High on Life 2 - Locations

The worlds of High on Life 2, from the human settlements of Earth to the alien hubs and wild biomes of the intergalactic bounty circuit that the Hunter visits across the campaign's contracts.
of 6 entries · updated 2026-09-15
Name Type Description Region Points Of Interest Source
Human Suburbia (Earth) Starting Area The mundane human home the Hunter starts in before being launched into the bounty circuit. Earth Hunter's home First talking-gun bonding moments Opening chapters introduce the premise on Earth
Blim City Hub / Urban District The polluted, crowded cityscape of Gatlus and the closest thing the game has to a hub world. Gatlus Sleek-city streets and markets Bounty board contacts Main hub on the alien homeworld level
Old Town Urban District A rundown district of Gatlus steeped in the planet's criminal history. Gatlus Early bounty encounters Collectible lore on Gatlian gangs Early-to-mid mission district on Gatlus
Zephyr Paradise Resort Planet A tropical resort world sold as a vacation paradise, whose sunlit beaches and luxury facades conceal the decadence and bounty targets lurking under the island veneer. Zephyr System Resort beaches and facilities Hidden crime operations Mid-game planet visited for bounty work
Deep Jungle Wild Biome The untamed jungle interior of the Zephyr system, dense with hostile flora, fauna and hidden ruins. Zephyr System Dense traversal-heavy jungle Hidden Hunter Trinkets and lore Exploration-heavy section of the Zephyr world
The Cartel Crime Worlds Criminal Underworld The wider network of cartel-controlled worlds and strongholds that the Hunter must reach to end the franchise's grander threats. Intergalactic Bounty Circuit Cartel strongholds Climactic boss confrontations Late-game environments for the final contracts
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