Trails in the Sky 2nd Chapter - Locations
The Kingdom of Liberl in the second chapter: the five provinces and their capital cities, the villages, farms, mines and border gates that connect them, the royal seat of Grancel, and the ancient towers that the Society of Ouroboros turns into weapons.
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of 18 entries
· updated 2026-10-24
| Name | Type | Description | Region | Points Of Interest |
|---|---|---|---|---|
| Kingdom of Liberl | World Region | A small but technologically advanced kingdom squeezed between the Erebonian Empire to the north and the Republic of Calvard to the east, still rebuilding from the Hundred Days War a decade earlier. | Southwestern Zemuria | Five provinces: Rolent, Bose, Ruan, Zeiss and Grancel The Royal Capital and its castle The Tetracyclic Towers Border gates facing Erebonia and Calvard |
| Rolent | Provincial City | The rural starting province and the home town of Estelle and Joshua, built around farming, the local Bracer Guild branch and the clock tower in the central square. | Rolent Province | Rolent Bracer Guild branch Rolent Clock Tower The Bright family home Rolent Orbment shop |
| Elmo Village | Village | A quiet village known for its hot springs and its inn, reachable from Rolent along the local road. | Rolent Province | Elmo Village hot springs Village inn Hot spring road |
| Perzel Farm | Farmland | A working farm on the outskirts of Rolent that supplies the city and appears in early Guild work. | Rolent Province | Farmhouse and fields Livestock pens Local delivery routes into Rolent |
| Malga Mine | Mine | An abandoned septium mine in the hills above Rolent, long closed and left to the monsters that moved in. | Rolent Province | Sealed mine entrance Old septium extraction tunnels Disused orbal equipment |
| Mistwald | Forest | A dense, permanently fogged forest on the road between Rolent and Bose, home to monsters that thrive in the gloom. | Rolent and Bose road | Fogged woodland paths Old trees and thickets Shortcut to Bose Province |
| Bose | Provincial City | Liberl's commercial province and its trading gateway, grown around a covered market where merchants from Erebonia and Calvard do business. | Bose Province | Bose Market Bose Bracer Guild branch Bose Cathedral Western road to the Haken Gate |
| Ravennue Village | Village | A farming village in the Bose countryside where Agate Crosner grew up reluctant to return. | Bose Province | Village fields Agate's family home Countryside trail |
| Ruan | Port City | The kingdom's southern port, built on a bay with a harbour district, an academy-bound road and an old aristocratic quarter. | Ruan Province | Ruan harbour Ruan Bracer Guild branch Road to the Royal Academy Lakeside and coastal roads |
| Zeiss | Provincial City | The industrial heart of Liberl, a city of workshops and orbal engineering built around the Zeiss Central Factory and its engineering academy. | Zeiss Province | Zeiss Central Factory Zeiss Bracer Guild branch Orbal engineering workshops The eastern road to the Sanktheim Gate |
| Zeiss Central Factory | Industrial Facility | The sprawling orbal factory where Albert Russell and his engineers build and maintain Liberl's machinery, and where Tita Russell grew up. | Zeiss Province | Production halls Airship dock Engineering research rooms Albert Russell's workshop |
| Grancel | Royal Capital | The capital of Liberl, a walled city of broad avenues, government offices, the Royal Academy and the harbour district. | Grancel Province | Grancel Castle Royal Academy Grancel Bracer Guild branch Capital harbour and market district |
| Grancel Castle | Castle | The seat of the Liberlian monarchy and the fortified core of the capital, home to Queen Alicia and the Royal Guard. | Grancel Province | Royal audience chamber Queen Alicia's residence Castle gardens Royal Guard barracks |
| Erbe Royal Villa | Royal Estate | A quiet royal villa on the outskirts of the capital used by the royal family as a retreat and for formal receptions. | Grancel Province | Villa reception rooms Gardens and terrace Private royal quarters |
| Leiston Fortress | Fortress | The Royal Army's main fortress on the approach to the capital, a great wall of stone and orbal artillery guarding Grancel from the western road. | Grancel Province | Main gate and curtain walls Orbal artillery emplacements Garrison barracks Command post |
| Haken Gate | Border Gate | The fortified border crossing on Liberl's north-western frontier facing the Erebonian Empire. | Bose Province / Erebonian border | Customs and checkpoints Border garrison Road into Erebonia |
| Sanktheim Gate | Border Gate | The eastern border gate connecting Liberl with the Republic of Calvard, a military checkpoint on the Zeiss road. | Zeiss Province / Calvard border | Checkpoint buildings Eastern garrison Road into Calvard |
| The Tetracyclic Towers | Ancient Ruins | Four identical towers of ancient Zemurian construction, one in each province, sealed since before the kingdom's founding and covered in orbal inscriptions nobody can read. | Spread across Liberl's provinces | Sealed tower gates Orbal inscriptions and mechanisms Inner ascent to each tower's summit The system that links all four towers |
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