Dying Light: The Beast - Locations

The key areas of the Castor Woods region in Dying Light: The Beast, a remote forested valley sealed off from the outside world and overrun by infected. Dense woods, small settlements, and a hydroelectric dam define a compact, survival-framed open world built for the game's parkour and night-cycle lo...
of 5 entries · updated 2026-09-15
Name Type Description Region Points Of Interest
Castor Woods Central Region The game's principal setting: a wild, forested region of ancient woodland, steep hills, and scattered ruins cut off from the wider world. The quarantined valley Dense woodland parkour routes Infected-heavy hunting grounds Crafting materials and supply stashes
The Survivor Settlement Hub / Safe Zone The fortified home of the region's remaining residents and a sheltering safe haven for Crane. Castor Woods Safe zone (night-secure) Traders and crafting benches Side quests and regional characters
Hydroelectric Dam & Reservoir Infrastructure / Set-Piece A towering dam and reservoir on the valley's river, a landmark anchoring the northern reaches of the map. Northern Castor Woods Dense interior combat arenas Armed checkpoint defenses High-value loot and story beats
Riverside Villages Rural Settlement The small, half-abandoned villages strung along the region's river, their farmhouses, workshops, and narrow lanes ransacked by years of quarantine. Central / Southern Castor Woods Scavenge-rich interiors Rooftop and chimney parkour lines Infected ambush zones
The Armed Checkpoint Belt Hostile Zone The fortified perimeter and roadblocks controlled by the paramilitary force behind the region's quarantine. Perimeter of Castor Woods Armed soldier patrols and watchtowers Fortified chokepoints The Captor's control network
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