Fire Emblem: Fortune's Weave - Weapons
The weapon system of Fire Emblem: Fortune's Weave, built around five weapon types (Sword, Lance, Axe, Bow, Gauntlet) plus two magic types. Melee weapons interact through the Weapon Triangle, while the Flame Lords wield signature Obelisk-themed weapons tied to their Blaze Arts.
We are updating the data
These pages are being expanded and corrected right now, so some entries may be
incomplete or out of date. Check back soon for the full dataset.
of 19 entries
· updated 2026-09-15
| Name | Type | Description | Stats | Source |
|---|---|---|---|---|
| Iron Sword | Sword | A reliable, unremarkable standard sword balanced in Might, Weight, and Hit. | Might: 5 Weight: 3 Hit: 90 Critical: 0 | Standard shop purchase / starting equipment |
| Steel Sword | Sword | A heavier, harder-hitting sword that trades accuracy and weight for higher Might, suited to frontline sword fighters who can absorb the speed penalty. | Might: 8 Weight: 8 Hit: 75 Critical: 0 | Shop / later chapters |
| Silver Sword | Sword | A premier standard sword with excellent Might and Hit, the late-game staple for elite myrmidons and Duelists. | Might: 11 Weight: 6 Hit: 85 Critical: 0 | High-tier shop / late-game rewards |
| Iron Lance | Lance | A standard, well-balanced lance prized for its reach and reliability, favored by Lamine longspearmen and Ornius riders alike. | Might: 6 Weight: 5 Hit: 80 Critical: 0 | Standard shop purchase / starting equipment |
| Javelin | Lance | A throwing lance that allows lancers to attack at range (1-2), at the cost of reduced Might and durability. | Might: 6 Weight: 6 Hit: 70 Critical: 0 Range: 1-2 | Shop / forge |
| Silver Lance | Lance | The premium standard lance boasting strong Might and durability, the late-game workhorse for armored knights and charioteers. | Might: 12 Weight: 9 Hit: 70 Critical: 0 | High-tier shop / late-game rewards |
| Iron Axe | Axe | A heavy, high-Might axe usable from the start, trading accuracy for raw power. | Might: 7 Weight: 7 Hit: 75 Critical: 0 | Standard shop purchase / starting equipment |
| Steel Axe | Axe | A heavier axe with significantly higher Might but worse Wt and Hit, rewarding strength-heavy units who can power through the penalty. | Might: 11 Weight: 11 Hit: 70 Critical: 0 | Shop / later chapters |
| Hand Axe | Axe | A throwing axe granting 1-2 range, enabling heavy axemen to respond to ranged threats at the cost of lower Hit rate. | Might: 8 Weight: 9 Hit: 60 Critical: 0 Range: 1-2 | Shop / forge |
| Iron Bow | Bow | A standard bow delivering solid Might at range 2, ideal for Hunters and Archers to harass fliers and pick off soft targets safely. | Might: 6 Weight: 4 Hit: 85 Critical: 0 Range: 2 | Standard shop purchase |
| Steel Bow | Bow | A heavier bow with higher Might, trading accuracy for long-range stopping power against cavalry and flying units. | Might: 9 Weight: 8 Hit: 70 Critical: 0 Range: 2 | Shop / later chapters |
| Longbow | Bow | An extended-range bow (range 2-3) allowing archers to strike from exceptional distance with slightly reduced consistent power. | Might: 7 Weight: 9 Hit: 65 Critical: 0 Range: 2-3 | Shop / special rewards |
| Iron Gauntlet | Gauntlet | A weighted fist weapon pairing 1-range strikes with a guaranteed bonus follow-up, making fists excellent at breaking enemy formations through sheer attack volume. | Might: 4 Weight: 2 Hit: 90 Critical: 0 Effect: Bonus follow-up attack | Standard shop purchase / gladiator start |
| Steel Gauntlet | Gauntlet | A heavier gauntlet with higher Might than its iron counterpart while preserving the bonus follow-up; suited to brawling gladiators in the Heroic Games. | Might: 7 Weight: 5 Hit: 85 Critical: 0 Effect: Bonus follow-up attack | Shop / Heroic Games rewards |
| Fox Obelisk Katana (Cai's Signature) | Sword (Unique) | Cai Castor's unique wind-kissed blade. Tied to his Fox Obelisk Crest, it can be empowered by his Blaze Arts to release a burst of otherworldly wind-flame with extended reach, reflecting his swift raiding doctrine. | Might: 9 Weight: 4 Hit: 90 Critical: 10 Unique: 1 | Unique to Cai Castor (Ribeira Winds route) |
| Lion Obelisk Lance (Dietrich's Signature) | Lance (Unique) | Dietrich's heirloom lance bearing the Lion Obelisk crest of House Lamine. | Might: 12 Weight: 10 Hit: 75 Critical: 5 Unique: 1 | Unique to Dietrich Gregor Lamine (House Lamine route) |
| Wolf Obelisk Tome (Theodora's Signature) | Tome (Unique) | Theodora's arcane focus, woven with Wolf Obelisk-glyphed sorcery. | Might: 8 Weight: 7 Hit: 80 Critical: 10 Unique: 1 | Unique to Theodora Sergio Savangren (Megaira's Beacon route) |
| Eagle Obelisk Bow (Leda's Signature) | Bow (Unique) | Leda's storm-bound bow, blessed by her Eagle Obelisk Crest. | Might: 9 Weight: 5 Hit: 90 Critical: 0 Range: 2-3 Unique: 1 | Unique to Leda / Leilidhana (Rose Tempest route) |
| Neidhart's Tear | Sword (Regalia) | A legendary radiant sword connected to Dagda's goddesses, often cited alongside the Obelisk armaments as a late-game regalia capable of blasting through both mundane and mythic foes. | Might: 14 Weight: 8 Hit: 80 Critical: 5 Unique: 1 | Late-game story reward / paralogue |
No matching entries
Try a different search term.