Sacred 2: Fallen Angel Remaster - Skills

The general skill system of Sacred 2: Fallen Angel. Skill points are spent separately from Combat Art runes: they raise passive proficiencies that gate weapon use, improve defense and regeneration, and unlock the economy and crafting side of the game. Every character picks a limited set from the sam...
of 13 entries · updated 2026-09-15
Name Type Description Cost Prerequisite
Weapon Lore General Skill The per-family weapon skills (sword, axe, hafted, pole arm, ranged) raise accuracy and damage with that weapon family and are a hard requirement for using the heavier tiers of gear. 1 skill point per level Unlocked by character level
Armor Lore General Skill Reduces the movement and regeneration penalties of worn armor and raises its protective value. 1 skill point per level Unlocked by character level
Combat Discipline General Skill Improves the damage and effects of Combat Arts and reduces their regeneration time, making it the core offensive skill for nearly every build. 1 skill point per level Unlocked by character level
Concentration General Skill Lowers Combat Art regeneration times and adds a buff slot, which is the difference between running one aura and running two. 1 skill point per level Unlocked by character level
Constitution General Skill Raises maximum health and health regeneration. 1 skill point per level Unlocked by character level
Toughness General Skill Flat damage reduction against incoming attacks. 1 skill point per level Unlocked by character level
Spell Resistance General Skill Raises resistance to spell damage and reduces the duration of hostile effects. 1 skill point per level Unlocked by character level
Speed Lore General Skill Improves attack speed and movement speed. 1 skill point per level Unlocked by character level
Enhanced Perception General Skill Improves the quality and quantity of drops and reveals hidden objects and treasure. 1 skill point per level Unlocked by character level
Bargaining General Skill Unlocks better stock in merchant inventories and improves buy and sell prices. 1 skill point per level Unlocked by character level
Blacksmith General Skill Allows socketing and forging at a blacksmith, including adding runes and upgrading gear. 1 skill point per level Unlocked by character level
Alchemy General Skill Improves potion effectiveness and lets the character brew stronger consumables. 1 skill point per level Unlocked by character level
Riding General Skill Required to use the class mount and improves mounted combat and movement. 1 skill point per level Unlocked by character level
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