Valheim - Weapons

Valheim weapons are crafted in tiers that follow the biome order, from flint and bronze through iron, silver, black metal, carapace and eitr, flametal, and the Bloodgold Nord tier added with the Deep North in 1.0. Each weapon family has its own skill, moveset and damage types, and quality upgrades a...
of 22 entries · updated 2026-09-15
Name Type Description Stats Source
Club One-handed Club The bone-simple wooden club that most Vikings carry out of the Meadows. Tier: Meadows (starting) Damage: Blunt Materials: Wood Crafted from Wood at a Workbench; also dropped by Greylings and Greydwarves
Bronze Atgeir Two-handed Polearm (Atgeir) The first proper reach weapon, a two-handed Viking halberd whose special attack is a spinning sweep that staggers whole packs of Greydwarves at once. Tier: Bronze Age (Black Forest) Damage: Pierce, with a wide spinning stagger on the special attack Materials: Bronze, Wood Forged at a Forge once Copper and Tin are smelted into Bronze
Iron Mace One-handed Club The Swamp workhorse. Blunt damage ignores most of what makes the Swamp miserable, and the mace is the standard answer to Blobs, Draugr and Bonemass, which are all resistant to piercing and slashing. Tier: Iron Age (Swamp) Damage: Blunt Materials: Iron, Wood Forged from Iron after smelting Scrap Iron from Sunken Crypts or muddy scrap piles
Frostner One-handed Club (Frost) The Mountain mace, an ice-damage hammer that slows whatever it hits. Tier: Mountain (Silver Age) Damage: Blunt, Frost and Spirit Materials: Silver, Freeze Gland, Ymir Flesh, Ancient Bark Effect: Chills targets, slowing their movement and attacks Forged from Silver at a Forge after mining silver with a Wishbone
Porcupine One-handed Club The Plains mace built from black metal and needle, giving it blunt and piercing damage in one swing. Tier: Plains (Black Metal Age) Damage: Blunt and Pierce Materials: Black Metal, Needle Forged from Black Metal and Fuling needles after reaching the Plains
Thunderblood Sledge Two-handed Club The Deep North two-handed hammer, part of the Bloodgold Nord line added with Valheim 1.0. Tier: Deep North (1.0) Damage: Blunt Materials: Bloodgold and Deep North materials Forged from Bloodgold, finished in the Frost Foundry in the Deep North
Silver Sword One-handed Sword The Mountain-tier sword. Silver blades carry spirit damage on top of their cut, which makes them the fastest way to put down Draugr, skeletons and anything else undead that wanders into the snow. Tier: Mountain (Silver Age) Damage: Slash and Spirit Materials: Silver, Wood Forged from Silver at a Forge after mining silver veins under the mountains
Mistwalker One-handed Sword (Frost) The Mistlands sword, forged from black metal and refined eitr. Tier: Mistlands (Eitr Age) Damage: Slash, Frost and Spirit Materials: Black Metal, Refined Eitr, Yggdrasil Wood Forged at a Black Forge in the Mistlands
Nidhögg One-handed Sword The Ashlands one-handed sword of the flametal tier, named for the dragon at the roots of the world tree. Tier: Ashlands (Flametal Age) Damage: Slash Materials: Flametal, Ashlands materials Forged from Flametal at a Black Forge after landing in the Ashlands
Dyrnwyn Unique One-handed Sword (Unique) The flame sword of the Ashlands and the highest sword damage in the game. Tier: Ashlands (Flametal Age) Damage: Slash and Fire Materials: Ashlands materials Limit: Only one Dyrnwyn can be created per world Ashlands crafting line; a single copy per world
Krom Two-handed Sword The Mistlands greatsword, a slow, enormous blade with sweeping swings that cleave through Seeker swarms. Tier: Mistlands (Eitr Age) Damage: Slash Materials: Black Metal, Refined Eitr Forged at a Black Forge in the Mistlands
Slayer Two-handed Sword The Ashlands greatsword of the flametal tier. Tier: Ashlands (Flametal Age) Damage: Slash Materials: Flametal Forged from Flametal at a Black Forge
Frostfire Greatsword Two-handed Sword (Deep North) The headline weapon of Valheim 1.0 and the strongest two-handed sword in the game, splitting its damage between a heavy cut, a band of fire and a large frost component. Tier: Deep North (1.0) Damage: 186 slash, 12 fire, 88 frost (286 total) Materials: Bloodgold and Deep North materials Forged from Bloodgold, finished in the Frost Foundry in the Deep North
Berserkir Axes Axe (twin axes) A paired axe set from the Ashlands line that trades the single-axe moveset for wider, angrier swings. Tier: Ashlands (Flametal Age) Damage: Slash Materials: Flametal, Ashlands materials Forged from Flametal at a Black Forge
Thunderblood Greataxe Two-handed Axe (Deep North) The Deep North two-handed axe of the Bloodgold Nord line. Tier: Deep North (1.0) Damage: Slash and Lightning Materials: Bloodgold and Deep North materials Forged from Bloodgold, finished in the Frost Foundry
Himminafl Two-handed Polearm (Atgeir) The Mistlands atgeir, charged with lightning. Tier: Mistlands (Eitr Age) Damage: Pierce and Lightning Materials: Black Metal, Refined Eitr Forged at a Black Forge in the Mistlands
Flesh Rippers Unarmed (claws) The Mountain-tier claw weapon that turns the Unarmed skill into a real damage line. Tier: Mountain (Silver Age) Damage: Slash Materials: Silver and Mountain materials Forged from Silver at a Forge after mining under the mountains
Ash Fang Bow (Ashlands) The Ashlands bow of the flametal tier and the endgame upgrade for archers. Tier: Ashlands (Flametal Age) Damage: Pierce Materials: Flametal, Ashlands materials Forged from Flametal at a Black Forge in the Ashlands
Thunderblood Dagger Knife (Deep North) A Deep North Bloodgold dagger with the highest backstab multiplier in the game, four times damage on a stealth hit. Tier: Deep North (1.0) Damage: Pierce Backstab: 4x damage multiplier Materials: Bloodgold and Deep North materials Forged from Bloodgold, finished in the Frost Foundry
Staff of Embers Magic Staff (Elemental) The fire staff of the Mistlands, firing bouncing bolts of flame. Tier: Mistlands (Eitr Age) Damage: Fire (projectile) Skill: Elemental Magic Materials: Yggdrasil Wood, Refined Eitr, Eitr-infused materials Crafted with Eitr materials after unlocking magic in the Mistlands
Staff of Frost Magic Staff (Elemental) The ice staff of the Mistlands, launching a cone of cold that slows everything it touches. Tier: Mistlands (Eitr Age) Damage: Frost (cone) Skill: Elemental Magic Materials: Yggdrasil Wood, Refined Eitr, Freeze Glands Crafted with Eitr materials after unlocking magic in the Mistlands
Dead Raiser Magic Staff (Blood Magic) The blood magic staff that raises skeletal allies from the ground. Tier: Mistlands (Eitr Age) Damage: Support (summons skeletons) Skill: Blood Magic Cost: Health instead of eitr Materials: Yggdrasil Wood, Refined Eitr, Bloodbag Crafted with Eitr materials after unlocking blood magic in the Mistlands
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