The Seven Deadly Sins: Origin - Locations

Britannia in The Seven Deadly Sins: Origin is a single open world split into regions, each with its own quest chain, viewpoints, collectibles, and bosses. Liones anchors the early story with the largest main quest count, while the deserts, mines, and forests to the south and east hold the mid and la...
of 13 entries · updated 2026-09-15
Name Type Description Region Points Of Interest
Liones Capital Region The kingdom Tristan calls home and the largest quest hub in the game, holding 91 main quests, 7 side quests, and over 100 region quests. Central Britannia Capital of Liones Old Castle of Liones Boar Hat Tavern Lake Pernes
Old Castle of Liones Landmark The ruined royal castle overlooking Liones, kept as a viewpoint location and a story backdrop for the kingdom's older history. Liones Castle Viewpoint Ruined battlements
Vanya Village Region A quiet forest village region that the main story visits early, home to the Searching the Village quest and its three hidden symbols. Western Britannia Vanya Village Village symbol puzzle Regional quest board
Fairy King's Forest Forest Region The fairy homeland ruled by King, thick with enormous trees and floating spirit lights. Western Britannia Elaine's Grave Giant Bird's Nest Fountain of Youth
Sand Valley Desert Region A sun-bleached valley on the road into the Desert of Memories, dotted with ruined outposts and buried treasure. Southern Britannia Desert of Memories Buried ruins Field boss camps
Silent Desert Desert Region A vast, wind-scoured desert that hosts the Act 14 storyline, including the Desert Bandit Captain Qu encounter and the sealed white chess piece that opens the way to Taranis's Sanctuary. Southern Britannia Bandit camp Sealed chess piece Taranis's Sanctuary entrance
Ferzen Mountain Region A cold, rocky region built around mining country, with the Ferzen Mines serving as one of the game's raid locations. Eastern Britannia Ferzen Mines Ore veins Mine raid entrance
Dragon's Grave Landmark Region A bone-strewn plateau where a dragon's remains dominate the skyline. Eastern Britannia Dragon skeleton Viewpoint plateau
Solgres Region A southern region reached after the desert route, used as a staging point for later story acts and side content. Southern Britannia Regional settlement Viewpoint Side quest NPCs
Baste Prison Dungeon The prison complex that anchors Act 8, The Return of Baste Prison. Central Britannia Cell blocks Guard barracks Act 8 story boss arena
Taranis's Sanctuary Raid A sealed sanctum behind the white chess piece in the Silent Desert and the site of the game's headline raid. Silent Desert Black Rook Black Bishop Black King Transcendence difficulty
Deep Spider Nest Raid One of the three launch raids, a web-choked cavern run that tests area control and adds clear pressure on healers. Britannia Nest core Brood chambers
Lake Pernes Landmark A calm lake on the edge of the Liones region, used as a viewpoint stop and a common gathering point for side quests and fishing-style exploration objectives. Liones Lake viewpoint Shoreline camps
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