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Deltarune
Deltarune is a turn-based role-playing game created by Toby Fox, the developer behind Undertale, built in GameMaker Studio 2 and featuring a soundtrack composed by the creator himself. Set in and around the small town of Hometown, the story follows Kris, a human schoolchild who, together with the monsters Susie and Ralsei, is drawn into Dark Worlds born of mystical Dark Fountains, arriving in a land where Lightners and Darkners alike must choose between peace and destruction. Combat blends Undertale-style bullet-dodging with a turn-based menu system in which enemies can be fought, but do not award EXP, so sparing and recruiting adversaries is a viable and encouraged path. Worked on an episodic model, the first two chapters were released free of charge in 2018 and 2021, with Chapters 3 and 4 arriving together on September 15, 2025 for Windows, macOS, Nintendo Switch, and PlayStation 4.
Key Systems
- ACT and Mercy Battle System: Deltarune's turn-based battles present a menu of Fight, ACT, Item, Spare, and Defend options, where enemies cannot be killed for experience, and a combination of ACT actions, commentary, and recruitment is required to spare monsters and unlock secret endings.
- Bullet-Hell Dodging: When attacking, enemies fire patterned projectiles the player must navigate through a controllable heart-shaped SOUL in a mini bullet-hell phase, drawn from the action battle styling of Undertale.
- Recruitable Party Members: Kris, Susie, and Ralsei fight as a party with distinct roles, and certain Lightner characters such as Noelle Holiday can be recruited as optional party members in specific chapters, each with their own magic.
- Dark Worlds and the Knight: The Dark Worlds are pocket dimensions opened by the Mysterious Knight through Dark Fountains; closing fountains and convincing the Neighbor of the Light World to coexist is the crux of the story.
- No EXP Design: Monsters are never defeated for experience, so combat rewards creativity, mercy, and recruitment over grinding, shaping a pacifist-friendly progression across all chapters.
- Episodic Release Structure: The game's chapters are released in installments, with Chapters 1 and 2 free and Chapters 3 and 4 sold together in 2025, with more chapters planned.
Controls
Keyboard Hotkeys
| Action | Key |
|---|---|
| Move | Arrow Keys / WASD |
| Confirm / Interact | Z / Enter |
| Cancel / Open Menu | X / Shift |
| Open Full Menu | Esc / C |
| Switch Active Party Member | C / Q |
| Inspect / Read | Z (interactive focus) |
Gamepad Buttons
| Action | Button |
|---|---|
| Move | D-Pad / Left Stick |
| Confirm / Interact | A (Nintendo) / Cross (PlayStation) |
| Cancel / Open Menu | B (Nintendo) / Circle (PlayStation) |
| Open Full Menu | X (Nintendo) / Square (PlayStation) |
| Switch Active Party Member | Y (Nintendo) / Triangle (PlayStation) |
Reception
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Data updated 2026-09-15.