Yakuza 0 Director's Cut - Characters

The cast of Yakuza 0, split between Kazuma Kiryu's Kamurocho storyline and Goro Majima's Sotenbori storyline. The roster covers the Dojima Family officers fighting over the Empty Lot, the Tojo Clan leadership, the Osaka families holding Majima's leash, and the civilians caught between them.
of 15 entries · updated 2026-09-15
Name Description Role Faction Abilities Source
Kazuma Kiryu A 20-year-old enforcer in the Dojima Family, already known as the Dragon of Dojima for his fighting talent and his refusal to compromise. Protagonist Dojima Family (Tojo Clan) Brawler style Rush style Beast style Dragon of Dojima style Heat Actions Playable protagonist of the Kamurocho chapters
Goro Majima The Mad Dog of Shimano, in 1988 a subdued and carefully polite man exiled to Osaka and answering to the Sagawa Family. Protagonist Shimano Family (exiled to the Sagawa Family) Thug style Breaker style Slugger style Mad Dog style Heat Actions Playable protagonist of the Sotenbori chapters
Akira Nishikiyama Kiryu's sworn brother and closest friend, a Dojima Family member whose frustration at living in Kiryu's shadow curdles across the story. Ally Dojima Family (Tojo Clan) Street fighting Tojo Clan politics Sworn-brother loyalty to Kiryu Supporting character across the Kamurocho chapters
Yumi Sawamura Kiryu and Nishikiyama's childhood friend from the Sunflower Orphanage, now working in Kamurocho's nightlife. Ally Civilian (Kamurocho) Nightlife connections Knowledge of the Empty Lot dispute Supporting character, Kamurocho storyline
Makoto Makimura A blind woman living quietly in Sotenbori who becomes the target of Majima's assassination order. Supporting Civilian Hereditary claim to the Empty Lot Acute hearing and awareness Central figure of the Sotenbori storyline
Tetsu Tachibana A wealthy, calculating information broker who runs a real estate empire from Kamurocho. Supporting Tachibana Real Estate Brokerage and intelligence network Legal and political leverage Real estate empire Ally in the Kamurocho chapters and the Real Estate Royale storyline
Jun Oda Tachibana's right hand, a former yakuza who handles the dirty work his employer cannot be seen doing. Supporting Tachibana Real Estate Combat training Underground contacts Supporting character, Kamurocho storyline
Daisaku Kuze The oldest and most feared of the Dojima Family lieutenants, a scarred veteran who sees Kiryu's insubordination as an insult to the family's order. Antagonist Dojima Family (Tojo Clan) Bare-knuckle brawling Dojima Family command Intimidation Recurring boss across the Kamurocho chapters
Hiroki Awano A Dojima Family lieutenant who prefers money and leverage to violence, working the Empty Lot from behind a desk. Antagonist Dojima Family (Tojo Clan) Financial leverage Dojima Family command Antagonist in the Kamurocho chapters
Keiji Shibusawa The most politically ambitious of the Dojima lieutenants, positioning himself to inherit the family. Antagonist Dojima Family (Tojo Clan) Political maneuvering Dojima Family command Antagonist in the Kamurocho chapters
Masaru Sera A Tojo Clan officer and one of the few senior figures willing to deal with Kiryu honestly. Supporting Tojo Clan Clan-level authority Negotiation Supporting character, Tojo Clan storyline
Tsukasa Sagawa The Osaka yakuza who holds Majima's leash, a patient and cheerfully cruel man who treats his assignment as a long-term investment. Antagonist Sagawa Family (Osaka) Control of Majima's parole Osaka underworld connections Antagonist in the Sotenbori chapters
Homare Nishitani A volatile, knife-wielding Sotenbori boss who delights in violence for its own sake. Antagonist Nishitani Family (Osaka) Knife fighting Nishitani Family command Erratic aggression Antagonist in the Sotenbori chapters
Futoshi Shimano The Shimano Family patriarch, a hulking and ruthless boss who exiled Majima and dangles his return as a reward. Antagonist Shimano Family (Tojo Clan) Shimano Family command Brute strength Antagonist spanning both storylines
Reina The proprietress of Bar Serena, a small Kamurocho bar that serves as a neutral ground for Kiryu, Nishikiyama and their circle. Supporting Bar Serena (Kamurocho) Nightlife information network Safe house and meeting place Supporting character, Kamurocho hub
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