's story. |
| The Fire Fades Edition | 2017-04-21 | Paid | Complete edition bundling the base game with both expansions and all associated patches in a single package. |
Data updated 2026-09-15.