Dragon Quest I & II HD-2D Remake - Locations
The kingdoms, dungeons, and wild wastes of the Erdrick Trilogy as realized in Dragon Quest I & II HD-2D Remake. Locations span Dragon Quest I's continent of Alefgard and the much larger connected world of Dragon Quest II, where sailing the seas opens the entire map.
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of 19 entries
· updated 2026-09-03
| Name | Type | Description | Region | Points Of Interest |
|---|---|---|---|---|
| Alefgard | Continent | The continent at the heart of the Erdrick Trilogy, where Dragon Quest I unfolds and the hero saves the kingdom. | Dragon Quest I & II | Tantegel Castle Brecconary Kol Charlock Castle |
| Tantegel Castle | Castle / Capital | The royal seat of King Lorik and Princess Gwaelin and the starting point of Dragon Quest I. | Alefgard | Throne Hall Hero's Item Storage Castle Surrounds |
| Brecconary | Town | The first village the hero visits in Dragon Quest I. | Alefgard | Town Shop Elder's Hints Gate to the Wilds |
| Garin's Grave | Tomb / Dungeon | A winding royal tomb of the Erdrick era holding one of Erdrick's relics. | Alefgard | Erdrick's Relic Chamber Underground Corridors |
| Kol | Town | A mid-game town in Alefgard offering the Cudgel and other improved gear. | Alefgard | Town Shop Path to the Eastern Wilds |
| Rimuldar | Town | A late-game market town of Alefgard stocked with powerful shop gear such as the Steel Sword. | Alefgard | High-level Weapon Shop Gate to the Trial Cave |
| Cantlin | Town | A fortified town in central Alefgard reached across a dangerous overland route. | Alefgard | Iron Sword Vendor Approaches to the Deep Dungeons |
| Erdrick's Trial Cave | Trial Dungeon | The challenging cave where the hero must prove his lineage to claim Erdrick's Sword and the rest of the legendary equipment. | Alefgard | Erdrick's Sword Chamber Legendary Relic Cache |
| Charlock Castle | Final Fortress | The towering fortress of the Dragonlord where Princess Gwaelin is held and where the hero ascends for the climactic battle. | Alefgard | Dragonlord's Throne Gwaelin's Prison Rainbow Bridge Approach |
| Midenhall Castle | Castle / Capital | The seat of King Lars and the starting region of Dragon Quest II. | Midenhall Kingdom | King Lars's Throne Party Save Point |
| Cannock | Town / Kingdom | The kingdom of the first cousin, the Prince of Cannock. | Cannock Kingdom | Path to the Prince Regional Shops |
| Moonbrooke | Castle / Ruins | The western kingdom devastated by Hargon's attack and turned to ruins. | Moonbrooke Kingdom | Ruined Castle Vermillion Ceremony Site Restored Princess Quest |
| Toco | Town | A seaside town on the western continent of Dragon Quest II. | Dragon Quest II World | Harbor Item Shops |
| Zahan | Desert Town | A desert settlement near a buried shrine. | Dragon Quest II World | Desert Oasis Path to the Harbor Ship |
| Aliahan | Town / Origin | A legendary settlement tied to the trilogy's lineage. | Dragon Quest II World | Hero of Dragon Quest III's Home Lineage Lore |
| Slewse | Town | A town in the snowy northern reaches of the Dragon Quest II world, near the path to the Cave of Rhone. | Dragon Quest II World | Northern Frontier Shops Approach to Rhone |
| Beran | Town | A village guarding routes to the eastern continent and the seas beyond. | Dragon Quest II World | Eastern Continent Gateway Regional Shops |
| Lianport | Port Town | A major harbor town on the eastern mainland. | Dragon Quest II World | Docks Market Row |
| Rhone | Final Region | The frozen plateau where Hargon's stronghold and the Cave of Rhone sit. | Dragon Quest II World | Cave of Rhone Hargon's Castle Malroth's Lair |
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