Saros - Locations
The shape-shifting world of Carcosa across its 8 distinct biomes, central hub base, expedition settlement ruins, and ancient alien cathedrals ruled by formidable Overlords.
of 12 entries
· updated 2026-09-06
| Name | Type | Description | Region | Points Of Interest |
|---|---|---|---|---|
| The Passage | Central Hub / Base of Operations | The central hub of Saros where Arjun awakens between runs. | Safe Zone / Carcosa | Armor Matrix upgrade terminal (AI Primary) Carcosan Modifiers calibration altar Surviving crew quarters (Bouchard, Stack, Jerome, Torres) Expedition holographic archive terminal |
| Shattered Rise (Biome 1) | Canyon & Mesa Highlands | The introductory biome of Carcosa featuring towering jagged stone plateaus, fractured canyons, and overgrown alien flora. | Upper Carcosa | Overlord Arena: Prophet Crashed Echelon IV scout skiff Lucenite crystal deposits Introductory Soltari Hologram marker |
| Ancient Depths (Biome 2) | Subterranean Alien Caverns | A dark, subterranean labyrinth of bioluminescent crystal caves, glowing stalactites, and ancient carved tunnels. | Underground Carcosa | Overlord Arena: Bastion Flooded Lucenite mining shafts Precursor resonance gates Echelon I mining drill remnants |
| Shattered Descent (Biome 3) | Crumbling Abyssal Chasm | A perilous descending chasm filled with crumbling platforms, gravitational anomalies, and floating monoliths. | Sub-Surface Carcosa | Overlord Arena: Rhabdom Gravitational rift platforms Echelon II salvage site Hidden weapon trait fabrication cache |
| Blighted Marsh (Biome 4) | Bioluminescent Toxic Wetlands | A treacherous swamp biome shrouded in toxic mist and luminous fungal growth. | Lowland Carcosa | Overlord Arena: Legion Corrosive spore pods and hazard blooms Submerged precursor relics Echelon III forward outpost remains |
| Desecrated Fortress (Biome 5) | Militarized Precursor Citadel | A massive, heavily fortified alien citadel with towering brutalist ramparts, automated defense cannons, and laser-grid corridors. | Highland Bastion | Overlord Arena: Architect Fortress energy grid core Reinforced armor matrix terminal Precursor heavy armory cache |
| Acolyte's Haven (Biome 6) | Monolithic Sanctuary & Spire | An ethereal mountaintop sanctuary featuring soaring spires, crystalline skybridges, and floating precursor obelisks. | Spire of Carcosa | Overlord Arena: Shepherd Skybridge navigation pathways High-altitude Lucenite conduits Celestial observation platforms |
| The Cathedral (Biome 7) | Sacred Occult Temple | A grand, haunting temple built from black obsidian and glowing yellow glyphs. | Inner Sanctum | Overlord Arena: The Priestess Obsidian altar of the Eclipse Cosmic rift gateways Archival holograms of the Fall of Carcosa |
| The Yellow Shore (Biome 8 / Final Biome) | Reality-Bending Gold Coastline | The surreal, reality-distorting final biome of Saros, bathed in the eerie golden light of the perpetual eclipse. | The Edge of Oblivion | Final Overlord Arena: The King Deactivated Second Chance zone Liquid-gold reality shoreline Climactic narrative confrontation and resolution |
| Planet Carcosa | Shape-Shifting Alien World | The enigmatic alien world upon which the game is set. | Deep Space Colony Target | Dynamic Eclipse transition cycles Eight interconnected biomes Precursor civilization ruins Three lost Echelon colony sites |
| Echelon I Colony Ruins | Lost Mining Settlement | The remnants of the very first Soltari colonization expedition where Arjun's partner Nitya Chandran was stationed. | Ancient Depths Perimeter | Nitya Chandran's research lab terminal First-generation Lucenite refinery Audio log memory sequences |
| Echelon III Settlement | Abandoned Colony Base | A fortified colony base established by Echelon III that was found completely abandoned. | Blighted Marsh Border | Echelon II Primary AI data core Fortified defensive perimeter gates Encrypted corporate directive archives |
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