Destiny 2 - Destinations
The patrol destinations, social spaces and endgame zones of Destiny 2, from the Cosmodrome where new Guardians wake to the Pale Heart inside the Traveler. Each entry covers the area's role in the story, the enemy presence there and what players actually do on the ground.
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of 12 entries
· updated 2026-09-15
| Name | Type | Description | Region | Points Of Interest |
|---|---|---|---|---|
| The Last City and the Tower | Social Hub | Humanity's last city, built beneath the Traveler, and the Tower that serves as the game's main social space. | Earth | The Tower courtyard and Vanguard hall Hangar and the Drifter's ship The Annex and Ada-1's forge The Traveler, hanging above the City |
| Cosmodrome | Patrol Zone / Starting Area | The ruined Russian spaceport where new Guardians are resurrected in the New Light tutorial and where the original Destiny began. | Old Russia, Earth | The Steppes and the Guardian's first resurrection Skywatch and the Terrestrial Terminal The Forgotten Shore and Exodus Black Sepiks Prime strike arena |
| European Dead Zone | Patrol Zone | A forested, overgrown slice of Europe held by the Fallen House of Dusk and, later, the Red Legion's remnants. | Earth | The Farm, the refugee settlement Devrim Kay's church perch in the Trostland The Salt Mines and Firebase Hades The Arms Dealer strike facility |
| Nessus | Patrol Zone | A centaur planetoid the Vex have hollowed out and converted into a machine world, with radiolarian fluid running through its canyons. | Outer system (Vex-modified planetoid) | The Cistern and the Vex conversion waterfalls Failsafe's Exodus Black wreck The Inverted Spire strike The Tangle and Hallows |
| Luna (The Moon) | Patrol Zone | The Moon of the original Destiny, reopened in Shadowkeep with a Hive fortress built into the crater where Crota's brood was broken. | Earth's Moon | The Hellmouth and the Scarlet Keep Sorrow's Harbor and the Altars of Sorrow The Lunar Battlegrounds Pit of Heresy dungeon |
| The Dreaming City | Endgame Patrol Zone | The Awoken's hidden city, built inside a pocket of the Ascendant Plane and cursed into a three-week time loop by the events of the Last Wish raid. | The Reef | The Strand and Divalian Mists Rheasilvia and the Oracle Engine The Blind Well, the city's public horde activity The Shattered Throne dungeon and the Last Wish raid |
| The Tangled Shore | Patrol Zone (legacy) | A lawless asteroid belt of drifting platforms held by the Spider's crime syndicate, and the setting for Forsaken's revenge campaign. | The Reef | Spider's safehouse and bounty board The Jetsam of Saturn The Four-Horn Gulch and Soriks's Cut The Broodhold strike |
| Europa | Patrol Zone | The ice moon of Beyond Light, covered in Braytech ruins and the Golden Age's buried Exo facilities. | Jupiter's moon | The Beyond and Charon's Crossing Bray Exoscience and the Clovis Bray AI The Eventide Ruins The Deep Stone Crypt raid |
| Savathun's Throne World | Patrol Zone | The Witch Queen's own ascendant realm, a swamp-and-palace landscape where the Lucent Hive raise Ghost-bearing Hive and the architecture shifts between Hive and Golden Age styles. | Ascendant Plane | The Florescent Canal and the Quagmire The Court of Thorns The Altars of Reflection The Vow of the Disciple raid |
| Neomuna | Patrol Zone | A hidden human city on Neptune, concealed from the Collapse by the CloudArk and defended by the Cloud Striders. | Neptune | The Strider's Gate and Nimbus's perch The Veil Containment facility The Typhon Imperator, Calus's flagship The Root of Nightmares raid and the HyperNet Current strike |
| The Pale Heart | Endgame Patrol Zone | The landscape inside the Traveler, shaped from memory and light and invaded by the Witness's forces. | Inside the Traveler | The Lost City and the Refraction The Impasse and the Land of Echoes The old Tower recreation Salvation's Edge raid and the Witness's monolith |
| Kepler | Patrol Zone | The new frontier destination introduced with The Edge of Fate, opening the post-Final Shape story arc outside the Solar System's established battlegrounds. | Post-Final Shape frontier | The Edge of Fate campaign's opening zone New Lost Sectors and patrol routes The expansion's raid and dungeon access points |
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