Mewgenics - Items

Comprehensive catalog of equipment, 3-piece gear sets, class collars, consumables, currencies, and quest artifacts in Mewgenics. Felines feature 5 equipment slots: Weapon, Head, Face, Neck, and Trinket/Consumable. Equipping 3 matching thematic pieces activates powerful Set Bonuses (which the Tinkere...
of 21 entries · updated 2026-09-07
Name Type Description Stats Source
Bones Primary In-Run Currency The primary tactical currency collected during expeditions from defeated enemies, smashed bone piles, and environmental containers. Uses: Expedition shops, level-up enhancements, NPC favors Acquisition: Combat drops, environmental destruction Found in combat, containers, and environmental drops
Money / Cash Persistent Meta Currency The persistent fiat currency of Boon County. Uses: Home renovations, furniture, P-Mart supplies, breeding gear Acquisition: Quest rewards, selling items, cat pageant prizes Earned in Boon County and awarded from completed runs
Class Collars Loadout Equipment The specialized collars that define a cat's class archetype before embarking on a run. Slots: 1 Collar slot per cat Effect: Applies class stat modifiers and defines level-up ability pool Awarded by Butch upon clearing adventure biomes
Blank Collars Loadout Equipment Special wildcard collars unlocked and purchased from Tracy at P-Mart (up to a maximum of 3). Max Held: 3 Collars Effect: Randomly duplicates an unlocked Class Collar daily Purchased from Tracy after donating mature cats (Age 5+)
Healing Vials Refillable Consumable A set of medicinal vials carried on expeditions that automatically refill at every room checkpoint. Refill Rate: Full refill at every room checkpoint Healing Limit: Restores HP only up to the current Plasma Meter level Equipped automatically on all expedition squads
House Furniture & Furnishings Life-Sim House Decor Decorations and pet amenities placed inside the player's home rooms. Room Stats: +Comfort, +Stimulation, +Appeal Effect: Enhances breeding frequency, fertility, and mood Purchased from Baby Jack in Boon County
Rag Hood Head Equipment A tattered, shadow-woven hood found in The Boneyard. Slot: Head Set: Rag Set (1/3) Stat Bonus: +15% Dodge Chance, +1 SPD The Boneyard loot & secret chests
Rag Mask Face Equipment A concealing cloth face wrap. Part of the 3-piece Rag Set. Slot: Face Set: Rag Set (2/3) Stat Bonus: +15% Dodge Chance, Reduced Threat The Boneyard loot & shop drops
Rags Neck Equipment Tattered cloth wrappings worn around the neck. Slot: Neck Set: Rag Set (3/3) Stat Bonus: +15% Dodge Chance Set Bonus: Phantom Evasion (+30% Evade, counters attackers on successful dodge) The Boneyard loot
Cathide Hat Head Equipment A bizarre, pelt-stitched cap from the catacombs. Slot: Head Set: Cathide Set (1/3) Stat Bonus: +1 HP Regen per turn, 5% chance to spawn Flea Familiar The Boneyard & Junkyard loot
Cathide Mask Face Equipment A leather-stitched face mask. Part of the 3-piece Cathide Set. Increases natural recovery and provokes vermin allies. Slot: Face Set: Cathide Set (2/3) Stat Bonus: +1 HP Regen per turn, 5% chance to spawn Flea Familiar The Boneyard loot
Cathide Armor Neck Equipment A heavy feline leather collar. Completes the 3-piece Cathide Set, activating the 'Flea Swarm' set bonus (+3 HP Regen and guaranteed Flea Familiar spawn on turn 1). Slot: Neck Set: Cathide Set (3/3) Stat Bonus: +1 HP Regen per turn Set Bonus: Flea Swarm (+3 HP Regen, guaranteed Flea Familiar spawn on battle start) The Boneyard loot
Skull Cap Head Equipment A brittle cap carved from ancient animal bone. Slot: Head Set: Skeletal Bone Set (1/3) On Break: Grants +3 STR and +3 HP Regen for the remainder of the encounter The Boneyard loot
Jawbone Face Equipment A menacing skeletal lower jaw. Part of the 3-piece Skeletal Bone Set. Slot: Face Set: Skeletal Bone Set (2/3) On Break: Grants +25% Crit Chance and +2 SPD for the remainder of the encounter The Boneyard loot
Bone Necklace Neck Equipment A necklace strung with calcified vertebrae. Slot: Neck Set: Skeletal Bone Set (3/3) Set Bonus: Ossuary Retribution (Item break triggers 15 AoE bone shrapnel damage) The Boneyard loot
Rotten Meat Hat Head Equipment A pungent headdress fashioned from decomposing flesh. Slot: Head Set: Rotten Meat Set (1/2) Stat Bonus: -1 CHA, spawns 1 Charmed Maggot or Fly at turn end The Boneyard & The Core loot
Rotten Meat Armor Neck Equipment A rancid meat tunic that attracts parasitic swarms. Slot: Neck Set: Rotten Meat Set (2/2) Set Bonus: Maggot Host (Doubles vermin spawn rate and scales summon stats with STR) The Boneyard & The Core loot
Tombstone Neck Equipment / Heavy Relic A heavy stone slab worn around the neck. Slot: Neck Stat Bonus: +2 Knockback on attacks, +15% Stun Chance Penalty: -2 Max HP, -1 SPD The Boneyard boss drop (Dybbuk)
Throbbing Gristle Key Quest Artifact A pulsating chunk of supernatural tissue obtained by defeating Guillotina in her first encounter. Type: Ritual Key (Part 1/3) Usage: Dissolves the Wall of Flesh in The Caves Guillotina Boss Encounter (Phase 1)
Putrid Leech Key Quest Artifact A bloated parasitic leech obtained after triumphing over Guillotina's second form. Type: Ritual Key (Part 2/3) Usage: Dissolves the Throbbing Artery in The Boneyard Guillotina Boss Encounter (Phase 2)
Guillotina's Head Key Quest Artifact / Wearable Relic The severed, speaking head of the house menace Guillotina. Type: Ritual Key (Part 3/3) Usage: Must be equipped to a cat and sacrificed at the Meat Altar Guillotina Boss Encounter (Phase 3)
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