Dragon Quest I & II HD-2D Remake - Items
Consumables, field tools, and plot-critical key items across Dragon Quest I and II. These range from healing herbs and warping wings to the legendary relics and ceremonial objects that drive the Erdrick Trilogy's central quests.
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of 12 entries
· updated 2026-09-03
| Name | Type | Description | Stats | Source |
|---|---|---|---|---|
| Herb | Consumable | A restorative medicine that heals a small amount of HP to the user out of battle. | Effect: Restores a small amount of HP outside battle | Shop in Brecconary and other towns |
| Chimera Wing | Consumable (Field) | Warp-carrying wings that return the party to the last town or castle they visited. | Effect: Returns party to the last visited town/castle | Shops across Dragon Quest I & II |
| Fairy Water | Consumable (Field) | Blessed water that greatly reduces encounter rates while traveling. | Effect: Lowers random encounter frequency while traveling | Shops in Dragon Quest I & II |
| Torch | Consumable (Field) | A light-bearing torch that illuminates dark cave interiors so the party can navigate the deepest dungeons of Alefgard without stumbling in pitch blackness. | Effect: Lights dark dungeon floors | Shops in Dragon Quest I |
| Stones of Sunlight | Key Item | The paired Sunstones whose power crumbles the rainbow seal and opens the way to Charlock Castle. | Effect: Dissolves the rainbow barrier to Charlock Castle | Recovered through Erdrick's relics and the memorial, Dragon Quest I |
| Rainbow Drop | Key Item | The crafted prism that, when poured, opens the path to Charlock Castle. | Effect: Creates the bridge to Charlock Castle | Assembled via the wizard of the Tower, Dragon Quest I |
| Erdrick's Relics | Key Equipment | The scattered heirloom equipment of the legendary hero, recovered piecemeal across the Trial Cave and Garin's Grave. | Effect: Form the ultimate armor and sword of the Erdrick bloodline | Trial Cave and Garin's Grave, Dragon Quest I |
| Golden Key | Key Item | One of the reusable keys introduced in Dragon Quest II. | Effect: Opens golden-locked doors, reusable | Dragon Quest II key quest |
| Silver Key | Key Item | A reusable silver key that unlocks silver-marked doors holding rarer treasure in Dragon Quest II. | Effect: Opens silver-locked doors, reusable | Dragon Quest II key quest |
| Magic Key | Key Item | The final reusable key of Dragon Quest II, able to open the magenta/magic-locked doors guarding the most valuable caches and gateways near the campaign's end. | Effect: Opens magic-locked doors, reusable | Dragon Quest II key quest, late |
| The Five Crests | Key Item | The five sacred crests hidden across the Dragon Quest II world, crafted with help from the fairies in the HD-2D framing. | Effect: Combined to create the Charm of Rubiss | Various shrines and events across Dragon Quest II |
| Charm of Rubiss | Key Item | The blessed talisman forged from the five crests. | Effect: Nullifies Hargon's illusions; required before Rhone | Forged after collecting all five crests, Dragon Quest II |
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