Valor Mortis - Skills

The character skill tree of Valor Mortis, the perk layer that sits alongside weapon upgrades and Amber sockets. Every level grants points for a shared tree rather than per-weapon trees, so the same picks serve any loadout; build guides converge on endurance first because melee, blocking and dodging...
of 9 entries · updated 2026-10-24
Name Type Description Tree Prerequisite Stats Source
Maximum Endurance Passive Skill The most recommended first pick in the game. Character Tree Available from the first level-up Effect: Increases maximum Endurance Priority: Rank 1 in build guides Character skill tree
Blocking Impact Passive Skill Improves how much punishment a raised block can absorb before it breaks. Character Tree Character tree node after the first tier Effect: Improves block stability and impact absorption Priority: Rank 2 in build guides Character skill tree
Parrying Impact Passive Skill Strengthens the payoff of a successful parry, making the counter window worth more than a block. Character Tree Character tree node after the first tier Effect: Improves parry impact and counter payoff Priority: Rank 2 in build guides Character skill tree
Melee Damage Passive Skill A flat damage increase for every blade in the arsenal, from the Saber to the Claymore. Character Tree Character tree node after the first tier Effect: Increases melee damage Priority: Rank 3 in build guides Character skill tree
Melee Endurance Cost Passive Skill Reduces the stamina cost of every melee swing, which effectively extends combos and lets a player keep attacking through a boss recovery instead of backing off to breathe. Character Tree Character tree node after the first tier Effect: Reduces Endurance cost of melee attacks Priority: Rank 5 in build guides Character skill tree
Headshot Damage Passive Skill Increases the damage of precision firearm hits, turning the Pistol and Musket into genuine boss-damage tools rather than just utility. Character Tree Character tree node tied to firearm use Effect: Increases headshot damage with firearms Priority: High for firearm-focused builds Character skill tree
Airborne Aiming Passive Skill Allows steady aim while off the ground, a mobility perk that matters in the game's more vertical arenas. Character Tree Character tree node tied to firearm use Effect: Improves aiming while airborne Priority: Situational mobility pick Character skill tree
Ferrofluid Flask Refill Passive Skill Improves the healing economy by extending how often the Ferrofluid Flask can be refilled, which matters because healing is bound to a limited flask rather than to freely purchasable consumables. Character Tree Character tree node tied to healing Effect: Improves Ferrofluid Flask refills Priority: High for long boss fights Character skill tree
Physical Resistance Passive Skill Flat mitigation against physical damage, and the closest thing Valor Mortis has to armour investment given the game ships no armour system at all. Character Tree Character tree node after the first tier Effect: Reduces incoming physical damage Priority: Defensive filler pick Character skill tree
No matching entries
Try a different search term.