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The First Berserker: Khazan

The First Berserker: Khazan is a hardcore action role-playing game developed by Neople and published by Nexon, set in the universe of Dungeon & Fighter. General Khazan, a hero of the Pell Los Empire, is framed for treason and left for dead on the orders of the emperor and the Master of Chaos, Ozma; he claws his way back from the brink and sets out on a revenge campaign across the empire. Combat is stamina and posture driven: perfect blocks and parries drain enemy stamina to open Brutal Attacks, while dodging covers the unblockable strikes, and the three weapon families each carry their own attack strings, Spirit Skills, and skill trees. Gear follows the Nioh-style loot model with random affixes, rarity tiers, and set bonuses, and Lacrima earned in battle pays for stat levels across Vitality, Endurance, Strength, Proficiency, and Willpower. The game is rendered in a cel-shaded anime style on Unreal Engine 4 and is the first Berserker story told outside the 2D Dungeon & Fighter format.

Developer
Neople
Publisher
Nexon
Release Date
March 27, 2025 (Deluxe Edition: March 24, 2025)
Engine
Unreal Engine 4
Price
$59.99 USD (Standard) / $69.99 USD (Deluxe Edition)
Platforms
PlayStation 5 Windows Xbox Series X/S
Genres
Action role-playing Soulslike Cel-shaded
Modes
Single-player
Directors
Lee Jun-ho
Producers
Yoob Myeong-jin
Composers
Lee Jae-kwang Go Young-hwa a-JAE (Shin Wook-jae) 2WEI

Key Systems

  • Stamina and Posture Combat: every block, dodge and attack spends stamina, and shattering an enemy's stance leaves them open to a critical finish.
  • Perfect Block and Parry: guarding on the exact moment of impact triggers a Perfect Block, and parrying mid-swing opens the counterattack windows the whole combat loop is built on.
  • Brutal Attacks: refilling an enemy's stamina bar and breaking it again lets Khazan execute Brutal Attacks, the heavy damage moves that also restore his own resources and trigger boss phase transitions.
  • Three Weapon Families: Dual Wield (axe and short sword), Greatsword and Spear each have their own combos, Spirit Skills and skill trees, so a build is defined by weapon choice plus stat spread.
  • Nioh-Style Loot and Transmutation: equipment drops with random affixes, rarity tiers and set bonuses, and unwanted gear is reforged through transmutation using Transmutation Mist.
  • Lacrima and Stat Levelling: Lacrima collected in combat pays for levels across Vitality, Endurance, Strength, Proficiency and Willpower, and unspent Lacrima is dropped where you die.
  • The Crevice Hub: unlocked after the Frozen Mountain trials, the Crevice holds shopkeepers, the mailbox, fast travel, side missions and the NPCs whose questlines run alongside the campaign.
  • Ally Summoning: summoning consumables call NPC allies into boss encounters, a limited resource that offsets the game's punishing damage tuning.

System Requirements

Minimum

Os Windows 10 64-bit
Processor Intel Core i3-6300 / AMD Ryzen 3 1200
Memory 12 GB RAM
Graphics NVIDIA GeForce GTX 970 / AMD Radeon RX 580
Directx Version 12
Storage 70 GB available space

Recommended

Os Windows 10 64-bit
Processor Intel Core i7-6700K / AMD Ryzen 5 3600
Memory 16 GB RAM
Graphics NVIDIA GeForce RTX 2070 / AMD Radeon RX 5700 XT / Intel Arc A750
Directx Version 12
Storage 70 GB available space

Controls

Gamepad Buttons

Action Button
Counterattack L1 + Circle
Spirit Skill 1 R1 + Square
Spirit Skill 2 R1 + Triangle
Spirit Skill 3 R1 + Circle

Reception

Metacritic (Pc)
83/100
Metacritic (Xbox Series X/S)
80/100
Metacritic (Ps5)
78/100

Data updated 2026-09-15.