Battlefield 6 - Gadgets

The class gadgets and equipment of Battlefield 6, the tools that sit alongside a player's weapon and define their role in a squad. Gadgets cover reconnaissance, resupply, healing and revives, vehicle repair and anti-vehicle work, demolition, and area denial, and each class has access to the set that...
of 11 entries · updated 2026-09-15
Name Type Description Stats Source
Defibrillator Support Gadget (Revive) A paddle device that revives downed squadmates and teammates back into the fight. Role: Revive downed allies Cooldown: Per-charge Class: Healer-support role Usable by the class carrying the healer-support kit
Medkit and Healing Support Gadget (Healing) Deployable medical bags and single-target healing items that restore a player's own or a teammate's health over time. Role: Sustain and self-heal Cooldown: Recharge over time Class: Healer-support role Equipped in a gadget slot alongside the revive tool
Ammo Box and Resupply Support Gadget (Resupply) Deployable ammunition crates and pouches that restock teammates' magazines, grenades, and gadgets, plus the class's own supply. Role: Resupply ammo and gadgets Cooldown: Recharge over time Class: Support role Support class gadget slot
Repair Tool Engineer Gadget (Vehicle Repair) A welding tool that repairs friendly vehicles and, in some configurations, damages enemy equipment. Role: Repair friendly vehicles Cooldown: Continuous while held Class: Engineer role Engineer class gadget slot
Anti-Tank Mine Engineer Gadget (Area Denial) Proximity-triggered explosives planted on roads and bottlenecks that detonate when enemy vehicles pass over them. Role: Deny vehicle routes Cooldown: Limited supply per life Class: Engineer role Engineer class gadget slot
C4 and Remote Explosives Assault / Recon Gadget (Demolition) Remote-detonated charges used to destroy vehicles, breach walls, and ambush infantry pushing through a chokepoint. Role: Demolition and ambush Cooldown: Limited supply per life Class: Offensive gadget slot Available to offensive class kits
Frag Grenade Throwable (Lethal) The standard lethal throwable, dealing area damage that flushes enemies from cover and breaks up stacked pushes. Role: Lethal area damage Cooldown: Resupplied by ammo boxes Class: All classes Standard throwable on every loadout
Smoke Grenade Throwable (Utility) A non-lethal throwable that creates a thick smoke screen to block sightlines, cover a revive, or mask an advance across open ground. Role: Concealment and cover Cooldown: Resupplied by ammo boxes Class: All classes Standard throwable on every loadout
Recon Drone and Spotting Tools Recon Gadget (Surveillance) Deployable or handheld surveillance tools, including reconnaissance drones and spotting optics, that reveal enemy positions to the whole squad. Role: Reveal and designate enemies Cooldown: Recharge or limited battery Class: Recon role Recon class gadget slot
Spawn Beacon Recon Gadget (Insertion) A deployable radio that lets squadmates respawn close to an objective or behind enemy lines. Role: Forward spawn point Cooldown: Destroyable; limited supply Class: Recon / insertion role Recon class gadget slot
Deployable Cover and Ballistic Shield Defensive Gadget Portable barricades and hand-held ballistic shields that create hard cover in the open or let a player advance under fire. Role: Create cover and advance safely Cooldown: Limited supply; destroyable Class: Defensive gadget slot Equipped in a defensive gadget slot
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