Final Fantasy X/X-2 HD Remaster - Weapons
The Celestial Weapons and weapon families of Final Fantasy X, plus the dressphere-based weapon sets that Final Fantasy X-2 gives each of the three sphere hunters.
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of 21 entries
· updated 2026-09-15
| Name | Type | Description | Stats | Source |
|---|---|---|---|---|
| Caladbolg Unique | Sword (Tidus) | Tidus' Celestial Weapon, a long blade whose true strength only awakens once the Celestial Mirror and the weapon's crest and sigil are all in hand. | Attack Power: Top tier for Tidus once fully powered Ability Slots: 3 Special: Full-power Caladbolg pierces enemy defense | Hidden in the Calm Lands gorge; requires the Celestial Mirror from Remiem Temple, then its crest and sigil |
| Nirvana Unique | Staff (Yuna) | Yuna's Celestial Weapon, the staff that turns her into a damage dealer rather than a support caster. | Attack Power: Top tier for Yuna once fully powered Ability Slots: 3 Special: Powers up through its crest and sigil at Macalania Woods | Awarded in the Calm Lands Monster Arena; requires the Celestial Mirror plus its crest and sigil |
| Masamune Unique | Katana (Auron) | Auron's Celestial Weapon, found behind the barrier that needs the Celestial Mirror. | Attack Power: Top tier for Auron once fully powered Ability Slots: 3 Counter Attack: Retaliates against attackers | Cavern of the Stolen Fayth in the Calm Lands; requires the Celestial Mirror, then its crest and sigil |
| World Champion Unique | Blitzball (Wakka) | Wakka's Celestial Weapon, a blitzball named for the title he never won on Besaid. | Attack Power: Top tier for Wakka once fully powered Ability Slots: 3 Special: Upgraded after success in blitzball at Luca | Obtained at Luca through blitzball; requires the Celestial Mirror plus its crest and sigil |
| Spirit Lance Unique | Spear (Kimahri) | Kimahri's Celestial Weapon, a Ronso spear whose upgrades are tied to the Ronso's homeland and the party's connection to Mt. | Attack Power: Top tier for Kimahri once fully powered Ability Slots: 3 Special: Uses the Celestial Mirror upgrade path at Macalania Woods | Celestial Weapon found on the pilgrimage route; requires the Celestial Mirror plus its crest and sigil |
| Godhand Unique | Claw (Rikku) | Rikku's Celestial Weapon, the claw that finally gives the party's thief real offensive weight. | Attack Power: Top tier for Rikku once fully powered Ability Slots: 3 Special: Upgraded with the Celestial Mirror at Macalania Woods | Celestial Weapon found in a hidden location; requires the Celestial Mirror plus its crest and sigil |
| Onion Knight Unique | Doll (Lulu) | Lulu's Celestial Weapon, a doll that raises her physical damage to the same tier as the front line and gives her a way to contribute once her spells cap out. | Attack Power: Top tier for Lulu once fully powered Ability Slots: 3 Special: Upgraded with the Celestial Mirror at Macalania Woods | Celestial Weapon obtained in an optional location; requires the Celestial Mirror plus its crest and sigil |
| Brotherhood | Sword (Tidus) | The Al Bhed-made sword Wakka gives Tidus after the opening, its water element tied to their shared grief over Chappu. | Attack Power: Grows with story progress Element: Water Ability Slots: 0 | Given by Wakka at Besaid Island in Final Fantasy X |
| Murasame | Katana (Auron) | Auron's starting katana and the template for his weapon line. | Attack Power: Low, starting tier Ability Slots: 0 | Auron's default weapon in Final Fantasy X |
| Tidus' Sword Line | Sword Family | Tidus' weapon family, running from simple longswords up to high-tier blades that carry Strength bonuses and the Delay Attack line of status effects. | Attack Power: Low to high across the game Common Abilities: Strength %, Delay Attack, Evade & Counter, First Strike | Shops and chests throughout Spira |
| Yuna's Staff Line | Staff Family | Yuna's staves are built around her casting and summoning role, carrying Magic and MP bonuses and, at the top end, the One MP Cost and Half MP Cost support abilities that make her healing sustainable. | Attack Power: Low throughout Common Abilities: Magic %, MP +, One MP Cost, Half MP Cost, Alchemy | Shops and chests throughout Spira |
| Auron's Katana Line | Katana Family | Auron's katanas carry the highest base attack values in the party and the Piercing property, letting them cut through armoured fiends. | Attack Power: Highest base family in the party Common Abilities: Piercing, Strength %, Break Damage Limit, Counterattack | Shops and chests throughout Spira |
| Wakka's Blitzball Line | Blitzball Family | Wakka's blitzballs are ranged weapons that reach flying enemies and carry status-inflicting abilities, which makes them the party's reliable source of Darkness, Silence and Poison attacks. | Attack Power: Medium to high Range: Long Common Abilities: Dark Attack, Sleep Attack, Silence Attack, Statusstrike | Shops and chests throughout Spira |
| Lulu's Doll Line | Doll Family | Lulu's dolls exist almost entirely to support her casting, carrying the largest Magic bonuses available on a weapon plus MP and elemental boosts. | Attack Power: Very low Common Abilities: Magic +%, Magic Booster, MP +%, elemental strike | Shops and chests throughout Spira |
| Kimahri's Spear Line | Spear Family | Kimahri's spears are the most flexible weapon family in the game, since his Sphere Grid position lets him carry any role's abilities. | Attack Power: Medium to high Common Abilities: Piercing, Strength %, Magic %, Distil abilities | Shops and chests throughout Spira |
| Rikku's Claw Line | Claw Family | Rikku's claws are the game's main home for the Alchemy and Steal-support builds, carrying item-boosting abilities and the Distil abilities that make her the party's farming and support specialist. | Attack Power: Low to medium Common Abilities: Alchemy, Pickpocket, Distil, Steal-support abilities | Shops and chests throughout Spira |
| Gunner Pistols (Final Fantasy X-2) | Firearm (FFX-2 Dressphere) | The pistols used by the Gunner dressphere, the balanced default combat sphere shared by all three girls. | Attack Power: Medium, scaling with the pistol equipped Availability: Gunner is available from the start of X-2 | Gunner dressphere, Final Fantasy X-2 |
| Warrior Swords (Final Fantasy X-2) | Sword (FFX-2 Dressphere) | The heavy blades carried by the Warrior dressphere, trading speed for damage and access to the Swordplay command set. | Attack Power: High Availability: Warrior dressphere, found early in X-2 | Warrior dressphere, Final Fantasy X-2 |
| Greatswords of the Dark Knight (Final Fantasy X-2) | Greatsword (FFX-2 Dressphere) | The Dark Knight's oversized blades cost HP to swing but deliver some of X-2's biggest single hits. | Attack Power: Very high at the cost of HP Availability: Dark Knight dressphere, unlocked through the Garment Grid | Dark Knight dressphere, Final Fantasy X-2 |
| Mage Staves (Final Fantasy X-2) | Staff (FFX-2 Dressphere) | The staves used by the Black Mage and White Mage dresspheres, plus the gun-staffs of the Gun Mage. | Attack Power: Low Availability: Black Mage, White Mage and Gun Mage dresspheres | Magic dresspheres, Final Fantasy X-2 |
| Songstress Microphone (Final Fantasy X-2) | Instrument (FFX-2 Dressphere) | The Songstress dressphere's microphone, a non-damaging weapon tied to Lenne's songs. | Attack Power: None Special: Battlefield-wide status effects through dance and song | Songstress dressphere, Final Fantasy X-2 |
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