Clair Obscur: Expedition 33 - Bosses

Boss encounters in Clair Obscur: Expedition 33. The game features over 140 boss battles including main story bosses, Chromatic variants (high difficulty standard enemies), and hidden superbosses in The Abyss.
of 12 entries · updated 2026-07-22
Name Type Description Location Phases Difficulty Element Weakness Rewards Lore
Eveque Main Boss (Act I) A corrupted cleric who serves as the guardian of the Ancient Sanctuary. Ancient Sanctuary 1 Easy Light Dark Sanctuary Key Chroma Catalyst x1 1,500 Gold Eveque was once a devout researcher of the monolith before the Paintress's corruption drove him mad.
Goblu Main Boss (Act I) A massive, troll-like beast guarding the pass into the Spring Meadows. Spring Meadows Entrance 1 Easy Physical / Earth Wind / Magic Rusty Greatsword Chroma Catalyst x1 800 Gold A wild beast mutated by the lingering residue of past Expeditions' magic.
Ultimate Sakapatate Optional Boss A comical yet deceptively tough potato-themed boss encountered in a secret vegetable patch. Spring Meadows (Hidden Patch) 2 Medium Earth Fire Sakapatate Hat (Cosmetic) Golden Potato x3 A legendary vegetable spirit that has slept undisturbed for generations.
Francois Main Boss (Act I) A giant mechanical automaton that controls the clockwork mechanisms of the tower. Lumière Clockwork Tower 2 Medium Physical / Fire Lightning / Water Clockwork Heart (Upgrade Material) Chroma Catalyst x2 An ancient defense construct created during the 12th Expedition, reprogrammed to keep intruders out.
Lampmaster Main Boss (Act I) A spectral entity carrying a giant lantern. Forgotten Battlefield 1 Medium Dark / Fire Light Lampmaster's Lantern (Lune Accessory) Shadow Shards x5 The phantom of a pathfinder from an early Expedition who died in the dark, forever seeking the path.
Dualliste Main Boss (Act II) A master swordsman of the Gestral race who challenges Maelle to a duel. Gestral Village Arena 2 Hard Physical None Gestral Insignia Chroma Catalyst x3 3,000 Gold The undefeated champion of the Gestral arena who only respects those who can parry his ultimate technique.
Stalact Main Boss (Act II) A massive crystalline golem composed of ice and sharp stalactites. Ice Caverns 1 Medium Ice Fire / Earth Stalactite Core Chroma Catalyst x2 2,500 Gold A natural formation animated by the powerful elemental currents of the Ice Caverns.
Jovial Moissonneuse Main Boss (Act II) A grim reaper-like spectral boss wielding a giant scythe. Stone Wave Cliffs 2 Hard Dark / Void Light Reaper's Scythe (Verso Weapon) Void Crystals x3 A manifestation of the monolith's countdown, sent to harvest those who survive past their time.
Chromatic Glissando Chromatic Boss A musical entity that attacks with soundwaves and rhythm-based attacks. Sirène's Dress 2 Hard Water / Sound Ice Choralim (Lune Weapon) Ballaro (Monoco Weapon) Chroma Catalyst x4 A musical aberration formed from the echo of Sirène's song, locked in a performance that never ends.
Chromatic Gold Chevalière Chromatic Boss A heavily armored golden knight wielding a massive shield and lance. Crimson Forest 2 Hard Physical / Light Void Chevalam (Verso/Gustave Weapon) Gold Plates x5 A phantom of the 32nd Expedition's vanguard leader, bound to guard the forest forever.
Simon Superboss (Post-Game) The ultimate post-game superboss. He tests the player's min-maxed party builds with instant-death attacks, high-speed multi-hit combos, and element-shifting shields. The Abyss 3 Extreme All Elements Variable (Shifts per turn) Simoso (Verso Weapon) Abyss Crown 100,000 Gold A legendary warrior who reached the monolith decades ago, now existing as a sentinel of the void.
Renoir Final Boss The final boss of the main game. A grand artist who controls the monolith's painting power. Monolith Core 3 Extreme Void / Paint None Story Completion New Game Plus Unlock Renoir was the first human to touch the monolith, becoming the vessel of the Paintress's will to clean the world of age groups.
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