Dragon Quest I & II HD-2D Remake - Skills
Magic spells learned by the heroes across Dragon Quest I and II, from the original's small solo spellbook to the wider array the three and four-character party of Dragon Quest II commands. Spells cover healing, single and group damage, status control, and field utility; the HD-2D Remake preserves th...
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of 15 entries
· updated 2026-09-03
| Name | Type | Description | Tree | Cost | Prerequisite |
|---|---|---|---|---|---|
| Heal | Spell | Restores a small amount of HP to the caster or an ally. | Healing | 2 | Dragon Quest I hero early level |
| Hurt | Spell | Deals minor magical damage to a single enemy. | Offensive Magic | 2 | Dragon Quest I hero early level |
| Sleep | Spell | Attempts to put enemies to sleep, skipping their turns. | Status | 3 | Dragon Quest I mid-level |
| StopSpell | Spell | Silences an enemy's spellcasting for a time, shutting down mage-type foes. | Status / Barrier | 4 | Dragon Quest I mid-level |
| Outside | Spell | Instantly teleports the party out of a dungeon to its entrance. | Field / Utility | 6 | Dragon Quest I later level |
| Healmore | Spell | Restores a much larger amount of HP than Heal, serving as the party's primary in-battle healing through most of Dragon Quest II. | Healing | 5 | Dragon Quest II magic users |
| Hurtmore | Spell | Deals heavier magical damage to a single enemy. | Offensive Magic | 6 | Dragon Quest II magic users |
| Frizz | Spell | Hurls a small fireball at one enemy, dealing fire-element damage. | Fire | 2 | Dragon Quest II party |
| Frizzle | Spell | A strengthened fireball that deals noticeably more fire damage, effective against cold-vulnerable creatures across the mid-game. | Fire | 6 | Dragon Quest II mid-level |
| Bang | Spell | Unleashes a small explosion that damages all enemies at once. | Explosion | 6 | Dragon Quest II mid-level |
| Zap | Spell | Calls lightning down on a group of enemies, dealing fixed magical damage to each. | Lightning | 5 | Dragon Quest II mid-level |
| KAZap | Spell | A devastating lightning strike that rains down on all enemies for heavy damage. | Lightning | 20 | Dragon Quest II later level |
| Kafrizz | Spell | An intense fire blast dealing heavy fire damage to a single target. | Fire | 12 | Dragon Quest II later level |
| Invisibility | Spell | Makes the party invisible to random encounters for a short time, easing travel through dangerous overland areas. | Field / Utility | 3 | Dragon Quest II magic users |
| Infernos | Spell | Burns a single enemy with searing flame, dealing ongoing fire damage over several turns. | Fire / Status | 6 | Dragon Quest II Princess of Moonbrooke |
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