FBC: Firebreak Wiki

Browse and search FBC: Firebreak data including the Federal Bureau of Control, the Oldest House, Field Agents, Bureau weapons and gadgets, three-player co-op systems, and the Awe difficulty escalation from Remedy Entertainment.

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FBC: Firebreak

FBC: Firebreak is a three-player cooperative first-person shooter developed and published by Remedy Entertainment, released in October 2025 for PC, PlayStation 5, and Xbox Series X/S. Set in the universe of Control's Federal Bureau of Control, it strands teams of FBC personnel inside the Oldest House, the Bureau's reality-bending headquarters, after a containment crisis sweeps its shifting floors. Players work together as Field Agents, gathering gear, fighting paranatural threats, and completing objectives across procedurally reorganized missions. The shooter retains Control's weird, bureaucratic horror tone while leaning into fast, team-based combat, Bureau-issue armaments, and escalating 'Awe' difficulty modifiers. It marks Remedy's first multiplayer-focused title, evolving the studio's single-player DNA into a co-op live-service action game.

Developer
Remedy Entertainment
Publisher
Remedy Entertainment
Release Date
2025-10-21 (PC, PlayStation 5, Xbox Series X/S)
Engine
Northlight
Price
See official store listing for current pricing and editions
Platforms
Windows PlayStation 5 Xbox Series X/S
Genres
First-person shooter Cooperative multiplayer Action
Modes
Multiplayer (online cooperative)

Key Systems

  • Three-Player Co-op Shooter — players form squads of FBC Field Agents who fight through the Oldest House together, sharing objectives, loot, and revives across procedurally reorganized missions.
  • Bureau Arsenal — combat centers on Bureau-issue firearms and paranatural gadgets, with weapon pickups, attachments, and situational tool loadouts dropped throughout the House.
  • 'Awe' Difficulty Escalation — a live-tuned modifier system that raises enemy aggression and introduces new threats as squads succeed, keeping the co-op loop tense through escalating danger tiers.
  • Containment Crisis Setting — a full-scale paranatural containment breach has torn through the Oldest House, reconfiguring its shifting floors and flooding them with hostile manifestations for agents to clear.
  • Shared Weird-Horror Tone — the game carries the FBC's blackly humorous bureaucratic aesthetic and paranormal horror, echoing Control's world while adapting it to fast team play.
  • Live Co-op Service Model — built as a replayable, service-style multiplayer game with rotating missions and gear, rather than a single-player campaign.

Controls

Keyboard Hotkeys

Action Key
Move WASD
Sprint Shift
Jump Space
Interact / Pick Up E
Fire Left Mouse Button
Aim Down Sights Right Mouse Button
Reload R
Use Gadget G

Gamepad Buttons

Action Button
Move Left Stick
Look / Aim Right Stick
Fire Right Trigger / R2
Aim Down Sights Left Trigger / L2
Jump Cross (PS) / A (Xbox)
Interact / Pick Up Square (PS) / X (Xbox)
Use Gadget Circle (PS) / B (Xbox)

Reception

Premise
Widely seen as Remedy's first dedicated multiplayer title and a bold pivot of the Control universe's setting into a co-op FPS.
Press
Critics generally praised the crisp co-op combat and faithful Oldest House atmosphere, while some noted the relatively light mission variety at launch.

Data updated 2026-09-15.