The Sinking City 2 - Enemies
The creatures holding flooded Arkham mix Lovecraft's established mythos with Frogwares' own designs. The roster is built around readable weak points and ammunition discipline: most encounters are won by aiming at the right anatomy and knowing when to disengage rather than by out-damaging the enemy,...
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of 4 entries
· updated 2026-09-15
| Name | Type | Description | Faction | Abilities | Source |
|---|---|---|---|---|---|
| Deep Ones | Armoured Humanoid | The tank-type enemies of the campaign. Deep Ones soak damage that would stagger lesser creatures, so encounters with them are where ammunition economy bites hardest: players either commit a heavy weapon to the fight or avoid it altogether. | The flood's forces | Heavy damage resistance Close-range melee pressure | Encountered across the flooded city |
| Slithers | Parasite Swarm | Deep-sea parasites introduced in The Sinking City 2. | The flood's forces | Swarm behaviour Hive-like coordination in colonies | Encountered in flooded areas of Arkham |
| Shoggoth | Boss Creature | The mythos' amorphous servitor rendered as one of the campaign's headline threats. | The flood's forces | Massive area-denial body Sustained pursuit through arenas | Story boss encounter |
| Boss Encounters | Set-Piece Encounters | The campaign's boss fights close out its chapters and escalate toward a final confrontation with the eldritch force behind the flood. | The flood's forces | Multi-phase set-piece fights Final confrontation with the eldritch entity | Chapter climaxes and the campaign finale |
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