Street Fighter 6 - Stages
The battle stages of Street Fighter 6, largely drawn from the home regions and story roles of the roster. Stages are cosmetic in competitive play but each one carries the style of its associated fighter, and several double as World Tour locations where the same space is explored between fights.
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of 12 entries
· updated 2026-09-15
| Name | Type | Description | Region | Points Of Interest |
|---|---|---|---|---|
| Genbu Temple | Stage | A night-time temple courtyard with stone lanterns, a wide wooden veranda and cherry trees, framing the measured, traditional side of the roster. | Japan | Stone lantern courtyard Temple veranda Cherry trees |
| Carrier Byron Taylor | Stage | The flight deck of a US Navy aircraft carrier named after Guile's commanding officer, complete with parked jets, deck crew and a rolling ocean horizon. | Aircraft carrier, open sea | Flight deck Parked fighter jets Deck crew and tower |
| Thunderfoot Settlement | Stage | A cliffside village of the Thunderfoot tribe, with adobe houses, hanging banners and a view over the valley. | Mexico | Cliffside village Tribal banners Valley overlook |
| Barmaley Steelworks | Stage | A working steel foundry of catwalks, molten metal and heavy machinery, the industrial backdrop for Zangief's return. | Russia | Catwalks over the furnace floor Molten metal channels Heavy machinery |
| Ranger's Hut | Stage | A riverside clearing in front of a ranger's hut, with dense jungle, a wooden pier and slow-moving water. | Jungle riverbank | Wooden pier Jungle treeline Riverbank clearing |
| King Street | Stage | A London street at dusk with red telephone boxes, brick facades and a passing double-decker bus, the stage tied to Cammy's storyline. | London, England | Telephone boxes Brick shopfronts Double-decker bus |
| Metro City Downtown | Stage | A downtown Metro City block of storefronts, neon and street traffic, and the first stage most players meet because Metro City is the opening hub of World Tour. | Metro City, USA | Buckler storefront Street traffic Neon signage |
| Colosseum | Stage | A torch-lit arena inside a Roman amphitheatre, with stone tiers, sand floor and iron gates. | Rome, Italy | Sand arena floor Stone seating tiers Iron gates |
| Macho Ring | Stage | A professional wrestling ring under arena lights, with ropes, turnbuckles and a crowd in the round. | Mexico | Ring ropes and turnbuckles Arena lighting rig Ringside crowd |
| Tian Hong Yuan | Stage | A Chinese street market and temple gate hung with red lanterns, drying laundry and hanging signs. | China | Red lantern canopy Market stalls Temple gate |
| Suval'hal Arena | Stage | An ancient stone arena in the Indian countryside, with carved pillars, dust and open sky, serving as Dhalsim's stage and one of the oldest-looking locations in the game. | India | Carved stone pillars Open arena floor Distant temple skyline |
| The Grid | Stage | A stark, high-tech arena of concrete, cables and hard light, tied to JP and the Nayshall storyline. | Nayshall | Concrete ring slab Exposed cabling Hard-light panels |
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