Nioh - Skills
Nioh's skill progression runs on three separate currencies: Samurai skill points for weapon and stance techniques, Ninjutsu skill points for tools and stealth, and Onmyo skill points for talismans and magic. Points are earned by using the matching weapon or discipline in combat, and each tree unlock...
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· updated 2026-09-15
| Name | Type | Description | Weapon Type | Cost | Prerequisite |
|---|---|---|---|---|---|
| Weapon Skill Trees (Samurai Points) | Progression System | Every melee weapon class has its own skill tree bought with Samurai skill points, which are earned by dealing damage with that class. | All melee classes | Samurai skill points earned through weapon use | Weapon equipped and used in combat; dojo missions unlock advanced tiers |
| Katana Skills (Iai, Backwave, Sword Ki) | Weapon Skill | The katana tree is built around precision and counters. | Katana | Samurai skill points | Katana proficiency; dojo missions for the advanced nodes |
| Dual Swords Skills (Sign of the Cross, Water Sword, God of Wind) | Weapon Skill | Dual swords trade counters for pressure. | Dual Swords | Samurai skill points | Dual Sword proficiency; dojo missions for the advanced nodes |
| Spear Skills (Entangle, Tornado, Spear Fall) | Weapon Skill | The spear tree extends the weapon's reach advantage into control. | Spear | Samurai skill points | Spear proficiency; dojo missions for the advanced nodes |
| Axe Skills | Weapon Skill | The axe tree leans entirely into commitment and stagger. | Axe | Samurai skill points | Axe proficiency; dojo missions for the advanced nodes |
| Kusarigama Skills (Reaper, Black Vise, Serpent Strike) | Weapon Skill | The kusarigama tree is the game's spacing toolkit. | Kusarigama | Samurai skill points | Kusarigama proficiency; dojo missions for the advanced nodes |
| Odachi Skills | Weapon Skill | The odachi tree, added with Dragon of the North, builds on the weapon's long arcs. | Odachi | Samurai skill points | Odachi proficiency; Dragon of the North DLC required |
| Tonfa Skills (Shove, Devastation) | Weapon Skill | The tonfa tree, added with Defiant Honor, is built around guard pressure. | Tonfa | Samurai skill points | Tonfa proficiency; Defiant Honor DLC required |
| Switchglaive Skills | Weapon Skill | The switchglaive tree, added with Bloodshed's End, is the only tree that treats stance switching as an offensive tool rather than a defensive adjustment. | Switchglaive | Samurai skill points | Switchglaive proficiency; Bloodshed's End DLC required |
| Ninjutsu Skill Tree | Special Skill Tree | Ninjutsu covers thrown and prepared tools: shuriken and kunai, poison coatings, smoke and stealth skills, and passive nodes that raise carrying capacity and backstab damage. | Ranged tools and stealth | Ninjutsu skill points earned by using ninjutsu tools | Ninjutsu dojo missions; tools equipped in the shortcut slots |
| Onmyo Magic Skill Tree | Special Skill Tree | Onmyo supplies the game's buffs, debuffs and elemental damage: fire, water, wind, lightning and earth shots, plus talismans such as Sloth to slow an enemy, Protection to reduce incoming damage, Weakness to lower defence and Devigorate to sap attack. | Talismans and elemental magic | Onmyo skill points earned by casting talismans | Onmyo dojo missions; talismans prepared at shrines |
| Dojo Missions and Prestige Titles | Progression System | Dojo missions are short skill tests unlocked as the campaign advances, and clearing one unlocks the advanced nodes of the matching weapon or discipline tree. | All | No currency; mission completion and usage milestones | Story progress to unlock each dojo mission tier |
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