Clair Obscur: Expedition 33 - Bosses
Boss encounters in Clair Obscur: Expedition 33. The game features over 140 boss battles including main story bosses, Chromatic variants (high difficulty standard enemies), and hidden superbosses in The Abyss.
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of 12 entries
· updated 2026-07-22
| Name | Type | Description | Location | Phases | Difficulty | Element | Weakness | Rewards | Lore |
|---|---|---|---|---|---|---|---|---|---|
| Eveque | Main Boss (Act I) | A corrupted cleric who serves as the guardian of the Ancient Sanctuary. | Ancient Sanctuary | 1 | Easy | Light | Dark | Sanctuary Key Chroma Catalyst x1 1,500 Gold | Eveque was once a devout researcher of the monolith before the Paintress's corruption drove him mad. |
| Goblu | Main Boss (Act I) | A massive, troll-like beast guarding the pass into the Spring Meadows. | Spring Meadows Entrance | 1 | Easy | Physical / Earth | Wind / Magic | Rusty Greatsword Chroma Catalyst x1 800 Gold | A wild beast mutated by the lingering residue of past Expeditions' magic. |
| Ultimate Sakapatate | Optional Boss | A comical yet deceptively tough potato-themed boss encountered in a secret vegetable patch. | Spring Meadows (Hidden Patch) | 2 | Medium | Earth | Fire | Sakapatate Hat (Cosmetic) Golden Potato x3 | A legendary vegetable spirit that has slept undisturbed for generations. |
| Francois | Main Boss (Act I) | A giant mechanical automaton that controls the clockwork mechanisms of the tower. | Lumière Clockwork Tower | 2 | Medium | Physical / Fire | Lightning / Water | Clockwork Heart (Upgrade Material) Chroma Catalyst x2 | An ancient defense construct created during the 12th Expedition, reprogrammed to keep intruders out. |
| Lampmaster | Main Boss (Act I) | A spectral entity carrying a giant lantern. | Forgotten Battlefield | 1 | Medium | Dark / Fire | Light | Lampmaster's Lantern (Lune Accessory) Shadow Shards x5 | The phantom of a pathfinder from an early Expedition who died in the dark, forever seeking the path. |
| Dualliste | Main Boss (Act II) | A master swordsman of the Gestral race who challenges Maelle to a duel. | Gestral Village Arena | 2 | Hard | Physical | None | Gestral Insignia Chroma Catalyst x3 3,000 Gold | The undefeated champion of the Gestral arena who only respects those who can parry his ultimate technique. |
| Stalact | Main Boss (Act II) | A massive crystalline golem composed of ice and sharp stalactites. | Ice Caverns | 1 | Medium | Ice | Fire / Earth | Stalactite Core Chroma Catalyst x2 2,500 Gold | A natural formation animated by the powerful elemental currents of the Ice Caverns. |
| Jovial Moissonneuse | Main Boss (Act II) | A grim reaper-like spectral boss wielding a giant scythe. | Stone Wave Cliffs | 2 | Hard | Dark / Void | Light | Reaper's Scythe (Verso Weapon) Void Crystals x3 | A manifestation of the monolith's countdown, sent to harvest those who survive past their time. |
| Chromatic Glissando | Chromatic Boss | A musical entity that attacks with soundwaves and rhythm-based attacks. | Sirène's Dress | 2 | Hard | Water / Sound | Ice | Choralim (Lune Weapon) Ballaro (Monoco Weapon) Chroma Catalyst x4 | A musical aberration formed from the echo of Sirène's song, locked in a performance that never ends. |
| Chromatic Gold Chevalière | Chromatic Boss | A heavily armored golden knight wielding a massive shield and lance. | Crimson Forest | 2 | Hard | Physical / Light | Void | Chevalam (Verso/Gustave Weapon) Gold Plates x5 | A phantom of the 32nd Expedition's vanguard leader, bound to guard the forest forever. |
| Simon | Superboss (Post-Game) | The ultimate post-game superboss. He tests the player's min-maxed party builds with instant-death attacks, high-speed multi-hit combos, and element-shifting shields. | The Abyss | 3 | Extreme | All Elements | Variable (Shifts per turn) | Simoso (Verso Weapon) Abyss Crown 100,000 Gold | A legendary warrior who reached the monolith decades ago, now existing as a sentinel of the void. |
| Renoir | Final Boss | The final boss of the main game. A grand artist who controls the monolith's painting power. | Monolith Core | 3 | Extreme | Void / Paint | None | Story Completion New Game Plus Unlock | Renoir was the first human to touch the monolith, becoming the vessel of the Paintress's will to clean the world of age groups. |
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