Brotato - Enemies
Brotato spawns its opposition in themed sets tied to the map being played. The base Crash Zone sends waves of alien critters, the Abyssal Terrors expansion added the deep-sea creatures of The Abyss, and Primal Dread added the dinosaurs of The Jungle. On top of the regular spawns, each map draws from...
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of 5 entries
· updated 2026-09-15
| Name | Type | Description | Faction | Source |
|---|---|---|---|---|
| Crash Zone Alien Swarm | Standard enemy set | The base game roster: small alien critters, chargers, spitters and bloated brutes that arrive in escalating packs across the twenty waves. | Crash Zone fauna | Base game waves, Crash Zone map |
| Elites | Wave threat | Beefed-up versions of the map's regular enemies that appear on dedicated elite waves and as random additions. | Per-map pools | Elite waves and random elite spawns |
| Map Bosses | Boss | Each map has a pool of bosses that the game draws from when a boss wave begins, including the final wave of a run. | Per-map pools | Boss waves, including the last wave of a run |
| The Abyss Creatures | Expansion enemy set | The deep-sea roster added by the Abyssal Terrors expansion, built around drowning-themed and abyssal creatures that replace the Crash Zone swarm on The Abyss map. | The Abyss | Abyssal Terrors expansion, The Abyss map |
| The Jungle Dinosaurs | Expansion enemy set | The Primal Dread roster: dinosaurs and prehistoric creatures that populate The Jungle across twenty new waves, with their own elites and bosses. | The Jungle | Primal Dread expansion, The Jungle map |
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