The Sinking City 2 - Enemies

The creatures holding flooded Arkham mix Lovecraft's established mythos with Frogwares' own designs. The roster is built around readable weak points and ammunition discipline: most encounters are won by aiming at the right anatomy and knowing when to disengage rather than by out-damaging the enemy,...
of 4 entries · updated 2026-09-15
Name Type Description Faction Abilities Source
Deep Ones Armoured Humanoid The tank-type enemies of the campaign. Deep Ones soak damage that would stagger lesser creatures, so encounters with them are where ammunition economy bites hardest: players either commit a heavy weapon to the fight or avoid it altogether. The flood's forces Heavy damage resistance Close-range melee pressure Encountered across the flooded city
Slithers Parasite Swarm Deep-sea parasites introduced in The Sinking City 2. The flood's forces Swarm behaviour Hive-like coordination in colonies Encountered in flooded areas of Arkham
Shoggoth Boss Creature The mythos' amorphous servitor rendered as one of the campaign's headline threats. The flood's forces Massive area-denial body Sustained pursuit through arenas Story boss encounter
Boss Encounters Set-Piece Encounters The campaign's boss fights close out its chapters and escalate toward a final confrontation with the eldritch force behind the flood. The flood's forces Multi-phase set-piece fights Final confrontation with the eldritch entity Chapter climaxes and the campaign finale
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