Dragon Age: The Veilguard Wiki

Browse and search Dragon Age: The Veilguard data including the Warrior, Rogue and Mage classes with all nine specializations, Rook and the seven companions, the six factions from Antivan Crows to Veil Jumpers, the regions of northern Thedas, and the darkspawn, Venatori and Evanuris enemies.

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Dragon Age: The Veilguard

Dragon Age: The Veilguard is a single-player action role-playing game developed by BioWare and published by Electronic Arts, the fourth mainline entry in the Dragon Age series and a direct sequel to Dragon Age: Inquisition. Players create Rook, a new hero recruited by Varric Tethras to stop the elven gods Solas, Elgar'nan, and Ghilan'nain after the Dread Wolf's ritual tears open the Veil. The campaign is built around assembling a team of seven companions, each tied to one of six factions, and rebuilding those factions' strength before the final confrontation, while combat pairs class abilities with companion combos, detonations, and a shared ability wheel. The game released on October 31, 2024 for PlayStation 5, Xbox Series X|S, and PC, running on the Frostbite engine with a score co-composed by Hans Zimmer and Lorne Balfe.

Developer
BioWare
Publisher
Electronic Arts
Release Date
2024-10-31 (PlayStation 5, Xbox Series X|S, Windows via Steam, EA App and Epic Games Store)
Engine
Frostbite
Price
$69.99 USD standard edition; Deluxe Edition also available
Platforms
PlayStation 5 Xbox Series X|S Windows
Genres
Action role-playing Party-based RPG Fantasy
Modes
Single-player
Directors
Corinne Busche (Game Director)
Composers
Hans Zimmer Lorne Balfe

Key Systems

  • Six Faction Character Creation - Rook's origin is chosen from the Antivan Crows, Grey Wardens, Lords of Fortune, Mourn Watch, Shadow Dragons, or Veil Jumpers, which sets their backstory, starting buffs, dialogue options, and casual outfit.
  • Seven Companions, One Team - Neve, Harding, Bellara, Lucanis, Davrin, Taash, and Emmrich each have a fixed class and faction, their own skill tree, gear, companion questline, and romance route, and two of them accompany Rook into every mission.
  • Real-Time Combat with a Pause-Free Ability Wheel - Rook fights in real time with light and heavy attacks, a dodge, and a parry, while the ability wheel lets players spend Rook's and both companions' abilities mid-fight without stopping the action.
  • Primers and Detonators - Companion and class abilities apply status primers such as Sundered, Overwhelmed, and Necrosis, and a matching detonator ability consumes them for burst damage, which is the core of party synergy.
  • Faction Strength and Reputation - Completing quests and companion storylines raises each faction's strength rating, which gates better faction merchants, war table assets, and the ending's outcome for that faction.
  • Three Classes and Nine Specializations - Warrior, Rogue, and Mage each split into three specializations (Champion, Reaper, Slayer; Duelist, Saboteur, Veil Ranger; Evoker, Death Caller, Spellblade) that unlock deep into the skill tree.
  • The Lighthouse and the Crossroads - The Lighthouse serves as the party's hub between missions, while the Crossroads and its eluvians provide fast travel between regions, including the elven archive puzzles and the Caretaker's upgrades.
  • Gear Upgrades and Enchantments - Weapons and armor are upgraded with materials at the Caretaker's workshop and slotted with enchantments that can be swapped freely, and unique items carry fixed traits rather than random rolls.

Reception

Metacritic
82/100 (PlayStation 5, 73 critic reviews)
Metacritic User
4.0/10 user score (Metacritic user ratings)
Gamepro
92/100 (GamePro Germany)

Downloadable Content 1

Name Released Type Content
Deluxe Edition content 2024-10-31 Paid Cosmetic pack with warrior, rogue, and mage armor sets, weapon cosmetics, and a Rook appearance pack. No story DLC was released; BioWare confirmed post-launch support moved to cosmetic and patch content.

Data updated 2026-09-15.