Dragon Quest III HD-2D Remake - Bosses

The boss encounters of Dragon Quest III HD-2D Remake, ordered roughly as a party meets them. The remake expands the classic boss list with rematch and redux fights, so the same characters show up more than once with better stats, and the post-game adds Xenlon on top of the Zoma finale.
of 17 entries · updated 2026-09-15
Name Type Description Location Difficulty Abilities Rewards Source
Kandar Story Boss The first fight against the bandit Kandar. Early mainland dungeon Low Sword attacks Bandit escorts Story progress and gold Story encounter, early campaign
Robbin' 'Ood (Skyfell) Dungeon Boss The pirate captain at the top of Skyfell Tower. Skyfell Tower Medium Heavy sword attacks Pirate crew support Tower loot and story progress Skyfell Tower, optional early dungeon
Orochi (Lair) Story Boss The first fight against the serpent of Jipang, fought in its lair rather than the town. Orochi's Lair Medium Fire breath Multiple biting attacks Story progress Orochi's Lair, mid-game
Dying Fire Dungeon Boss A living flame boss that punishes parties relying on physical attacks. Optional dungeon Medium Fire-element attacks Resistance to physical damage Dungeon chest access Optional dungeon encounter
Chiromancer Dungeon Boss A spellcasting boss built around status effects rather than raw damage. Mid-game dungeon Medium Sleep and confusion magic Attack spells Dungeon loot and story progress Mid-game dungeon
Boss Troll Story Boss A giant troll acting as a gatekeeper on the road east. Mountain pass Medium Very heavy physical attack High HP Route access and experience Story encounter on the eastern route
Garboyle Dungeon Boss A gargoyle boss with high defence and a mix of physical and breath attacks. Late-game dungeon High Breath attacks High defence Physical strikes Dungeon loot Late-game dungeon
Orochi (Jipang) Story Boss The second Orochi fight, in Jipang itself, and the harder of the two. Jipang High Heavy fire breath Multiple attacks per turn Orochi's Sword Jipang, end of the Jipang arc
Ripper of the Rift Dungeon Boss A boss built around multi-target attacks and high speed, added to the remake's expanded roster. Optional dungeon High Multi-target attacks Very high agility Rare dungeon loot Optional dungeon encounter
Robbin' 'Ood (Cave) Rematch Boss Robbin' 'Ood's second appearance, with better equipment and a grudge. Coastal cave High Heavy sword attacks Crew support Higher damage than the Skyfell fight Story progress and gold Rematch encounter later in the campaign
Kandar (Rematch) Rematch Boss Kandar's return with better gear and backup. Late-game dungeon High Improved sword attacks Bandit escorts Rare equipment Rematch encounter, late campaign
Grand Dragon Story Boss A full dragon boss in the World of Darkness, with party-wide breath and enough HP to survive several rounds of the party's best spells. Alefgard High Party-wide breath attacks Very high HP Physical strikes Endgame loot and experience Alefgard, World of Darkness
Baramos Story Boss The archfiend the whole first half of the game points at, and the hardest fight before the World of Darkness. Baramos's Lair High Party-wide attack spells Breath attacks Very high HP Story twist and access to Alefgard Baramos's Lair, end of the first half
Bones of Baramos Rematch Boss Baramos returned as an undead skeleton, and stronger than he was alive. Alefgard Very High Party-wide spells Undead resistances Higher stats than the first fight Experience and endgame loot Alefgard, after the World of Darkness opens
King Hydra Story Boss A multi-headed hydra and one of Alefgard's landmark bosses. Alefgard Very High Multiple attacks per turn Breath attacks Very high HP Endgame experience and loot Alefgard, World of Darkness
Zoma Final Boss The final boss and the true power behind Baramos. Zoma's Citadel Very High High-tier party-wide spells Breath attacks Multiple phases Darkness mechanic countered by the Sphere of Light Ending and the Erdrick trilogy link Zoma's Citadel, final dungeon
Xenlon Post-Game Boss The optional dragon at the end of the post-game content and the hardest fight in the game. Post-game bonus dungeon Maximum Party-wide breath attacks Multiple attacks per turn Extremely high HP and defence One wish Post-game bonus dungeon, after the credits
No matching entries
Try a different search term.