Street Fighter 6 - Characters

The playable roster of Street Fighter 6, covering the eighteen launch fighters plus the four fighters of each Year 1, Year 2 and Year 3 character pass, for thirty in total. Each entry records the fighter's combat archetype, affiliation and signature toolkit rather than frame data, so the list works...
of 30 entries · updated 2026-09-15
Name Description Role Faction Abilities Source
Ryu The series protagonist and the definition of the shoto archetype, a wandering martial artist chasing the meaning of strength. Shoto / Balanced Fundamentals Independent (Ansatsuken) Hadoken fireball Shoryuken invincible reversal Tatsumaki Senpukyaku Denjin Charge powered Hadoken Hashogeki Launch roster, playable from day one
Ken Masters Ryu's oldest rival and friend, now fighting to clear his name after being framed by JP. Rushdown Shoto Masters Foundation Hadoken Shoryuken Dragonlash Kick Jinrai Kicks Quick Dash Launch roster, playable from day one
Chun-Li The Interpol investigator and the first lady of fighting games, built on long-range pokes and stance transitions. Footsies / Neutral Hybrid Interpol Kikoken Hyakuretsukyaku Spinning Bird Kick Tensho Kicks Serenity Stream stances Launch roster, playable from day one
Guile The flat-top air force major and the archetypal charge character, controlling space with Sonic Booms while holding down-back for the Flash Kick. Charge Zoner United States Air Force Sonic Boom Flash Kick Sonic Blade Sonic Hurricane Launch roster, playable from day one
Blanka The feral Brazilian beast-man who fights with electricity and momentum tricks. Unorthodox Wildcard Independent Electric Thunder Rolling Attack Vertical Ball Blanka-chan Bomb Amazon River Run Launch roster, playable from day one
Dhalsim The ascetic yoga master who stretches his limbs across half the screen. Long-Range Zoner Independent (Yoga) Yoga Fire Yoga Flame Yoga Teleport Yoga Arch Stretch-limb normals Launch roster, playable from day one
E. Honda The grand sumo champion who bulldozes forward with slaps and headbutts. Sumo Pressure Independent (Sumo) Hundred Hand Slap Sumo Headbutt Sumo Smash Neko Damashi Launch roster, playable from day one
Zangief The Red Cyclone, a Russian wrestler whose entire game is closing distance and landing the Spinning Piledriver. Grappler Independent (Red Cyclone) Spinning Piledriver Siberian Express Double Lariat Tundra Storm Borscht Dynamite Launch roster, playable from day one
Cammy White The British special forces operative and one of the fastest characters in the game. Rushdown / Hit-and-Run MI6 (Delta Red) Spiral Arrow Cannon Spike Hooligan Combination Quick Spin Knuckle Cannon Strike Launch roster, playable from day one
Dee Jay The Jamaican kickboxer and musician who fights to his own rhythm. Mid-Range Rhythm Zoner Independent (Jamaica) Air Slasher Jackknife Maximum Sobat Festival Jus Cool Marvelous Swing Launch roster, playable from day one
Juri Han The sadistic taekwondo fighter who stores Fuha stocks from her kicks to power up her specials. Aggressive Setup Independent (former Shadaloo) Fuhajin (Fuha stocks) Spinning Hook Kick Shiku-sen dive kick Feng Shui Engine Sai Fa Launch roster, playable from day one
Luke Sullivan The buckler-armed MMA fighter positioned as the new face of the series. Balanced Pressure Buckler Security Sand Blast Rising Uppercut Flash Knuckle Avenger Eraser Launch roster, playable from day one
Jamie Siu A Hong Kong martial artist who fights with drunken boxing and grows stronger as he drinks from his gourd. Install Scaling / Drunken Boxer Independent (Hong Kong) Drink (Gulp) install levels Swagger Step Arrow Kick Freeflow Strikes Tenshin Launch roster, playable from day one
Kimberly Jackson A ninja trainee in the Bushinryu tradition and the fastest-moving character in Street Fighter 6. Speed Mix-up Bushinryu (student) Sprint Bushin Senpukyaku Vagabond Edge Arc Step Izuna Drop Spray-can bombs Launch roster, playable from day one
Lily Hawk A young Thunderfoot warrior who fights with twin war clubs and the wind of her tribe's spirits. Grappler / Conditional Install Thunderfoot Tribe Condor Spire Mexican Typhoon command throw Tomahawk Buster Wind charge installs Launch roster, playable from day one
Manon Legrand A French judoka and supermodel who fights like a ballet dancer. Grappler / Medal Snowball Independent (France) Manège Doré command throw Renversé Déchiré Medal level scaling Balletic normals Launch roster, playable from day one
Marisa Rossetti An Italian pankration fighter built like a statue and hitting like one. Heavy Hitter / Armor Independent (Italy) Gladius Dimachaerus Scutum (armor) Phalanx Quadriga Launch roster, playable from day one
JP The well-dressed antagonist of the World Tour story, a manipulator who fights with Psycho Power at range. Zoner / Setplay Trap Independent (Nayshall benefactor) Triglav (spikes and portals) Departure Torbalan Amnesia counter Embrace Launch roster, playable from day one
Rashid The parkour fighter from the Middle East who returns from Street Fighter V with a wind-based toolkit. Wind Mobility Mix-up Independent Spinning Mixer Eagle Spike Whirlwind Shot Arabian Cyclone Ysaar wind install Year 1 Character Pass
A.K.I. A sinister assassin trained by F.A.N.G, fighting with poison-coated claws and serpentine movement. Poison / Setplay Shadaloo remnants (F.A.N.G's student) Nightshade Pulse Serpent Lash Toxic Blossom Snake Step Poison stacking Year 1 Character Pass
Ed The Psycho Power boxer grown from a Shadaloo experiment, now fighting for his own freedom. Rushdown Boxer / Psycho Power Neo Shadaloo (former) Psycho Flicker Psycho Blitz Psycho Knuckle Killing Rush Psycho Cannon Year 1 Character Pass
Akuma The demonic master of the Satsui no Hado and the strongest shoto in the game. Boss-tier Shoto / Pressure Independent (Satsui no Hado) Gou Hadoken Gou Shoryuken Tatsumaki Zankukyaku Demon Flip Ashura Senku teleport Shun Goku Satsu (Raging Demon) Year 1 Character Pass
M. Bison The dictator of Shadaloo, returned in a rebuilt body and still wielding Psycho Power. Boss-tier Psycho Power Pressure Shadaloo Psycho Crusher Double Knee Press Shadow Rise Backfist Combo Psycho Mine Year 2 Character Pass
Terry Bogard The Legendary Wolf of South Town, crossing over from SNK's Fatal Fury. Guest / Balanced Rushdown Fatal Fury (guest fighter) Power Wave Burn Knuckle Crack Shoot Rising Tackle Power Geyser Buster Wolf Year 2 Character Pass
Mai Shiranui The Shiranui ninja and Fatal Fury mainstay, fighting with fans, fire and acrobatic air movement. Guest / Air Mobility Shiranui ninja clan (guest fighter) Kachousen fan projectiles Ryuuenbu Hissatsu Shinobi Bachi Musasabi no Mai Kagerou no Mai Year 2 Character Pass
Elena The capoeira fighter from Kenya, returning from Street Fighter III with her long limbs and healing technique. Long-Limb Footsies Independent (Kenya) Rhino Horn Lynx Tail Mallet Smash Spinning Beat Healing technique carried over from Street Fighter III Year 2 Character Pass
Sagat The one-eyed Muay Thai king and Ryu's oldest measuring stick. Muay Thai Zoner Independent (Thailand) Tiger Shot (high and low) Tiger Uppercut Tiger Knee Tiger Cannon Tiger Raid Year 3 Character Pass
Crimson Viper The CIA operative in a battle suit, fighting with rocket boots and explosives. Gadget Rushdown / Aerial CIA Seismic Hammer Thunder Knuckle Burning Kick Viper Blade Special-move feints Year 3 Character Pass
Alex The New York brawler who headlined Street Fighter III, built on power moves and command grabs. Grappler Brawler Independent (New York) Flash Chop Power Bomb Air Stampede Slash Elbow Hyper Bomb Year 3 Character Pass
Ingrid An enigmatic fighter carried over from Capcom Fighting Evolution, built around light-based energy rather than any real-world martial art. Mysterious / Light-based Specialist Unknown Light-based projectile pressure Aerial repositioning specials Counter-focused defence Sun-themed Super Art Year 3 Character Pass
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