Metal Gear Solid Delta: Snake Eater - Characters
The cast of Metal Gear Solid Delta: Snake Eater, the Cold War spy drama of 1964. It spans the FOX unit operatives supporting Naked Snake from the radio, the Soviet and American power players behind the Shagohod, and the members of the Cobra Unit, the legendary wartime unit that Snake must fight one...
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of 16 entries
· updated 2026-09-15
| Name | Description | Role | Faction | Abilities | Source |
|---|---|---|---|---|---|
| Naked Snake (Jack) | The FOX operative sent into the Soviet Union first to extract a defecting rocket scientist on the Virtuous Mission and then, after the mission collapses, to redeem himself on Operation Snake Eater. | Protagonist | FOX unit / CIA | CQC (Close Quarters Combat) mastery Camouflage and field craft Survival skills: foraging, cure and food Expert marksmanship with pistols, rifles and rocket launchers | Player character for the whole campaign |
| The Boss | Snake's mentor and the founder of the Cobra Unit, the woman who taught him everything he knows and then defected to the Soviet Union with the Shagohod prototypes. | Mentor / Antagonist | Cobra Unit | Master of CQC, the style she created Commanding officer of the Cobra Unit in World War II The Patriot: her custom firearm Battlefield leadership and strategic deception | Central figure of Operation Snake Eater; fought at Rokovoj Bereg |
| EVA | The motorcycle-riding operative who makes contact with Snake in Tselinoyarsk and feeds him intelligence, equipment and cover. | Ally | KGB (cover) / Chinese intelligence | Undercover espionage and intel gathering Motorcycle riding and evasive driving Field medicine and recovery care Firearms and sniper support | Recurring ally from the Virtuous Mission onward |
| Revolver Ocelot (Adamska) | The young commander of the Ocelot Unit, a theatrical gunslinger who favours the single action army revolver and the ricochet shot. | Antagonist / Rival | GRU | Revolver trick shooting and ricochet shots Ocelot Unit command Interrogation and torture CQC counters learned from Snake | Boss encounters at Rassvet, Bolshaya Past and Groznyj Grad |
| Colonel Yevgeny Borisovitch Volgin | The towering, brutal head of the GRU faction that stole the Shagohod and backed The Boss's defection. | Main Antagonist | GRU (Soviet military faction) | Electrical discharge, the 'son of lightning' ability Command of the GRU fortress and the Shagohod project Brutal interrogation and torture Political machination inside the Soviet command | Antagonist of Operation Snake Eater; fought at Groznyj Grad and the Shagohod chase |
| Major Zero | The commander of FOX and Snake's mission controller on the radio, formal and clipped and forever prodding Snake to finish the mission. | Supporting / Handler | FOX unit | Mission command and logistics Radio intelligence and briefing Organisational leadership of FOX | Radio support contact throughout the campaign |
| Para-Medic | The team's medical officer on the radio, who explains food, injuries and treatment and is endlessly distracted by movies. | Supporting | FOX unit | Battlefield medicine and injury treatment advice Nutrition and stamina guidance Radio consultation on flora and fauna | Radio support on the codec frequency for medical calls |
| Sigint | The team's weapons and technology expert, who walks Snake through equipment, weapons and gadgetry on the radio. | Supporting | FOX unit | Weapons and equipment expertise Technical analysis of captured hardware Radio consultation on gadgets and gear | Radio support contact for equipment calls |
| Dr. Nikolai Stepanovich Sokolov | The Soviet rocket scientist whose defection is the objective of the Virtuous Mission and whose capture shapes the rest of the plot. | Supporting | Soviet rocket programme | Rocket and weapons engineering Design work on the Shagohod tank Rocket design for the Soviet space programme | Rescue objective at the Virmission and later at Groznyj Grad |
| Aleksandr Leonovitch Granin | The drunken Soviet weapons designer met at Graniny Gorki, a rival of Sokolov who dreams of building a walking battle tank instead of a rocket-powered one. | Supporting | Soviet weapons design bureau | Mechanical and weapons engineering Conventional weapon design Knowledge of the Shagohod project | Met in Graniny Gorki Lab during Operation Snake Eater |
| The Pain | The Cobra who commands hornets and bees as a living weapon, using them as armour, ammunition and a shield. | Boss | Cobra Unit | Hornet and bee manipulation Hornet armour and projectile swarm attacks Tommy gun, used from behind a wall of hornets | Cobra Unit member fought during Operation Snake Eater |
| The Fear | A contortionist who fights from the treetops with a crossbow and forked tongue, drinking stamina and venom to sustain himself. | Boss | Cobra Unit | Extreme agility and tree canopy combat Crossbow with poison and stamina bolts Venom spitting and camouflage Stealth camouflage suit | Cobra Unit member fought in the Sokrovenno area |
| The End | The ancient sniper and father of modern sniping, said to photosynthesise instead of eat and to wear the forest as a suit. | Boss | Cobra Unit | Legendary sniping with the Mosin-Nagant Forest camouflage that blends him into foliage Stun and tranquiliser rounds Photosynthesis: stamina regained from sunlight | Cobra Unit member fought as a sniper duel in Sokrovenno |
| The Fury | A former cosmonaut burned and abandoned in space, who now fights in a flame-retardant suit with a flamethrower and jet propulsion. | Boss | Cobra Unit | Flamethrower and jet propulsion Flying leap attacks with sustained flame Fire-resistant space suit | Cobra Unit member fought in the Krasnogorje tunnel |
| The Sorrow | The medium of the Cobra Unit and a ghostly presence after his death, who meets Snake in a river of the dead and confronts him with the ghosts of every soldier he killed. | Boss | Cobra Unit | Mediumship and contact with the dead Vision of the dead and the spirit river Psychic confrontation that reflects the player's kills | Encountered on the river of the dead during Operation Snake Eater |
| Ivan Raikov | The young GRU officer uncomfortably close to Volgin, and the source of the uniform Snake steals to move through Groznyj Grad unnoticed. | Supporting | GRU | GRU officer authority and patrol access Appearance used as a disguise by Snake | Groznyj Grad officer; his uniform is a disguise item |
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