Battlefield 6 - Locations
The multiplayer maps of Battlefield 6, spanning the 2027 conflict between NATO-aligned forces and the private military corporation Pax Armata. Each map mixes an infantry-focused core with vehicle routes and destructible structures, and most support the series' core modes of Conquest, Breakthrough, R...
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of 11 entries
· updated 2026-09-15
| Name | Type | Description | Region | Points Of Interest |
|---|---|---|---|---|
| Cairo | Urban Map | A dense city map built around tight streets, plazas and low-rise blocks that force close-quarters infantry fighting with limited vehicle lanes. | Egypt, 2027 conflict | Street-level capture zones Rooftop fighting positions Breachable building interiors |
| Siege of Cairo | Urban Map (large) | A wider, more open take on the Cairo setting that opens up vehicle lanes and overlooks around the city's approaches. | Egypt, 2027 conflict | Vehicle-friendly approach roads Overwatch rooftops and minarets Contested central districts |
| Gibraltar | Coastal Map | A coastal strongpoint map that mixes open water and harbour approaches with the rock's fortified ramparts. | Iberian Peninsula | Harbour and shoreline approach Fortified ramparts and tunnels Elevated anti-air and overwatch positions |
| Iberian Offensive | Combined-Arms Map | A wide combined-arms map built around a coastal town and its surrounding hills, giving tanks, helicopters and infantry distinct lanes that funnel into contested town objectives. | Iberian Peninsula | Town centre capture points Hilltop vehicle routes Destroyed streets and rubble cover |
| Liberation Peak | Mountain Map | A mountainous map with a fortified summit and switchback approaches, rewarding control of high ground and punishing exposed pushes up open slopes. | Pax Armata territory | Summit stronghold Switchback road access Cable and lift traversal |
| Manhattan Bridge | Urban Bridge Map | A bridge-centred map that turns a landmark span into a linear, contested frontline, with a central roadway for vehicles and catwalks, cables and under-deck routes for infantry flanks. | New York, United States | Central bridge span Under-deck infantry routes Bridgehead fortifications |
| Empire State | Urban Map | A dense midtown city map of skyscrapers, avenues and plaza objectives, with heavy verticality and interior fighting. | New York, United States | Avenue capture zones High-rise interiors and lobbies Plaza objectives and cover |
| Saints Quarter | Urban Map | A compact old-town quarter of stone buildings, courtyards and narrow alleys built for fast infantry engagements and constant flanking. | European city, 2027 conflict | Courtyard objectives Narrow alley flanks Church and square landmarks |
| Operation Firestorm | Combined-Arms Map (returning) | A returning classic rebuilt for Battlefield 6, set across a desert oilfield of refineries, pipelines and open terrain. | Middle East desert | Refinery and pipeline objectives Open desert vehicle lanes Destructible industrial structures |
| Kubra Dam | Combined-Arms Map (returning) | The returning dam map that frames infantry fights across the structure's walkways and control rooms while vehicles and boats contest the water and approaches below. | Middle East | Dam walkways and control rooms Reservoir and approach lanes Checkpoints and defensive positions |
| Eastwood | Suburban Map | A post-launch suburban map of wide streets, houses and a town core that blends close-quarters interior fighting with open lanes for vehicles. | United States | Town-centre objectives Residential interior routes Open street vehicle lanes |
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