Final Fantasy X/X-2 HD Remaster - Aeons

The summoned aeons of Final Fantasy X, the Fayth they come from, and the dark versions of each aeon added in the international release, listed here as individual superbosses together with Penance, the final challenge unlocked once all eight are defeated.
of 18 entries · updated 2026-10-24
Name Type Description Abilities Source
Valefor Aeon (Besaid Temple) Yuna's first aeon, a winged summon associated with the Besaid Fayth and the girl who became it. Sonic Wings, which hits all enemies and delays their turns Overdrive: Energy Blast (Energy Ray) Obtained at Besaid Temple during the first Cloister of Trials
Ifrit Aeon (Kilika Temple) The fire aeon, summoned from the Fayth of Kilika Temple. Fire-element attacks and Meteor Strike Overdrive: Hellfire Obtained at Kilika Temple
Ixion Aeon (Djose Temple) The thunder aeon, a horned unicorn-like summon from Djose Temple. Thunder-element attacks and Aerospark Overdrive: Thor's Hammer Obtained at Djose Temple
Shiva Aeon (Macalania Temple) The ice aeon, summoned from the Fayth of Macalania Temple and the first aeon the party obtains after the story turns on Seymour. Ice-element attacks and Heavenly Strike Overdrive: Diamond Dust Obtained at Macalania Temple
Bahamut Aeon (Bevelle Temple) The dragon aeon, the strongest of the temple aeons and the one tied to the boy Fayth who speaks to Tidus throughout the story. Non-elemental damage and Impulse Overdrive: Mega Flare Obtained at Bevelle Temple
Anima Aeon (Baaj Temple, optional) A chained, pain-wracked aeon summoned by Seymour before Yuna can claim it herself, and the aeon of Seymour's mother. Pain, a non-elemental attack that hits every enemy Overdrive: Oblivion Optional: Baaj Temple, after the six Cloister of Trials destruction spheres are collected
Yojimbo Aeon (Cavern of the Stolen Fayth, optional) A mercenary aeon that must be hired with gil rather than earned, and then paid again on every summon. Kozuka and Wakizashi, with damage that scales with the payment Zanmato, which can instantly kill almost any enemy Optional: hired in the Cavern of the Stolen Fayth in the Calm Lands
Magus Sisters (Cindy, Sandy and Mindy) Aeon (Remiem Temple, optional) Three aeons that fight as one team of sisters, obtained by defeating Belgemine's own Magus Sisters at Remiem Temple. Cindy, Sandy and Mindy act in turn, with their own attack sets Overdrive: Delta Attack Optional: earned by defeating Belgemine at Remiem Temple and sending her
Dark Aeons Superbosses (international content) The dark versions of the party's aeons, added in the international release and included in the HD Remaster: Dark Valefor, Dark Ifrit, Dark Ixion, Dark Shiva, Dark Bahamut, Dark Yojimbo, Dark Anima and the Dark Magus Sisters. Greatly inflated stats and their own versions of each aeon's Overdrive Dark Anima's Oblivion, which ignores defence International content included in the HD Remaster; each dark aeon blocks a specific area of Spira
Dark Valefor Superboss (Besaid Village) The dark aeon standing at the entrance to Besaid Village, the first one most players meet and the reason a return trip to the opening area becomes a late-game wall. Sonic Wings, hitting the whole party and delaying turns Overdrive: Energy Blast, which can wipe a party that has not raised its defences Very high evasion and speed for a superboss Blocks the path back into Besaid Village after the party leaves the island
Dark Ifrit Superboss (Bikanel Desert) The dark fire aeon, roaming the desert of Bikanel Island and standing between the party and the ruins of the Al Bhed Home. Heavy physical attacks and fire-element strikes Overdrive: Hellfire, a full-party fire attack Resistance to its own element, so fire strategies do nothing Roams the Sanubia Desert on Bikanel Island
Dark Ixion Superboss (Thunder Plains) The dark thunder aeon, an armoured unicorn that patrols the Thunder Plains and cuts the northern road. Thunder-element attacks and Aerospark Overdrive: Thor's Hammer Multiple turns per round at high speed Blocks the far side of the Thunder Plains
Dark Shiva Superboss (Macalania Woods) The dark ice aeon, posted in the Macalania Woods on the road to the temple where the summoned Shiva was originally obtained. Ice-element magic and Heavenly Strike Overdrive: Diamond Dust High magic defence, punishing magic-only parties Guards the entrance to Macalania Temple
Dark Bahamut Superboss (Zanarkand Dome) The dark dragon aeon, waiting inside the Zanarkand Dome and one of the hardest of the eight thanks to its massive damage and the cramped arena it fights in. Impulse, a multi-hit non-elemental attack on the whole party Overdrive: Mega Flare Extremely high HP and damage output Guards the Sun Crest inside the Zanarkand Dome
Dark Yojimbo Superboss (Cavern of the Stolen Fayth) The dark aeon of the hired swordsman, waiting in the Cavern of the Stolen Fayth. Kozuka and Wakizashi strikes at full power Zanmato, which can kill a party member outright Rewards gil-based strategy with gil the party never sees Blocks the rear passage of the Cavern of the Stolen Fayth
Dark Anima Superboss (Mt. Gagazet) The dark aeon of Seymour's mother, chained at the foot of Mt. Pain, a defence-ignoring attack on the entire party Overdrive: Oblivion The highest damage output of the eight dark aeons Guards the mountain road on Mt. Gagazet
Dark Magus Sisters Superboss (Mushroom Rock Road) The three dark sisters, waiting on Mushroom Rock Road and blocking the road towards Djose Temple. Cindy, Sandy and Mindy attacking in turn with individual move sets Overdrive: Delta Attack A combined offensive that scales with the number of sisters alive Guard Mushroom Rock Road near Djose Temple
Penance Superboss (Calm Lands, unlocked) The final monster of the international content, a colossal armoured entity that appears in the Calm Lands once all eight dark aeons have been defeated, and is fought from the airship rather than on foot. Two arms that act on their own turns alongside the main body A party-wide signature attack capable of ending the fight instantly The highest HP total in the game, requiring sustained high damage Unlocked by defeating the eight dark aeons; engaged from the airship over the Calm Lands
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