Fire Emblem: Fortune's Weave - Weapons

The weapon system of Fire Emblem: Fortune's Weave, built around five weapon types (Sword, Lance, Axe, Bow, Gauntlet) plus two magic types. Melee weapons interact through the Weapon Triangle, while the Flame Lords wield signature Obelisk-themed weapons tied to their Blaze Arts.
of 19 entries · updated 2026-09-15
Name Type Description Stats Source
Iron Sword Sword A reliable, unremarkable standard sword balanced in Might, Weight, and Hit. Might: 5 Weight: 3 Hit: 90 Critical: 0 Standard shop purchase / starting equipment
Steel Sword Sword A heavier, harder-hitting sword that trades accuracy and weight for higher Might, suited to frontline sword fighters who can absorb the speed penalty. Might: 8 Weight: 8 Hit: 75 Critical: 0 Shop / later chapters
Silver Sword Sword A premier standard sword with excellent Might and Hit, the late-game staple for elite myrmidons and Duelists. Might: 11 Weight: 6 Hit: 85 Critical: 0 High-tier shop / late-game rewards
Iron Lance Lance A standard, well-balanced lance prized for its reach and reliability, favored by Lamine longspearmen and Ornius riders alike. Might: 6 Weight: 5 Hit: 80 Critical: 0 Standard shop purchase / starting equipment
Javelin Lance A throwing lance that allows lancers to attack at range (1-2), at the cost of reduced Might and durability. Might: 6 Weight: 6 Hit: 70 Critical: 0 Range: 1-2 Shop / forge
Silver Lance Lance The premium standard lance boasting strong Might and durability, the late-game workhorse for armored knights and charioteers. Might: 12 Weight: 9 Hit: 70 Critical: 0 High-tier shop / late-game rewards
Iron Axe Axe A heavy, high-Might axe usable from the start, trading accuracy for raw power. Might: 7 Weight: 7 Hit: 75 Critical: 0 Standard shop purchase / starting equipment
Steel Axe Axe A heavier axe with significantly higher Might but worse Wt and Hit, rewarding strength-heavy units who can power through the penalty. Might: 11 Weight: 11 Hit: 70 Critical: 0 Shop / later chapters
Hand Axe Axe A throwing axe granting 1-2 range, enabling heavy axemen to respond to ranged threats at the cost of lower Hit rate. Might: 8 Weight: 9 Hit: 60 Critical: 0 Range: 1-2 Shop / forge
Iron Bow Bow A standard bow delivering solid Might at range 2, ideal for Hunters and Archers to harass fliers and pick off soft targets safely. Might: 6 Weight: 4 Hit: 85 Critical: 0 Range: 2 Standard shop purchase
Steel Bow Bow A heavier bow with higher Might, trading accuracy for long-range stopping power against cavalry and flying units. Might: 9 Weight: 8 Hit: 70 Critical: 0 Range: 2 Shop / later chapters
Longbow Bow An extended-range bow (range 2-3) allowing archers to strike from exceptional distance with slightly reduced consistent power. Might: 7 Weight: 9 Hit: 65 Critical: 0 Range: 2-3 Shop / special rewards
Iron Gauntlet Gauntlet A weighted fist weapon pairing 1-range strikes with a guaranteed bonus follow-up, making fists excellent at breaking enemy formations through sheer attack volume. Might: 4 Weight: 2 Hit: 90 Critical: 0 Effect: Bonus follow-up attack Standard shop purchase / gladiator start
Steel Gauntlet Gauntlet A heavier gauntlet with higher Might than its iron counterpart while preserving the bonus follow-up; suited to brawling gladiators in the Heroic Games. Might: 7 Weight: 5 Hit: 85 Critical: 0 Effect: Bonus follow-up attack Shop / Heroic Games rewards
Fox Obelisk Katana (Cai's Signature) Sword (Unique) Cai Castor's unique wind-kissed blade. Tied to his Fox Obelisk Crest, it can be empowered by his Blaze Arts to release a burst of otherworldly wind-flame with extended reach, reflecting his swift raiding doctrine. Might: 9 Weight: 4 Hit: 90 Critical: 10 Unique: 1 Unique to Cai Castor (Ribeira Winds route)
Lion Obelisk Lance (Dietrich's Signature) Lance (Unique) Dietrich's heirloom lance bearing the Lion Obelisk crest of House Lamine. Might: 12 Weight: 10 Hit: 75 Critical: 5 Unique: 1 Unique to Dietrich Gregor Lamine (House Lamine route)
Wolf Obelisk Tome (Theodora's Signature) Tome (Unique) Theodora's arcane focus, woven with Wolf Obelisk-glyphed sorcery. Might: 8 Weight: 7 Hit: 80 Critical: 10 Unique: 1 Unique to Theodora Sergio Savangren (Megaira's Beacon route)
Eagle Obelisk Bow (Leda's Signature) Bow (Unique) Leda's storm-bound bow, blessed by her Eagle Obelisk Crest. Might: 9 Weight: 5 Hit: 90 Critical: 0 Range: 2-3 Unique: 1 Unique to Leda / Leilidhana (Rose Tempest route)
Neidhart's Tear Sword (Regalia) A legendary radiant sword connected to Dagda's goddesses, often cited alongside the Obelisk armaments as a late-game regalia capable of blasting through both mundane and mythic foes. Might: 14 Weight: 8 Hit: 80 Critical: 5 Unique: 1 Late-game story reward / paralogue
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