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Dying Light: The Beast
Dying Light: The Beast is an open-world action survival-horror game developed and self-published by Polish studio Techland. Originally conceived as story DLC for Dying Light 2 before being expanded into a standalone release, it follows the return of Kyle Crane, the hero of the original Dying Light, who emerges after years in captivity to find a wilderness he barely recognizes. Set in the remote forested region of Castor Woods, the game pairs the series' signature parkour traversal and brutal first-person melee combat with a day/night cycle in which the most dangerous infected hunt the darkness. Crane has been mutated during his long imprisonment and can unleash a savage Beast transformation for combat, while crafting, scavenging, and the survival of local survivors drive the story of revenge against the figure who held him.
Key Systems
- Kyle Crane's Return: The original Dying Light protagonist returns after years of captivity, mutated by his ordeal and hardened into a survivor ruthless enough to confront the man who held him.
- Beast Transformation: Crane can unleash a feral Beast state that dramatically boosts his melee power, speed, and aggression for a burst of overwhelming combat, at the heart of the game's identity.
- Free-Running Parkour: The series' signature first-person parkour returns, letting Crane vault, slide, wall-run, and swing across the rooftops and treelines of the Castor Woods region.
- Day / Night Cycle: Survival depends on planning around darkness; the night transforms the region as the deadliest infected emerge, forcing stealth, sound discipline, and light management.
- Survival Crafting: Scavenged materials are combined into weapons, throwables, and field upgrades, letting players build a loadout tailored to their combat style.
- Infected Hosts: The landscape is overrun by infected, from shambling biters to agile virals and the night-stalking volatiles, each encouraging a different approach.
- Co-op Exploration: The open world can be explored with allies in cooperative play, sharing resources and covering each other against the infected hordes.
System Requirements
Minimum
| Os | Windows 10 64-bit |
|---|---|
| Processor | Intel Core i5-8400 / AMD Ryzen 5 2600 |
| Memory | 16 GB RAM |
| Graphics | NVIDIA GeForce GTX 1060 6 GB / AMD Radeon RX 580 8 GB |
| Directx | Version 12 |
| Storage | 100 GB available space (SSD recommended) |
Recommended
| Os | Windows 10 64-bit / Windows 11 64-bit |
|---|---|
| Processor | Intel Core i7-9700K / AMD Ryzen 7 3700X |
| Memory | 16 GB RAM |
| Graphics | NVIDIA GeForce RTX 2060 / AMD Radeon RX 5700 XT |
| Directx | Version 12 |
| Storage | 100 GB available space (SSD required) |
Controls
Keyboard Hotkeys
| Action | Key |
|---|---|
| Move | WASD |
| Jump | Space |
| Sprint / Toggle Run | Left Shift |
| Attack (primary) | Left Mouse Button |
| Use Item / Throw | Q |
| Interact / Loot | E |
| Crouch / Slide | Left Ctrl |
| Flashlight | F |
| Beast Transformation | V (or ability key) |
Gamepad Buttons
| Action | Button |
|---|---|
| Move | Left Stick |
| Look / Camera | Right Stick |
| Jump | Cross (PS) / A (Xbox) |
| Sprint | Circle (PS) / B (Xbox) |
| Attack (primary) | Right Trigger / R2 |
| Use Item / Throw | Left Trigger / L2 |
| Block / Weapon Use | L1 (PS) / LB (Xbox) |
| Interact / Loot | Square (PS) / X (Xbox) |
| Flashlight | Triangle (PS) / Y (Xbox) |
Reception
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Data updated 2026-09-15.