Dark Souls III - Skills
The three schools of spellcasting in Dark Souls III: sorceries cast from staves with Intelligence, miracles cast from chimes and talismans with Faith, and pyromancies cast from the Pyromancy Flame with Intelligence and Faith together. Spells are learned from scrolls and tomes handed to vendor NPCs,...
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of 33 entries
· updated 2026-09-15
| Name | Type | Description | Tree | Cost | Prerequisite | Source |
|---|---|---|---|---|---|---|
| Soul Arrow | Sorcery | The basic ranged sorcery: a fast, cheap projectile that defines early caster play. | Sorcery | Low FP | Low Intelligence, starting Sorcerer spell | Starting spell for the Sorcerer class; also sold by Orbeck of Vinheim |
| Great Soul Arrow | Sorcery | A heavier soul arrow with a slower cast and noticeably more damage, used once basic Soul Arrow no longer trades efficiently against mid-game enemies. | Sorcery | Moderate FP | Moderate Intelligence | Sold by Orbeck of Vinheim |
| Heavy Soul Arrow | Sorcery | A variant soul arrow built for stagger rather than speed, knocking enemies out of attacks. | Sorcery | Moderate FP | Moderate Intelligence | Sold by Orbeck of Vinheim |
| Great Heavy Soul Arrow | Sorcery | The heaviest of the arrow-line sorceries, trading a long cast time for the best damage per FP of the basic projectiles. | Sorcery | High FP | Moderate to high Intelligence | Sold by Orbeck of Vinheim |
| Soul Spear | Sorcery | A piercing lance of soul energy that passes through multiple enemies in a line. | Sorcery | High FP | High Intelligence | Sold by Orbeck of Vinheim after handing over the Sage's Scroll |
| Crystal Soul Spear | Sorcery | The strongest projectile sorcery in the game, a crystal lance that hits for enormous damage at the cost of a long cast and heavy FP. | Sorcery | Very high FP | Very high Intelligence | Sold by Orbeck of Vinheim after handing over the Logan's Scroll |
| Homing Soulmass | Sorcery | Summons a cluster of soul masses that hover at the caster's shoulder and fire at the nearest target. | Sorcery | Moderate FP | High Intelligence | Sold by Orbeck of Vinheim |
| Crystal Homing Soulmass | Sorcery | The crystal upgrade of Homing Soulmass, firing more masses for higher damage per volley. | Sorcery | High FP | Very high Intelligence | Sold by Orbeck of Vinheim after handing over the Logan's Scroll |
| Farron Flashsword | Sorcery | Conjures a blade of soul energy in the staff hand, giving a caster a fast melee option that scales with Intelligence. | Sorcery | Low FP | Moderate Intelligence | Sold by Orbeck of Vinheim after handing over the Sage's Scroll |
| Pestilent Mist | Sorcery | Releases a cloud of corrosive mist that deals damage as a percentage of the target's health, making it one of the few spells that scales against bosses rather than with stats. | Sorcery | Moderate FP | Moderate Intelligence | Sold by Orbeck of Vinheim after handing over the Sage's Scroll |
| Hidden Body | Utility Sorcery | Cloaks the caster in near-invisibility for a short duration, allowing passage through enemy-filled areas and easy backstabs. | Sorcery | Low FP | Low to moderate Intelligence | Sold by Orbeck of Vinheim after handing over the Sage's Scroll |
| Spook | Utility Sorcery | Silences footsteps and negates fall damage for its duration, the basis of every stealth and shortcut-making caster route. | Sorcery | Low FP | Low Intelligence | Starting spell for the Assassin class; also sold by Orbeck of Vinheim |
| Great Deep Soul | Sorcery | A dark soul projectile drawn from the Deep, awarded for service to Aldrich's faithful. | Sorcery | High FP | Aldrich Faithful covenant rank | Reward for reaching rank 1 with the Aldrich Faithful covenant |
| Heal | Miracle | The basic restorative miracle, slower than drinking Estus but repeatable across several casts. | Miracle | Moderate FP | Low Faith, starting Cleric spell | Starting spell for the Cleric and Herald classes; also sold by Irina of Carim |
| Great Heal | Miracle | A far stronger heal that restores the majority of a health bar in one cast, at the cost of a longer prayer animation that punishes casting under pressure. | Miracle | High FP | Moderate Faith | Sold by Irina of Carim after handing over a divine tome |
| Replenishment | Miracle | Grants a slow health regeneration buff for a short duration, better used before a boss fight than during one. | Miracle | Moderate FP | Moderate Faith | Sold by Irina of Carim |
| Lightning Spear | Miracle | Hurls a spear of lightning at range, the defining offensive miracle of Faith builds. | Miracle | Moderate FP | Moderate Faith | Sold by Irina of Carim after handing over the Braille Divine Tome of Carim |
| Great Lightning Spear | Miracle | A heavier lightning spear with a longer wind-up and much greater damage, the standard ranged nuke of a Faith caster before the covenant rewards become available. | Miracle | High FP | High Faith | Sold by Irina of Carim after handing over the Braille Divine Tome of Lothric |
| Sunlight Spear | Miracle | Gwyn's own spear of sunlight, the strongest offensive miracle in the game. | Miracle | Very high FP | High Faith and Warriors of Sunlight rank 2 | Reward for reaching rank 2 with the Warriors of Sunlight covenant |
| Wrath of the Gods | Miracle | A radial shockwave that knocks back everything around the caster, the classic miracle answer to being surrounded. | Miracle | High FP | High Faith | Sold by Irina of Carim after handing over the Braille Divine Tome of Carim |
| Tears of Denial | Utility Miracle | A pre-cast buff that leaves the player alive on one hit point instead of dying, then expires. | Miracle | Moderate FP | Moderate Faith | Sold by Irina of Carim after handing over the Braille Divine Tome of Carim |
| Sacred Oath | Buff Miracle | Buffs attack and defence for the caster and nearby allies, the signature co-operative miracle of the Warriors of Sunlight. | Miracle | High FP | Moderate Faith and Warriors of Sunlight rank 1 | Reward for reaching rank 1 with the Warriors of Sunlight covenant |
| Darkmoon Blade | Weapon Buff | Coats the equipped weapon in moonlight, adding magic damage that scales with Faith. | Miracle | Moderate FP | Moderate Faith and Blade of the Darkmoon rank | Reward for reaching rank 1 with the Blade of the Darkmoon covenant |
| Fireball | Pyromancy | The basic thrown fire spell, cheap and fast with a short arc. | Pyromancy | Low FP | Low Intelligence and Faith, starting Pyromancer spell | Starting spell for the Pyromancer class; also sold by Cornyx of the Great Swamp |
| Great Fireball | Pyromancy | A larger, slower fireball with a wider blast, trading cast time for area damage. | Pyromancy | Moderate FP | Moderate Intelligence and Faith | Sold by Cornyx of the Great Swamp |
| Great Chaos Fire Orb | Pyromancy | An orb of chaos flame that leaves a pool of lava where it lands, adding damage over time to the impact. | Pyromancy | High FP | High Intelligence and Faith | Sold by Karla after handing over the Izalith Pyromancy Tome |
| Chaos Bed Vestiges | Pyromancy | A barrage of chaos fireballs thrown in quick succession, the highest burst damage available to a pyromancer. | Pyromancy | Very high FP | High Intelligence and Faith | Sold by Karla after handing over the Izalith Pyromancy Tome |
| Black Fireball | Pyromancy | A dark-flame projectile that deals dark damage instead of fire, letting a pyromancer bypass fire-resistant enemies and shields. | Pyromancy | Moderate FP | Moderate Intelligence and Faith | Sold by Karla after handing over the Grave Warden Pyromancy Tome |
| Black Flame | Pyromancy | A close-range burst of dark flame that staggers almost anything it hits, the pyromancer's melee-range answer. | Pyromancy | Moderate FP | Moderate Intelligence and Faith | Sold by Karla after handing over the Grave Warden Pyromancy Tome |
| Carthus Flame Arc | Weapon Buff | Wreathes the equipped weapon in flame for extra fire damage, the cheapest and most accessible weapon buff in the game. | Pyromancy | Moderate FP | Low Intelligence and Faith | Sold by Cornyx of the Great Swamp after handing over the Carthus Pyromancy Tome |
| Power Within | Buff Pyromancy | Boosts all damage dealt for a duration while steadily draining the caster's own health. | Pyromancy | Low FP | Low Intelligence and Faith | Sold by Cornyx of the Great Swamp after handing over the Carthus Pyromancy Tome |
| Flash Sweat | Utility Pyromancy | Temporarily raises fire resistance, trivialising fire-heavy areas and bosses such as the Old Demon King and the Dancer's second phase. | Pyromancy | Low FP | Low Intelligence and Faith | Sold by Cornyx of the Great Swamp |
| Warmth | Utility Pyromancy | Plants a gentle flame that heals everything standing near it, including invaders and enemies. | Pyromancy | Moderate FP | Mound-Makers covenant rank 2 | Reward for reaching rank 2 with the Mound-Makers covenant |
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