Deltarune - Characters
The heroes, friends, and mysterious figures of Deltarune, from the Lightner students of Hometown to the Darkners who inhabit the Dark Worlds and the shadowy voice that seems to watch the player. Central are the human Kris, the monsters Susie and Ralsei, and the wider cast of bullies-turned-royalty a...
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of 13 entries
· updated 2026-09-15
| Name | Type | Description | Role | Faction | Abilities | Source |
|---|---|---|---|---|---|---|
| Kris | Protagonist | Kris is the silent human protagonist of Deltarune, a schoolchild of Hometown who is lead by the player through the Dark Worlds. | Protagonist / Lightner | The Fun Gang (Light World) | Bullet-dodging red SOUL Sword-and-shield melee actions ACT interactions that spare and recruit enemies | Player character |
| Susie | Ally | Susie is a towering purple monster and school bully of Hometown who becomes an unlikely friend to Kris and a core party member. | Party Member / Heavy Hitter | The Fun Gang | Axe melee attacks with heavy damage Magic spells learned in the Dark World (Thrash, Red Buster techniques) ACT-driven growth toward pacifistic solutions | Core party member recruited early in Chapter 1 |
| Ralsei | Ally | Ralsei is a gentle, bespectacled monster who serves as the Prince of the Dark, greeting Kris and Susie when they first enter the Dark World. | Party Member / Healer Mage | The Fun Gang (Prince of the Dark) | Heal Prayer and supportive magic Pacify ACT to calm foes Scarf-based defensive stance in battle | Core party member introduced at the start of Chapter 1 |
| Noelle Holiday | Ally | The quietly powerful daughter of Hometown's police chief and a friend of Kris and Berdly, Noelle Holiday is a studious Lightner who can be recruited as an optional party member in later chapters. | Optional Party Member / Magic User | Hometown (Lightner) | Ice and lightning magic (IceShock, Bolt magic) Healing techniques Investigation and puzzle skills | Optional recruit during specific chapters |
| Lancer | Ally | Lancer is the spade-themed son of the King of the Card Kingdom, a cheerful and earnest Darkner who starts as an eager rival and becomes a devoted friend of the Fun Gang. | Supporting / Comic Relief | Card Kingdom | Spade-based melee Bouncy, high-mobility movement Turns from antagonist to ally across Chapter 1 | Introduced as a recurring ally in the Card Kingdom |
| Queen | Ally-turned-Antagonist | Queen is the towering, affectionate, and delightfully misguided ruler of the Cyber World in Chapter 2, who would rather adopt the party than fight them. | Cybernetic Ruler | Cyber World | Electric and cyber magic Magnetic and tower-defense style minigame combat Ruler of the Cyber World's network | Chapter 2 antagonist-turned-ally |
| Spamton | Supporting / Secret Boss | Spamton is a deluded, scattered Darkner salesman from the Cyber World whose speech is garbled into spam-text form and who desperately seeks the fabled promised help. | Desperate Salesman | The Basement (Cyber World) | Hard-hitting secret boss battle with unique patterns Phone-line and sales themed moves One of the game's most lore-dense encounters | Secret boss of Chapter 2 |
| King | Antagonist | The King of Spades is the cold, violent ruler of the Card Kingdom who sent his forces against the Lightners and seeks to overwrite the light with darkness. | Villain of Chapter 1 | Card Kingdom | Claw and spade heavy attacks Summons Card Kingdom troops Boss encounter at the Card Kingdom throne | Chapter 1 final boss |
| Berdly | Ally / Supporting | Berdly is a boastful, self-important bluebird student of Hometown and a friend of Noelle, given to grand claims about his intelligence. | Rival / Fellow Student | Hometown (Lightner) | Ice-based magic in the role of a support attacker Puzzle-oriented exploration skills Optional recruit in the Cyber World | Optional recruitable character in Chapter 2 |
| Rouxls Kaard | Supporting | Rouxls Kaard styles himself the Duke of Puzzles, a self-appointed and deeply incompetent puzzle master who guards the party's way with impossible rules and archaic speech. | Puzzle Guardian | Card Kingdom / Various | Puzzle-themed gimmick fights Archaic, rambling speech Recurring comedy-role across chapters | Recurring antagonist of the puzzle sections |
| Toriel | Supporting | Toriel is a kind monster teacher who serves as Kris's adoptive mother figure in Hometown. | Foster Mother / Teacher | Hometown (Light World) | Caring oversight of the Hometown cast Comic, protective parenting | Supporting character in the Light World |
| Asgore | Supporting | Asgore is a gentle monster who runs the local flower shop in Hometown and is Toriel's ex-husband, though the two are no longer together. | Flower Shop Owner | Hometown (Light World) | Gardening and flower expertise Supporting and comic role in Hometown | Supporting character in the Light World |
| The Voice (The Mysterious K) | Antagonist / Entity | A shadowy voice that speaks directly to the player throughout Deltarune, detached from the in-world characters, is implied to be the mysterious presence known as the K figure behind the game's machinations. | Mysterious Observer | Unknown | Speaks outside the game's fiction directly to the player Flourishes tied to the fountain and prophecy Central to Deltarune's central mystery | Meta-narrative presence behind the story |
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