Dragon Quest III HD-2D Remake - Weapons

The weapon families of Dragon Quest III HD-2D Remake: swords, knives, axes, hammers and clubs, staves, whips, claws and boomerangs. Every weapon is class-restricted, so the same shop stocks different gear for a Warrior and a Mage, and the endgame swords are gated behind the Erdrick and Orochi storyl...
of 17 entries · updated 2026-09-15
Name Type Description Stats Source
Cypress Stick Sword (starter) The joke starter weapon every Dragon Quest game keeps around. Attack Bonus: +2 Equippable By: Most vocations Starting equipment and the cheapest shop stock
Copper Sword Sword The first real upgrade for any sword user and the weapon most parties buy in Romaria. Attack Bonus: +10 Equippable By: Hero, Warrior, Martial Artist, Priest, Merchant, Gadabout, Sage Aliahan, Reeve and Romaria shops
Bronze Knife Knife (sword family) The light blade sold for the classes that cannot lift a real sword. Equippable By: Mage, Thief, Gadabout Early shops
Poison Needle Knife (sword family) A cheap knife with a chance to inflict instant death, which makes it a metal-slime and high-defence boss tool rather than a damage weapon. Special: Chance of instant death Equippable By: Mage, Thief Mid-game shops
Iron Axe Axe The standard mid-game axe for Warrior and Merchant builds. Family: Axe Equippable By: Warrior, Merchant Asham, Isis and Portoga shops
War Hammer Hammer The hammer line's workhorse, built for Warriors and Priests who want blunt damage. Family: Hammer Equippable By: Warrior, Priest, Merchant Mid-game shops
Oaken Club Club (hammer family) A cheap club that fills the blunt slot early. Family: Club / hammer Early shops
Morning Star Hammer A spiked mace that sits above the War Hammer in the blunt progression. Family: Hammer Mid-to-late game shops
Lightning Staff Staff A caster staff that adds an elemental attack and a Wisdom boost on top of its melee value. Family: Staff Bonus: Elemental attack and Wisdom Later shops and dungeon chests
Metal Wing Boomerang Boomerang The upgraded boomerang, hitting every enemy in an encounter for solid damage. Family: Boomerang Targets: All enemies Late-game shops and chests
Dragontail Whip Whip A high-tier whip that hits a group rather than a single target. Family: Whip Targets: Group of enemies Late-game shops
Orichalcum Claws Claws The claws a Martial Artist builds toward, combining high attack with the class's multi-hit claw attacks. Family: Claws Equippable By: Martial Artist, Monster Wrangler Late-game shops and chests
Mountaincleaver Axe A late-game axe with the highest raw attack of the axe line, built for Warriors who have already solved their accuracy problem. Family: Axe Late-game shops and dungeon chests
Zombiesbane Sword (anti-undead) A sword tuned against the undead, which in DQ3 means the crypts, the towers and most of Alefgard. Special: Bonus damage against undead Dungeon chests
Orochi's Sword Sword The reward for finishing the Jipang arc and killing Orochi twice. Family: Sword Source Arc: Jipang, Orochi storyline Reward for completing the Jipang arc
Erdrick's Sword Legendary Sword The legendary blade of the Erdrick line and the best sword in the game. Equippable By: Hero only Set: Erdrick equipment Late-game Erdrick equipment quest
Sword of Ruin Cursed Sword A cursed blade found in the World of Darkness. Special: Cursed World of Darkness dungeon chest
No matching entries
Try a different search term.