Titan Quest II - Skills

Mastery specializations and signature abilities in Titan Quest II. Players pick two masteries per character and, when a specific pair is combined, unlock a bonus combo skill tree. Skills below represent the mastery pool drawn from the franchise's established mastery lineup (War, Storm, Earth, Defens...
of 19 entries · updated 2026-09-15
Name Type Description Tree Cost Prerequisite
War Mastery Special Skill The physical damage specialization built around melee weapons: charges, heavy strikes, shout-based debuffs, and bleed or mortal damage boosts. Mastery Specialization 0 Starting mastery option
Storm Mastery Special Skill An elemental specialization channeling lightning and wind: ranged lightning bolts, area storm skills, dodge-tempo bonuses, and movement utility. Mastery Specialization 0 Starting mastery option
Earth Mastery Special Skill A fire-and-quake specialization offering area fire damage, pet or familiar synergy, and durability bonuses. Mastery Specialization 0 Starting mastery option
Defense Mastery Special Skill A protective specialization granting block, armor, self-healing, and taunting survivability. Mastery Specialization 0 Starting mastery option
Charge Attack Weapon Skill A chargeable heavy melee strike that overpowers and stuns on release, rewarding rhythm-based timing over spam. War Abilities 1 War Mastery selected
Evasive Roll Passive A universal dodge roll with brief invulnerability frames that interrupts attacks and resets positioning. Universal Combat 0 None (unlocked by default)
Sky Bolt Weapon Skill A targeted storm strike calling lightning onto an enemy, scaling bonus damage against afflicted targets. Storm Abilities 1 Storm Mastery selected
Grim Sweep Special Skill A sweeping cleave skill that strikes enemies in a wide arc before the wielder, chaining bonus damage per additional foe hit. War-Ranged Hybrid 2 War Mastery
Rogue Mastery Special Skill The precision and poison specialization built around daggers, thrown weapons, and traps: fast critical strikes, blade traps, poison damage over time, and mobility-disrupting techniques. Mastery Specialization 0 Starting mastery option
Nature Mastery Special Skill A life and flora specialization granting healing-over-time, protection buffs, and summoned animal companions. Mastery Specialization 0 Starting mastery option
Spirit Mastery Special Skill The death and soul specialization channeling life drain, resistance auras, and undead summons. Mastery Specialization 0 Starting mastery option
Hunting Mastery Special Skill A ranged and spear specialization rewarding careful boar-stance positioning: accuracy buffs, piercing single-target shots, and grounded crowd control. Mastery Specialization 0 Starting mastery option
Dream Mastery Special Skill A trance and mind specialization that blends hack-and-slash offense with magical utility, granting self-buffing trances, retaliation effects, and distortion-based area damage for flexible hybrid builds. Mastery Specialization 0 Starting mastery option
Regrowth Special Skill A targeted healing-over-time that restores health steadily over its duration, the durable sustain core of the Nature mastery and a reliable support tool for self-healing or co-op partners. Nature Abilities 1 Nature Mastery selected
Circle of Power Special Skill A temporary area buff that empowers allies and the caster within its radius, boosting combat output in a targeted zone. Spirit Abilities 1 Spirit Mastery selected
Spirit Ward Passive A passive resistance buff that raises elemental and vitality defenses, sharpening survivability against the elemental and life-draining damage common to the later game. Spirit Abilities 1 Spirit Mastery selected
Take Down Weapon Skill A precision strike that interrupts or cripples a single target, rewarding careful timing against dangerous or casting enemies. Hunting Abilities 1 Hunting Mastery selected
Phantom Strike Weapon Skill A blink-and-strike technique that closes distance instantly on a target for a burst melee hit and lateral positioning, the front-line opener of the Rogue mastery. Rogue Abilities 1 Rogue Mastery selected
Trance of Empathy Passive A retaliation trance that returns a portion of incoming melee damage to attackers while reducing what the wearer suffers, turning a sacred build into a punishing tank-and-reflect archetype. Dream Abilities 1 Dream Mastery selected
No matching entries
Try a different search term.