Nioh - Locations

Nioh's campaign is a tour of Sengoku Japan organised into regions, each with its own mission set, shrines, kodama and twilight re-runs. The regions below follow the order the campaign moves through them, with the three DLC areas listed at the end. Every region is a discrete mission hub rather than a...
of 12 entries · updated 2026-09-15
Name Type Description Region Points Of Interest
Tower of London Prologue Area The game's opening, set in a rain-soaked Tower of London prison where William is held and where Edward Kelley's theft of the spirit stones sets everything in motion. England Prison cells and interrogation rooms Derrick the Executioner's arena Kelley's escape route
Kyushu Starting Region William's landing point in Japan and the campaign's first region, covering the island's ports, caves and coastal villages. Southern Japan The Isle of Demons and its wrecked ship Coastal villages and caves Hino-enma's cavern Nue's hunting grounds Muneshige's duel site
Chugoku Region The western region, built around mines, castles and the sea. Western Honshu The silver mine and its tunnels Spider Nest Castle The coastal pier and Umi-bozu's arena White Tiger's territory Village missions along the trade roads
Kinki Region The imperial heartland around Kyoto and its surrounding mountains, and the region where the campaign's political plot starts to take shape. Central Japan Kyoto's streets and temples Mountain shrines and passes Yuki-onna's snowbound arena Ogress's battleground Saika Magoichi's duel ground
Tokai Region The eastern road region, running through Iga country and the coastal provinces toward the campaign's midpoint. Eastern coastal Japan Iga ninja country Honda Tadakatsu's duel ground Yasuke's battleground Fortified roads and checkpoints
Sekigahara Battlefield Region The plain where the campaign's historical war converges, rendered as a set of large battlefield missions rather than one continuous fight. Mino Province The fog-covered battlefield Tokugawa and Western army positions Shima Sakon's duel ground War camp missions
Omi Late Region The late-campaign region around Lake Biwa and Sawayama, where the spirit-stone plot and the war plot finally merge. Around Lake Biwa Sawayama Castle Lake Biwa shoreline Nobunaga's stronghold Yamata-no-Orochi's arena
The Sealed Area Final Dungeon The base game's closing dungeon, a spirit-stone installation sealed away and reopened by the events of the finale. Beneath the campaign's endgame Sealed spirit-stone chambers The approach to Hundred Eyes Post-game Abyss access
Tohoku (Oshu) DLC Region The Dragon of the North expansion's region, a northern territory of snow, mountain forts and Date clan strongholds. Northern Japan Date clan fortresses Snowbound mountain passes Date Shigezane's stronghold Maria's duel ground
Osaka Castle DLC Region The setting for both remaining DLC chapters, first as the winter siege of Defiant Honor and then as the summer siege of Bloodshed's End. Settsu Province The winter siege lines Castle courtyards and keep Sanada Yukimura's duel ground The burning interior of the summer siege
Iwami Silver Mine Dungeon The mine complex that anchors one of Chugoku's main missions, a network of timbered shafts and ore carts where the Giant Centipede burrows through the walls. Chugoku Timbered mine shafts Ore carts and rail lines The centipede's burrow
Mount Hiei Temple Complex The mountain temple complex north-east of Kyoto, used for the campaign's shrine and monastery missions. Kinki Main temple halls Mountain stairways Monastery courtyards Shrine approach
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