Code Vein II - Locations

Code Vein II is built around six main regions plus the endgame Sealed Grounds, all far more open than the original game and traversable by motorcycle. Every region exists in two states — the collapsing present and the past era roughly a century earlier — and Lou's time travel reshapes what the prese...
of 9 entries · updated 2026-07-28
Name Type Description Region Points Of Interest
MagMell Island Starting Region / Hub The starting region and base of operations, home to the MagMell organisation. MagMell MagMell Base MagMell Pier Forma Storage Tower (Franz) Water Treatment Plant Cliff Underground Ruins East Bay Underground Ruins The Ruins Past MagMell
The Sunken City Flooded Urban Region A city devastated by repeated large-scale Resurgence events and now flooded with polluted water and roaming Horrors. Sunken City Josee's Outpost Seized Substation Sunken Pylon Cliff Side Ruins Cathedral Checkpoint Ruins Refugee Village
The Corroded Scar Industrial Wasteland The north-eastern region, reached by following the road through the Checkpoint Ruins in the Sunken City. Corroded Scar Pioneer Castle Forward Base One Northern Watch Fort Western Plateau Military Camp Sealed Great Mine Limestone Cave Abandoned Land Underground Shelter on the Outskirts
The Undead Forest Corrupted Wilderness The region where the Asturias family's sanatorium once stood. Undead Forest Sanatorium Withered Greenhouse Bureau's Castle Plagued Village Gorge Cave Forest Complex Collapsed Tunnel Debris Hill
Insula Carcere Endgame Region / Prison A massive, fortress-like prison drifting upon the open sea in the south-west. Insula Carcere Solitary Refinement Cell Guard Tower Zenon's Secret Labs Prison Interior
Sealed Grounds Endgame Region The final region, holding the seal Idris placed on the Resurgence. Sealed Grounds Luna Rapacis Sealing Spire
Luna Fraterna Final Area The final area of the main story, where the Resurgence Core and the Retainer are faced. Sealed Grounds Resurgence Core arena Retainer arena Glowing trees
Past Era (2187) Time Period Roughly a century before the present, reached through Lou's ability to follow a person's Pathos into the past. All regions Past MagMell Hero timelines (Josee, Holly, Lyle) Jadwiga's past-era stock Snowy Mountain Amusement Park Abandoned Hilltop Church Ruined Town
The Forsaken World DLC Region The setting of the Mask of Idris expansion — a massive, swirling convergence of emotions that continuously pulls in fragments across time and space, formed from the worlds erased by the player's alterations to history. Mask of Idris Temporal Rift Collapsed timeline fragments Liv Voda's domain
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