The Legend of Heroes: Trails to Azure - Factions

The organisations contesting Crossbell in the arc's second half: the police unit and the state institutions it serves, the bank administration driving independence, the guild and church that answer to no state, the syndicates and jaeger corps selling their services, and the secret society using the...
of 16 entries · updated 2026-09-15
Name Type Description Region Points Of Interest
Special Support Section Police Unit The experimental police unit that Trails from Zero created to give the force a friendlier face, now the most visible law enforcement body in a state whose government is openly choosing sides. Crossbell City Lloyd Bannings Elie MacDowell Tio Plato Randy Orlando Sergei Lou (chief) Special Support Section building
Crossbell Police Department State Institution The civil police force, underfunded next to the Guardian Force and dependent on a government that increasingly wants policing to serve politics. Crossbell State Alex Dudley and the First Division Police headquarters, Administrative District Sergei Lou (former investigator)
Crossbell Guardian Force Military The state's small army, responsible for the border gates and for the defence of a country either neighbour could overrun. Crossbell State Bellguard Gate garrison Tangram Gate garrison Noel Seeker Randy Orlando (former sergeant)
Crossbell State Government Civil Government The mayor's administration and, increasingly, the independence project that has grown up around it. Crossbell State Henry MacDowell Ian Grimwood Independence negotiations Delegations from Erebonia and Calvard
International Bank of Crossbell (IBC) Financial Institution The bank that keeps the state solvent and holds stakes in both neighbouring economies, and the base from which the Crois family builds its political machine. Crossbell City Dieter Crois Mariabell Crois The city's financial quarter Bank-funded infrastructure such as Orchis Tower
Bracer Guild (Crossbell branch) International Guild The guild office that handles the requests states cannot be seen to take, staffed by bracers whose neutrality makes them useful to every side and trusted by none. Crossbell State Arios MacLaine Estelle Bright Joshua Bright Crossbell guild office
Ouroboros Secret Society The society whose Anguis and Enforcers treat Crossbell as a stage for an experiment with a schedule, not as a country. Operating across Zemuria Campanella Bleublanc Arianrhod Renne Mariabell Crois' standing in the society
Red Constellation Jaeger Corps One of the strongest jaeger corps in Zemuria, hired into Crossbell when the crisis reaches the point where someone wants a professional army on the ground. Crossbell State (contract work) Sigmund Orlando Shirley Orlando Randy Orlando (former member) Contract deployments across the state
Heiyue Trading Company Syndicate and Trading House The eastern trading house that runs legitimate commerce and criminal muscle through its family branches and that treats Crossbell as a market to be managed. Crossbell State (eastern Zemurian origin) Cao Lee The three houses (Lai, Lu and Lee) Front companies across Crossbell City
Revache and Co. Criminal Syndicate The entrenched Crossbell mafia, pushed to the margins by Heiyue and by the unit's investigations in the first half of the arc and then left to compete for scraps as larger forces move in. Crossbell City Garcia Rossi (enforcer) Underworld holdings Protection and smuggling operations
Septian Church and the Gralsritter Religious Order The church whose public clergy work in Crossbell's cathedral and whose knight order, the Gralsritter, keeps its own watch on artefacts that states would rather dig up first. Cathedral in Crossbell City (continent-wide) Crossbell Cathedral Wazy Hemisphere (Dominion) Sealed records of Crossbell's ruins
Epstein Foundation Orbal Research Institute The research foundation behind modern orbal technology, and the institution that seconded Tio Plato to the police unit. Crossbell City (research network) Tio Plato Orbal research contacts in the capital Interest in the Geofront's technology
Arc en Ciel Theatre Troupe The city's celebrated stage company and one of the few things both great powers admire about Crossbell. Entertainment District, Crossbell City Ilya Platiere Rixia Mao Main stage productions
Saber Vipers Street Gang A Crossbell street gang led by Wald Wales, whose turf wars with rival crews run as a subplot until the state's crisis gives its grievances a political frame and a bigger sponsor. Crossbell City Wald Wales Gang hideout Turf clashes with rival crews
Erebonian Empire Great Power The empire whose railway, army and nobility are the largest single weight pressing on Crossbell from outside. Crossbell's frontier (continent) Garrelia Fortress Imperial Army deployments at the border Tangram Gate traffic
Calvard Republic Great Power The republic whose economy and intelligence services are entangled with Crossbell's from the other side. Crossbell's frontier (continent) Bellguard Gate traffic Republic trade and intelligence presence Crossbell's migrant and merchant communities
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