Destiny 2 Wiki

Browse and search Destiny 2 data including the Titan, Hunter and Warlock classes and their fifteen subclass families, the Vanguard commanders and antagonist roster, patrol destinations from the Cosmodrome to the Pale Heart, signature Exotic weapons, and the raid and dungeon endgame from Bungie.

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Destiny 2

Destiny 2 is a first-person looter shooter and shared-world action RPG developed and published by Bungie, the sequel to 2014's Destiny. Guardians, resurrected soldiers wielding the Light, defend the Last City and its Traveler against the Cabal Red Legion, the Hive, the Vex, the Fallen and eventually the Witness, the entity behind the collapse of humanity's first golden age. The core loop is gunplay plus loot: strikes, patrol zones, seasonal story missions, six-player raids, three-player dungeons and the Crucible PvP playlist all feed a stream of randomly rolled weapons and armor that drive buildcrafting across three classes and six damage elements. Since 2019 the game has been free to play at its base, with annual paid expansions and a seasonal or episodic content model carrying the story forward, most recently through The Edge of Fate and the Renegades expansion released in December 2025.

Developer
Bungie
Publisher
Bungie (self-published since 2019; published by Activision for the 2017 launch year)
Release Date
September 6, 2017 (PlayStation 4, Xbox One) / October 24, 2017 (Windows) / October 1, 2019 (free-to-play New Light and Steam release) / December 8, 2020 (PlayStation 5, Xbox Series X/S)
Engine
Tiger Engine
Price
Free to play base game (New Light); annual expansions, dungeon keys and cosmetic items sold separately
Platforms
Windows PlayStation 5 PlayStation 4 Xbox Series X/S Xbox One
Genres
Looter shooter First-person shooter Action RPG
Modes
Single-player Co-op (fireteams of up to three, six for raids) Competitive multiplayer (Crucible) PvE/PvP hybrid (Gambit)
Directors
Luke Smith Joe Blackburn
Composers
Michael Salvatori Skye Lewin Pieter Schlosser

Key Systems

  • Three Classes, Six Elements - Every Guardian is a Titan, Hunter or Warlock, and each class carries three subclass families spread across Arc, Solar and Void, plus Stasis from Beyond Light and Strand from Lightfall. The Final Shape adds Prismatic, a hybrid subclass that combines Aspects and Fragments drawn from every element.
  • Loot, Perks and God Rolls - Gear drops at Common, Uncommon, Rare, Legendary and Exotic rarity, with randomly rolled perk columns that make a specific combination the real endgame chase. Weapon crafting, introduced with The Witch Queen, lets players build deterministic rolls from collected patterns, while Adept and artifice gear adds a further tier above Legendary.
  • Raids and Dungeons - Six-player raids and three-player dungeons are the difficulty peaks, built around mechanic-heavy encounters, communication and damage checks rather than raw aim. Raid gear and Exotics are usually the strongest rewards in the game, and most raids support a weekly rotating challenge mode.
  • Seasons and Episodes - Since 2019 the ongoing story has been delivered through limited-time seasonal content tied to an annual pass; from 2024 the model was renamed to Episodes (Echoes, Revenant, Heresy) before returning to expansion-led releases. Seasonal artifacts and their unlockable mods rotate out with each chapter.
  • Buildcrafting - Armor stats (Mobility, Resilience, Recovery, Discipline, Intellect, Strength), armor mods, Aspects and Fragments, exotic armor pieces and seasonal artifact mods combine into builds that change cooldowns, damage and survivability far more than raw power level.
  • Crucible and Gambit - The Crucible covers 6v6 objective modes, 3v3 Competitive and the Trials of Osiris weekend ladder, while Gambit mixes PvE add-clearing with PvP invasions in a bank-and-burn race.
  • Power, Pinnacles and Guardian Ranks - Power level rises through Powerful and Pinnacle drops each season, gating higher-difficulty Nightfalls, dungeons and raids, while Guardian Ranks and the Fireteam Finder give newer players a guided path into endgame group content.

System Requirements

Minimum

Os Windows 10 64-bit
Processor Intel Core i3-4340 or AMD FX-6300
Memory 6 GB RAM
Graphics NVIDIA GeForce GTX 660 2GB or AMD Radeon HD 7850 2GB
Storage 105 GB available space
Directx DirectX 11

Recommended

Os Windows 10 64-bit
Processor Intel Core i5-2400 or AMD Ryzen 5 1600X
Memory 8 GB RAM
Graphics NVIDIA GeForce GTX 970 4GB or AMD Radeon R9 390 8GB
Storage 105 GB available space (SSD)
Directx DirectX 11

Controls

Keyboard Hotkeys

Action Key
Move WASD
Fire / Aim Left Mouse / Right Mouse
Jump Space
Sprint Shift
Crouch / Slide C
Reload R
Interact E
Super F
Melee V
Director / Map Tab

Gamepad Buttons

Action Button
Move Left Stick
Look Right Stick
Fire RT
Aim LT
Jump A / Cross
Crouch / Slide B / Circle
Reload X / Square
Swap Weapon Y / Triangle
Super LB + RB / L1 + R1

Reception

Critics
Positive at launch - the campaign, gunplay and the Leviathan raid were the most praised elements, while the 2017 endgame content volume and the Curse of Osiris expansion drew heavy criticism that later expansions answered
Note
Current aggregate scores, player counts and store ratings: see the official Bungie channels and the open review aggregators

Downloadable Content 8

Name Released Type Content
Forsaken 2018-09-04 Paid Cayde-6 is killed by Uldren Sov, opening a revenge campaign across the Tangled Shore and the Dreaming City, with the Last Wish raid and the first dungeon, the Shattered Throne.
Shadowkeep 2019-10-01 Paid Returns to the Moon against a resurgent Hive presence, introduces Eris Morn's nightmare storyline, the Scarlet Keep strike and the Garden of Salvation raid, alongside the free-to-play New Light relaunch.
Beyond Light 2020-11-10 Paid Opens Europa and adds Stasis, the first Darkness subclass, in a campaign against Eramis and House Salvation, with the Deep Stone Crypt raid.
The Witch Queen 2022-02-22 Paid Savathun steals the Light and raises a Lucent Hive army in Savathun's Throne World, adding the Legendary campaign difficulty, weapon crafting and the Vow of the Disciple raid.
Lightfall 2023-02-28 Paid Takes the fight to Neomuna against Emperor Calus and the Shadow Legion, adds the Strand subclass, the Root of Nightmares raid and the Cloud Striders.
The Final Shape 2024-06-04 Paid Closes the Light and Darkness saga inside the Pale Heart against the Witness, adding the Prismatic subclass, the Salvation's Edge raid and the conclusion of the Traveler storyline.
The Edge of Fate 2025-07-15 Paid The first expansion of the post-Final Shape saga: a new campaign, a new destination and a new raid, and the start of the story arc that Renegades continues.
Renegades 2025-12-02 Paid The second expansion of the new saga, continuing the arc begun in The Edge of Fate with a new campaign, a new destination, new weapons and armor, and a new endgame raid and dungeon rotation.

Data updated 2026-09-15.