Clair Obscur: Expedition 33 - Locations

Explorable regions, cities, and dungeons in Clair Obscur: Expedition 33. The world is heavily inspired by French Belle Époque aesthetics, shifting from vibrant towns to surreal, crumbling ruins, floating landscapes, and dimensional rifts.
of 11 entries · updated 2026-07-22
Name Type Description Region Points Of Interest
Lumière Capital City / Hub A magnificent city of art, culture, and architecture inspired by Belle Époque France. The Continent Expedition Hall Lumière Botanical Gardens Monolith Plaza Curator's Workshop Renoir's Gallery
Spring Meadows Exploration Region The first open region explored by the Expedition. The Continent Whispering Creek Hidden Sakapatate Patch Overgrown Archway Expedition Flag Alpha Blades' Graveyard
Flying Waters Floating Dungeon A surreal region where water defies gravity, flowing in floating ribbons and floating spheres. The Continent Ribbon Traversal Path Water Sphere Arena Sunken Gazebo Bourgeon Nest Boat Graveyard
Ancient Sanctuary Gothic Dungeon A holy site built with soaring gothic arches, stained glass, and dark marble. The Continent Stained Glass Cathedral Silent Archives Hall of the Ascendants Trebuchim Reliquary Eveque's Altar
Gestral Village Settlement A remote mountain settlement inhabited by the Gestrals, a quiet race that has survived in isolation. Gestral Lands Gestral Training Arena Cliffside Dwellings Gestral Beach Gestral Market Elder's Sanctum
Esquie's Nest High-Altitude Peaks A windy, high-altitude mountain peak wrapped in thick clouds. The Continent Wind-Swept Ledges Frozen Shrine Esquie's Roost Expedition Flag Beta
Stone Wave Cliffs Coastal Exploration Region A stunning coastline where the ocean waves and the rock formations themselves appear frozen in wave-like shapes. The Continent Wave Formations Tide Pool Grotto Stone Wave Cave (optional) Lost Cargo wreck Sea Dragon overlook
Forgotten Battlefield Ruins / Combat Zone The desolate, ash-covered plains where previous Expeditions clashed with the forces of the Paintress. The Continent Shattered Monolith Trench Remains Ghostly Campfire Iron Giant carcass Blades' Memorial
The Manor Surreal Mansion Dungeon An opulent, floating mansion with shifting rooms, grand ballrooms, and labyrinthine hallways. The Continent Shifting Picture Gallery Grand Ballroom The Mirror Maze Joyaro Display Case Renoir's Study
The Camp Rest Area A safe resting spot that the Expedition sets up between regions. Variable Curator's Anvil Expedition Flag Gustave's Tent Campfire Gathering Supply Chest
The Abyss Dimensional Rift A dark, gravity-defying dimension outside of physical space. The Abyss Void Spires Simon's Altar Endless Tower Dimensional Rift Gate Memory Shards
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