Escape from Tarkov - Locations

The raid maps of Escape from Tarkov, each a sealed zone inside the Norvinsk region with fixed extraction points, its own loot economy, scavenger spawn logic and boss presence. Maps vary from the tiny indoor Factory to the sprawling urban grid of Streets of Tarkov, and knowing extraction routes is as...
of 10 entries · updated 2026-09-15
Name Type Description Region Points Of Interest Source
Ground Zero Raid Map A deliberately compact city-centre map built for new players, with matchmaking that keeps the population close to the player's own level so early quests are survivable. Norvinsk region, Tarkov city centre TerraGroup business centre Ruinous apartment blocks Bank and parking area Emergency exit extractions Available to all players; matchmaking biased toward low-level characters
Customs Raid Map The classic map and the place most quests send the player first. Norvinsk region, industrial outskirts Customs terminal and offices Dormitory buildings Gas station Construction site Railway and bridge extractions The game's starter map for early trader quest chains
Factory Raid Map The smallest map in the game, an enclosed multi-storey industrial building where everyone spawns within a short walk of everyone else. Norvinsk region, industrial complex Ground floor production halls Second floor offices and catwalks Third floor and roof access points Cellars and tunnel extractions Open to all players; the fastest raid in the game
Woods Raid Map A large forest map built around natural terrain: tree lines, a lumber mill, a USEC camp, a scav bunker and a lake. Norvinsk region, northern forest Lumber mill USEC camp Scav bunker Lake and shoreline Convoy wreck and northern ridge Mid-game quest targets and sniper-focused engagements
Shoreline Raid Map A coastal map split between a wide open shoreline with a village, pier and weather station, and the massive Azot health resort on the north edge. Norvinsk region, Black Sea coast Azot health resort (east and west wings) Village and pier Weather station Power station and gas station Smugglers' path extraction High-value medical loot runs and mid to late quest targets
Interchange Raid Map An enormous enclosed shopping mall, with the power station and highway outside. Norvinsk region, retail district IDEA and OLI stores Goshan and the food court Tech stores and the bank Power station Parking garage extractions Electronics and hardware loot runs; the game's largest indoor map
Reserve Raid Map A fortified former military base with barracks, bunkers, a rail yard and an underground command complex. Norvinsk region, military base Black and white bishop/pawn barracks buildings Underground bunker complex Rail yard and armoured train Helicopter pad and radar dome D-2 and train extractions Military loot and key-gated rooms; a mid to late raid destination
The Lab Special Raid Map A sealed TerraGroup research complex reached only with a keycard, with no player scavengers and no free extracts. TerraGroup underground research facility Central laboratory halls Server and weapon testing rooms Black and green keycard areas Cargo elevator and parking extractions Requires a TerraGroup Labs access keycard on every entry
Lighthouse Raid Map A coastal promontory with a village, chalets, a water treatment plant and a fortified compound held by rogue ex-USEC mercenaries who will engage anyone on sight. Norvinsk region, Cape Dalniy Water treatment plant Rogue-held fortified compound Village and chalets Lighthouse peninsula Southern road and northern extraction points Late-game loot runs and the task chain that unlocks the Lightkeeper
Streets of Tarkov Raid Map The largest and most detailed map in the game, a dense grid of apartment blocks, shops, a cinema, a car dealership, a bank and a partially flooded subway. Norvinsk region, Tarkov city Klimov shopping mall Pinewood Hotel Chekannaya 15 apartment block Cinema and bank district Primorsky and Concordia extractions The endgame loot map, with the deepest quest chain targets
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