Tainted Grail: The Fall of Avalon - Classes

The archetype (class) system of The Fall of Avalon. All characters start at 10 in every stat, and the archetype you pick in the prison-cell interrogation determines how a fixed pool of 27 skill proficiency points is distributed before you reach the open world. Answering the guard first question plot...
of 7 entries · updated 2026-09-23
Name Type Description Abilities Stats Source
Warrior Archetype Chosen by answering the guard, 'I was on my way to enlist in the army.' The most forgiving archetype for new players, built around melee combat, heavy armor and blocking to wade into fights head-on. Infantry: +9 One-Handed, +6 Blocking, +6 Heavy Armor, +3 Athletics, +3 Two-Handed Battlemages: +6 Heavy Armor, +6 Magic, +6 One-Handed, +3 Athletics, +3 Blocking, +3 Two-Handed (Burning Ember) Healers: +6 Alchemy, +3 Magic, +3 One-Handed, +3 Blocking, +6 Heavy Armor, +3 Light Armor Starting proficiency pool; all base attributes begin at 10 Character creation - interrogation answers
Archer Archetype Chosen by answering the guard, 'I was hunting.' A ranged, survivalist and craft-oriented archetype that excels at archery, evasion, medium armor and lean living off the land. Leather clothes path: +9 Handcrafting, +6 Archery, +3 Athletics, +3 Evasion, +3 Medium Armor, +3 Sneak (Leather set recipes) Cook path: +9 Cooking, +6 Athletics, +3 Archery, +3 Evasion, +3 Medium Armor, +3 Sneak (food recipes) Alchemy path: +9 Alchemy, +6 Athletics, +3 Archery, +3 Evasion, +3 Medium Armor, +3 Sneak (potion recipes) Starting proficiency pool; all base attributes begin at 10 Character creation - interrogation answers
Rogue Archetype Chosen by answering the guard, 'I was avoiding city guards. Bow path: 'Give me a bow, and you'll see for yourself.' +9 Archery, +6 Evasion, +3 Agility, +3 Light Armor, +3 One-Handed, +3 Sneak (Wooden/Copper Arrow recipes) Stealth path: 'I prefer to avoid fighting... when I can.' +9 Sneak, +6 Theft, +3 Agility, +3 Archery, +3 Light Armor, +3 One-Handed (x5 Lockpick) Starting proficiency pool; all base attributes begin at 10 Character creation - interrogation answers
Mage Archetype Chosen by answering the guard, 'I was seeking an ancient site of worship.' A magic-centric archetype that channels arcane and spiritual power, though the two interrogation paths diverge sharply. Healing path: '...Yes, I study healing magic.' +12 Alchemy, +6 Magic, +3 Cooking, +3 Light Armor, +3 One-Handed (Blood Transfusion) Destructive path: 'No, I'd rather burn that tree down.' +9 Light Armor, +9 Magic, +3 Alchemy, +3 Athletics, +3 One-Handed (Burning Ember) Starting proficiency pool; all base attributes begin at 10 Character creation - interrogation answers
Classless Archetype Chosen by staying silent through both interrogation questions, giving you no combat archetype and a completely flat start as a blank slate. Stay silent: +9 Blocking, +9 Sneak, +9 Theft Starting proficiency pool; all base attributes begin at 10 (no combat-heavy archetype) Character creation - interrogation answers (stay silent on both questions)
Battlemage Specialization (Path) A hybrid spell-and-steel path that splits starting proficiency between magic and melee. Warrior branch: +6 Heavy Armor, +6 Magic, +6 One-Handed, +3 Athletics, +3 Blocking, +3 Two-Handed (Burning Ember) Mage branch: +9 Light Armor, +9 Magic, +3 Alchemy, +3 Athletics, +3 One-Handed (Burning Ember) Starting proficiency pool; all base attributes begin at 10 Character creation - interrogation answers (Warrior 'Battlemages' / Mage destructive path)
Healer Specialization (Path) A supportive, alchemy-forward path that leans into healing magic and crafting for a survivable, non-front-line start. Warrior 'Healers' branch: +6 Alchemy, +3 Magic, +3 One-Handed, +3 Two-Handed, +3 Blocking, +3 Heavy Armor, +3 Light Armor (Blood Transfusion) Mage healing path: +12 Alchemy, +6 Magic, +3 Cooking, +3 Light Armor, +3 One-Handed (Blood Transfusion) Starting proficiency pool; all base attributes begin at 10 Character creation - interrogation answers (Warrior 'Healers' / Mage healing path)
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