The Witcher 3: Wild Hunt - Characters

The cast of The Witcher 3: Wild Hunt and its two expansions. The roster is split between Geralt's witcher brothers and the sorceresses who move the war, the Nilfgaardian invasion and its agents, the Wild Hunt riding in from another world, and the secondary characters whose small stories carry the si...
of 30 entries · updated 2026-09-15
Name Description Role Faction Abilities Source
Geralt of Rivia A witcher of the School of the Wolf, mutated at Kaer Morhen and famous across the Northern Kingdoms as the White Wolf. Protagonist School of the Wolf Signs: Aard, Igni, Yrden, Quen, Axii Witcher Senses and tracking Alchemy, blade oils and potions Two-sword combat with steel, silver and crossbow Playable character for the whole campaign
Cirilla Fiona Elen Riannon The Lion Cub of Ciri, granddaughter of the Lioness of Cintra and the last carrier of the Elder Blood. Deuteragonist Elder Blood Elder Blood teleportation (Blink) World-to-world travel Sword mastery of the Cintrian style Playable in flashback and story sequences; central to the main quest
Yennefer of Vengerberg Geralt's on-again sorceress and the most powerful mage in the Northern Kingdoms after the Lodge's dissolution. Ally / Love Interest Lodge of Sorceresses (former) Portal magic Necromancy and the unmasking of Skjall's spirit Elemental and telekinetic spells Alchemy and mutagen research Main quest ally from White Orchard onward
Triss Merigold The sorceress who helped Geralt recover his memory and the other half of the game's romance choice. Ally / Love Interest Lodge of Sorceresses Fire magic Healing and protective wards Underground network organisation Novigrad main quest chain and the Now or Never side quest
Vesemir The oldest living witcher and the closest thing Geralt has to a father, the man who trained him at Kaer Morhen. Mentor School of the Wolf Sword and sign mastery Witcher training and alchemy Monster lore Kaer Morhen main quest chain
Lambert The youngest and angriest of the Wolf School witchers, foul-mouthed and quick to fight. Ally School of the Wolf Sign-heavy combat Alchemy and bombs Witcher tracking Kaer Morhen; Follow the Thread side quest
Eskel The quiet, steady witcher brother, scarred by the Trial of the Grasses and content to work the road. Ally School of the Wolf Sword combat Monster hunting and contract work Sign use Kaer Morhen main quest chain
Dandelion (Julian Alfred Pankratz) Geralt's oldest friend, a bard, inveterate liar and the owner of the Rosemary and Thyme cabaret in Novigrad. Supporting Ally None Information network Disguise and deception Patronage of the arts Novigrad main quests and the Cabaret side questline
Zoltan Chivay A dwarf mercenary and another of Geralt's long-standing friends, running a smuggling operation and a Gwent problem in Novigrad. Supporting Ally None Melee combat Smuggling and black-market contacts Novigrad storyline
Emhyr var Emreis The White Flame Dancing on the Barrows of his Enemies, Emperor of Nilfgaard and Ciri's biological father. Antagonist / Employer Nilfgaardian Empire Imperial command Political manipulation The Nilfgaardian intelligence apparatus Royal audience in Vizima and the main quest chain
Avallac'h An Aen Elle sage who once served the Wild Hunt and now claims to be protecting Ciri from it. Ambiguous Ally Aen Elle (exiled) Elder Blood research Portal and time magic Aen Elle lore Skellige and Kaer Morhen main quests
Eredin Bréacc Glas The King of the Wild Hunt, commander of the Red Riders and the Aen Elle's would-be conqueror. Main Antagonist Wild Hunt Wild Hunt frost magic Spectral cavalry command Interdimensional pursuit The Wild Hunt's appearances and the final confrontation
Imlerith Eredin's enormous hammer-wielding lieutenant and the general of the Hunt's ground forces. Antagonist Wild Hunt Massive two-handed hammer strikes Frost armour Physical resilience Kaer Morhen battle and the Bald Mountain confrontation
Caranthir Ar-Feiniel The Hunt's navigator and mage, the one who opens the gates the riders use. Antagonist Wild Hunt Gate navigation Frost projectiles and area denial Teleportation Kaer Morhen battle and the Wild Hunt endgame
Ge'els An Aen Elle sage and painter who serves as Eredin's adviser and controls the Hunt's supply of power. Supporting Antagonist Aen Elle court Aen Elle politics Portal knowledge Tir ná Lia sequence in the main quest
Keira Metz A former member of the Lodge hiding out in Velen, where she has taken over Fyke Isle and is experimenting with a plague cure. Ally Lodge of Sorceresses Fire and lightning magic Alchemy and medical research Illusion magic Velen side quests beginning with A Towerful of Mice
Philippa Eilhart The blind, transformation-shifting owl sorceress and the most dangerous political operator in the game. Supporting Ally / Schemer Lodge of Sorceresses Polymorphism (owl form) Mind magic Political manipulation Novigrad and the Lodge side quests; the endgame state of the world
Radovid V the Stern The paranoid king of Redania and the patron of the Church of the Eternal Fire's witch hunters. Antagonist Redania Royal authority Witch hunter network Military command The Reason of State side questline and the Novigrad plot
Sigismund Dijkstra The former head of Redanian intelligence, now a crime boss and spymaster with a bathhouse full of secrets and a plan for the north's future. Supporting Character / Schemer Redanian intelligence (former) Espionage network Political leverage Bare-knuckle fighting Novigrad and the Reason of State questline
Crach an Craite The jarl of Kaer Trolde and the closest thing Skellige has to a king, dying of wounds taken in the war but determined to settle the succession before he goes. Ally Clan an Craite, Skellige Naval command Clan leadership and duelling Skellige main quest chain
Cerys an Craite Crach's daughter, the clever one, who solves the succession with a cursed baby, a giant and a lot of politics rather than a duel. Ally / Candidate Clan an Craite, Skellige Political cunning Investigation Clan leadership Skellige succession questline, The Lord of Undvik and Possession
Hjalmar an Craite Crach's son, the warrior, who proves himself by hunting the giant on Undvik. Ally / Candidate Clan an Craite, Skellige Axe combat Giant hunting Clan leadership The Lord of Undvik quest and the Skellige succession
Phillip Strenger (The Bloody Baron) The self-styled baron of Velen, a violent drunk holding a swamp fortress for nobody in particular after the war has passed him by. Supporting Character Crow's Perch Military command Local authority in Velen Velen main quest, Family Matters
Olgierd von Everec A Redanian noble who sold his heart, literally, to Gaunter O'Dimm in exchange for the power to save his family's fortune and win back Iris. Hearts of Stone Antagonist House von Everec Immortality through the pact with O'Dimm Sabre combat Ofieri curse knowledge Hearts of Stone main questline
Gaunter O'Dimm A smiling stranger who grants wishes and collects in ways that are technically fair and entirely monstrous. Hearts of Stone Antagonist None Reality and time manipulation Contract magic that cannot be broken, only paid Immortality Hearts of Stone opening and the expansion's resolution
Dettlaff van der Eretein A higher vampire bound to Syanna by an old kindness, who answers her imprisonment with a campaign of murders designed to force the duchess to release her. Blood and Wine Antagonist Higher vampires Higher vampire flight and swarm form Blood magic and regeneration Superhuman speed and strength Blood and Wine main questline
Syanna (Sylvia Anna) Anna Henrietta's elder sister, exiled for a childhood crime and returned to take revenge on the court that abandoned her. Blood and Wine Antagonist Toussaint court (exiled) Court intrigue and manipulation Knowledge of the duchy's secrets Blood and Wine main questline
Anna Henrietta The duchess of Toussaint, a ruler who is genuinely beloved and genuinely blind to her sister's grievance. Supporting Character Duchy of Toussaint Ducal authority Court patronage Blood and Wine main questline
Emiel Regis Rohellec Terzieff-Godefroy The cultured higher vampire barber-surgeon and Geralt's old friend from the novels, who returns to help investigate the Beauclair murders while trying to keep his own nature in check. Blood and Wine Ally Higher vampires Higher vampire abilities, restrained by choice Medicine and alchemy Vampire lore and diplomacy Blood and Wine main questline
Roach Geralt's horse, a mare who appears whenever he whistles and is famous for stopping on bridges, spawning inside trees and occasionally running up walls. Companion None Instant recall by whistle Gallop and stamina management Carrying trophies and extra gear Available from White Orchard onward
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