Black Myth: Wukong - Bosses

Relic guardians, chapter finales, optional yaoguai kings and the secret true final boss of Black Myth: Wukong. Most are optional in the sense that the campaign only requires the relic holders, but the side bosses are where the transformations, spirits and materials worth having are kept.
of 17 entries · updated 2026-09-15
Name Type Description Location Phases Difficulty Rewards
Wandering Wight Optional Boss A huge, bell-carrying corpse demon that most players meet before they have learned the dodge timing. Black Wind Mountain (early forest) 1 Hard for the point it appears Wandering Wight spirit
Lingxuzi Story Boss A white wolf guai that fights on all fours with sweeping claw chains and a leaping finisher. Black Wind Mountain (bamboo forest) 2 Moderate —
Whiteclad Noble Story Boss A snake-headed noble duelling with a staff in a walled courtyard. Black Wind Mountain (courtyard) 2 Moderate —
Elder Jinchi Story Boss The abbot whose greed for the Great Sage's cassock started the temple's rot. Black Wind Mountain (Guanyin Temple) 2 Moderate —
Black Bear Guai Relic Boss The first relic holder, a bear demon who was once part of Wukong's circle and has spent the years since building a kingdom in his shadow. Black Wind Mountain (Black Wind Cave) 2 Hard (first real wall) First relic of Sun Wukong
Tiger Vanguard Story Boss A twin-blade tiger general guarding the ridge's temple approaches. Yellow Wind Ridge (Fright Cliff) 2 Hard —
Yellow Wind Sage Relic Boss The rat king of the ridge, armed with wind that blinds, lifts and throws the player across the arena. Yellow Wind Ridge (royal court) 2 Very hard Second relic of Sun Wukong
Yellowbrow Relic Boss A self-appointed Buddha who has to be broken out of a golden body before the real duel starts. The New West (temple summit) 3 Very hard Third relic of Sun Wukong
Macaque Chief Optional Boss A monkey guai who fights with the same staff language as the player, which makes the duel read as a mirror match. The New West (side route) 1 Hard Golden Lining transformation
Scorpionlord Optional Boss An armored scorpion king with a poison tail and a burrowing approach that breaks lock-on. The Webbed Hollow (side nest) 2 Hard —
Duskveil Secret Boss The hidden boss of the Webbed Hollow's optional mountain, a vast winged insect that fills the arena with dust and wind. Purple Cloud Mountain 2 Very hard —
Hundred-Eyed Daoist Master Relic Boss The daoist who farmed the hollow for his own ascension, fighting behind a hundred tracking eyes. The Webbed Hollow (depths) 2 Very hard Fourth relic of Sun Wukong
Yaksha King Optional Boss A yaksha ruler of one of the mountain's fire-scorched sub-regions, built around heavy weapon swings and burst damage. Flaming Mountains (side route) 2 Hard —
Red Boy Story Boss The Bull King's son, fighting with fire that leaves burning ground behind every swing. Flaming Mountains (lava fields) 2 Very hard Red Tides transformation
Bull King Relic Boss The Bull Demon King, a wall of health and stagger resistance rather than a fast duelist. Flaming Mountains (royal court) 2 Very hard Fifth relic of Sun Wukong
Stone Monkey Final Boss The last thing standing between the Destined One and the sixth relic: a stone shell in Wukong's shape that fights with the full staff moveset. Mount Huaguo (summit) 2 Very hard Sixth relic of Sun Wukong
Erlang Shen Secret Final Boss The three-eyed god who defeated Wukong, waiting at the end of the game's hidden route. Mount Huaguo (true ending route) 3 Extreme True ending
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