Tainted Grail: The Fall of Avalon - Weapons
Weapons in Tainted Grail: The Fall of Avalon span one-handed and two-handed melee (swords, axes, maces, daggers, spears/polearms), ranged bows, and magic implements (wands and staves wielded alongside Soul Cubes). Weapon handling is influenced by the Elder Scrolls school: one-handed weapons are fast...
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of 19 entries
· updated 2026-09-23
| Name | Type | Description | Stats | Source |
|---|---|---|---|---|
| Arcanist's Sword | Sword | A one-handed sword well suited to sword-and-magic builds (spellblades). | Handedness: one-handed Damage Min: 22 Damage Max: 25 Quality: Rare (Blue) | https://taintedgrail.wiki.gg/wiki/Arcanist's_Sword |
| Bloodseeker Blade | Sword | A high-damage one-handed sword of rare quality. | Handedness: one-handed Damage Min: 31 Damage Max: 35 Quality: Rare (Blue) | https://taintedgrail.wiki.gg/wiki/Bloodseeker_Blade |
| Broadsword | Sword | A basic two-handed sword gripped in both hands for slower, heavier hits than a one-handed blade. | Handedness: two-handed Damage Min: 41 Damage Max: 44 Quality: Common (White) | https://taintedgrail.wiki.gg/wiki/Broadsword |
| Claymore | Sword | A classic two-handed greatsword. Two-handing grants stronger, stamina-hungrier swings, making it a natural fit for two-handed weapon skills in the Strength tree. | Handedness: two-handed Damage Min: 28 Damage Max: 30 Quality: Common (White) | https://taintedgrail.wiki.gg/wiki/Claymore |
| Ambergris Sickle | Axe | A light rare-quality one-handed sickle/axe. | Handedness: one-handed Damage Min: 8 Damage Max: 10 Quality: Rare (Blue) | https://taintedgrail.wiki.gg/wiki/Ambergris_Sickle |
| Burning Axe | Axe | A fire-imbued one-handed axe of rare quality. | Handedness: one-handed Damage Min: 40 Damage Max: 46 Quality: Rare (Blue) | https://taintedgrail.wiki.gg/wiki/Burning_Axe |
| Battle Axe | Axe | A basic two-handed axe. Slower two-handed cleaving swings with moderate base damage; a staple early two-handed melee weapon for the Strength tree. | Handedness: two-handed Damage Min: 22 Damage Max: 25 Quality: Common (White) | https://taintedgrail.wiki.gg/wiki/Battle_Axe |
| Black Iron Mace | Mace | A one-handed blunt mace with unusually high base damage for a common weapon. | Handedness: one-handed Damage Min: 40 Damage Max: 46 Quality: Common (White) | https://taintedgrail.wiki.gg/wiki/Black_Iron_Mace |
| Arcane Mace | Mace | A magical one-handed mace of rare quality. | Handedness: one-handed Damage Min: 29 Damage Max: 32 Quality: Rare (Blue) | https://taintedgrail.wiki.gg/wiki/Arcane_Mace |
| Battle Hammer | Mace | A heavy two-handed blunt hammer. Two-handing delivers hard-hitting, stamina-draining blows ideal for staggering enemies; strong base damage for a common weapon. | Handedness: two-handed Damage Min: 49 Damage Max: 52 Quality: Common (White) | https://taintedgrail.wiki.gg/wiki/Battle_Hammer |
| Doombringer | Mace | A rare-quality two-handed blunt hammer. Heavy two-handed hits with a high damage tier, a strong candidate for two-handed Strength skills. | Handedness: two-handed Damage Min: 49 Damage Max: 52 Quality: Rare (Blue) | https://taintedgrail.wiki.gg/wiki/Doombringer |
| Dagger | Dagger | The basic one-handed dagger. Fast, light, and ideally suited to backstabs and stealth; daggers benefit from the Perception tree's Dagger skills and can be dual-wielded for fast attacks. | Handedness: one-handed light Damage Min: 8 Damage Max: 10 Quality: Common (White) | https://taintedgrail.wiki.gg/wiki/Dagger |
| Amputation Knife | Dagger | A modest common dagger. Very low base damage but light and fast, useful early on for stealth or poison-focused dagger play. | Handedness: one-handed light Damage Min: 4 Damage Max: 6 Quality: Common (White) | https://taintedgrail.wiki.gg/wiki/Amputation_Knife |
| Iron Spear | Spear | A basic one-handed spear. Longer reach than swords and axes while staying one-handed, allowing thrusts plus an off-hand; good for poking enemies while keeping distance. | Handedness: one-handed Damage Min: 14 Damage Max: 18 Quality: Common (White) | https://taintedgrail.wiki.gg/wiki/Iron_Spear |
| Sentinel's Spear | Spear | A stronger one-handed spear with reach-based combat. | Handedness: one-handed Damage Min: 22 Damage Max: 28 Quality: Common (White) | https://taintedgrail.wiki.gg/wiki/Sentinel's_Spear |
| Abyssal Trident | Spear | A rare two-handed polearm-type spear. Long reach with two-handed power; top-tier base damage among polearms, suited to two-handed strength builds. | Handedness: two-handed polearm Damage Min: 49 Damage Max: 58 Quality: Rare (Blue) | https://taintedgrail.wiki.gg/wiki/Abyssal_Trident |
| Battle-Tested Longbow | Bow | A common longbow. Ranged weapon drawn to fire arrows; zooming while drawn lets players pick weakspots, supported by the Dexterity tree's Bows skills. | Handedness: ranged two-handed Damage Min: 25 Damage Max: 29 Quality: Common (White) | https://taintedgrail.wiki.gg/wiki/Battle-Tested_Longbow |
| Applewood Wand | Magic | A magic wand used as a casting implement alongside Soul Cubes. | Handedness: caster (Soul Cubes) Damage Min: 40 Damage Max: 46 Quality: Rare (Blue) | https://taintedgrail.wiki.gg/wiki/Applewood_Wand |
| Skull Staff | Staff | A magic staff, wielding type Wand, used as a casting implement. | Handedness: caster (Soul Cubes) Damage Min: 14 Damage Max: 16 Quality: Rare (Blue) | https://taintedgrail.wiki.gg/wiki/Skull_Staff |
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