Final Fantasy VII Remake Intergrade - Characters
The cast of Final Fantasy VII Remake Intergrade splits between Avalanche and the people of the Sector 7 slums, the Shinra executives and Turks who run Midgar, and the Wall Market figures who hold the city's underworld together. INTERmission adds the Wutai pair Yuffie and Sonon to the playable roster...
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of 18 entries
· updated 2026-09-15
| Name | Description | Role | Faction | Abilities | Source |
|---|---|---|---|---|---|
| Cloud Strife | A former SOLDIER infantryman turned mercenary who takes Avalanche's reactor job for the money and keeps seeing flashes of a past he cannot place. | Protagonist | Avalanche (mercenary hire) | Operator and Punisher stance switching Braver and Focused Thrust Limit Break: Ascension | Playable from chapter 1 |
| Aerith Gainsborough | A flower seller raised in the Sector 5 slums who is the last of the Cetra, and the only person in Midgar who can hear the Planet. | Ally / Support Mage | Sector 5 slums | Tempest and Arcane Ward Ray of Judgement Limit Break: Planet's Protection | Joins in chapter 8 |
| Tifa Lockhart | The bartender of Seventh Heaven and the moral centre of Avalanche, a Nibelheim survivor who fights with her fists and pushes Cloud toward the truth about their shared hometown. | Ally / Martial Artist | Avalanche | Unbridled Strength combo buffs Divekick and Overpower Limit Break: Dolphin Flurry | Playable from chapter 3 |
| Barret Wallace | The loud, uncompromising leader of Avalanche's Midgar cell, who lost his hand and his hometown to Shinra and replaced the hand with a gun arm. | Ally / Ranged Gunner | Avalanche (leader) | Gun arm overcharge Fire in the Hole and Maximum Fury Limit Break: Catastrophe | Playable from chapter 1 |
| Red XIII (Nanaki) | A talking, flame-tailed beast held captive in Hojo's lab, who fights alongside the party through the Shinra Building. | Guest Ally | Cosmo Canyon | Fire-elemental bite attacks Limit Break: Cosmo Memory | Guest party member in the Shinra Building chapters |
| Yuffie Kisaragi | A teenage Wutai ninja who talks her way into Shinra's Advanced Weaponry Division to steal materia for her homeland, and spends most of INTERmission bouncing between bravado and guilt over dragging Sonon into her plan. | Protagonist (INTERmission) | Wutai | Elemental ninjutsu switching Boomerang shuriken throws Limit Break: Bloodbath | Playable in the INTERmission episode |
| Sonon Kusakabe | A disciplined Wutai operative assigned as Yuffie's partner and minder, whose staff combat and steady temperament balance her improvisation. | Ally (INTERmission) | Wutai | Staff combos and Synergised attacks Protective support techniques | Playable in the INTERmission episode |
| Sephiroth | The legendary SOLDIER who burned Nibelheim and now appears to Cloud as a hallucination that goads him through Midgar. | Antagonist | Former SOLDIER | Masamune swordsmanship Superhuman strength and illusion | Appears in flashbacks and hallucinations |
| Marlene Wallace | Barret's young adopted daughter, looked after by Tifa at Seventh Heaven, and the person the Sector 7 plate collapse is ultimately about for Barret. | Supporting | Avalanche (family) | Story character | Seventh Heaven, Sector 7 slums |
| Biggs | The calm, tactical member of the reactor crew, who handles the logistics of the bombings and quietly keeps the cell together. | Supporting / Avalanche Cell | Avalanche | Marksmanship Demolitions planning | Avalanche hideout, Sector 7 |
| Wedge | The cheerful, clumsy member of the cell who looks after his cats and provides the campaign's most human moments in the slums. | Supporting / Avalanche Cell | Avalanche | Comms and lookout duty | Avalanche hideout, Sector 7 |
| Jessie Rasberry | The cell's engineer, who builds the reactor bombs and the fake IDs, and whose stage ambitions and guilt over the collateral damage get their own chapter. | Supporting / Avalanche Cell | Avalanche | Explosives and electronics Disguise and infiltration | Avalanche hideout, Sector 7 |
| Rufus Shinra | The company's vice president and heir, who takes control of Shinra during the crisis and intends to rule through fear rather than his father's public-relations approach. | Antagonist | Shinra Electric Power Company | Shotgun and coin tricks Corporate command | Shinra Building, late campaign |
| Professor Hojo | Shinra's chief scientist, whose Jenova experiments and casual cruelty toward his subjects produced both Sephiroth and the monsters loose in the building. | Antagonist | Shinra Science Department | Bioengineering Jenova research | Hojo's lab, Shinra Building |
| Reno | The flippant red-haired Turk who leads the pursuit of Avalanche, fighting with an electrified baton and treating the destruction around him as a day at the office. | Antagonist / Turks | Turks | Electro-mag rod Turk combat training | Recurring boss encounters |
| Tseng | The composed head of the Turks, who carries out Shinra's dirty work while holding a personal history with Aerith that complicates his orders. | Antagonist / Turks | Turks (director) | Turk command Interrogation and surveillance | Shinra Building |
| Don Corneo | The self-styled king of Wall Market, who trades favours and information from his mansion and holds the only lead to the Sector 7 plate operation. | Supporting / Wall Market Boss | Wall Market underworld | Wall Market control Information brokering | Corneo's Mansion, Wall Market |
| Andrea Rhodea | The Honeybee Inn's proprietor and the most influential figure in Wall Market's entertainment district, who judges Cloud's dance audition and hands him a route into Corneo's mansion. | Supporting / Wall Market | Honeybee Inn | Wall Market influence Performance direction | Honeybee Inn, Wall Market |
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