The Seven Deadly Sins: Origin - Bosses
Story bosses, field bosses, Ten Commandments encounters, and raid fights in The Seven Deadly Sins: Origin. Story bosses gate the main acts, the Ten Commandments anchor the manga's major arcs as multi-phase encounters, boss challenges repeat at selectable difficulties, and the raids cap progression w...
We are updating the data
These pages are being expanded and corrected right now, so some entries may be
incomplete or out of date. Check back soon for the full dataset.
of 22 entries
· updated 2026-09-15
| Name | Type | Description | Location | Abilities | Rewards | Source |
|---|---|---|---|---|---|---|
| Holy Knight Marmas | Story Boss | An early Act 1 encounter in the Liones capital that teaches the fundamentals of guard breaking and dodge timing. | Capital of Liones | Heavy shield bashes Charging strikes Guard pressure | Act 1 progression Early gear materials | Act 1: An Unprecedented Crisis |
| Pirate Captain | Field Boss | A repeatable field boss listed among the game's boss challenges. | Coastal Britannia | Cutlass combos Crew summons Wide sweeping attacks | Boss challenge rewards Crafting materials | Boss challenge rotation |
| Mutated Orlian Priest | Field Boss | A corruption-warped priest twisted by the Abyss. | Orlian ruins | Corrupted holy magic Area denial fields Summoned acolytes | Boss challenge rewards Corruption-themed materials | Boss challenge rotation |
| Desert Bandit Captain Qu | Story Boss | The bandit leader of the Silent Desert, fought across the Act 14 quests Subdue Qu and One Last Struggle. | Silent Desert | Sand-covered repositioning Dagger flurries Bandit reinforcements | Act 14 progression Access toward Taranis's Sanctuary | Act 14 main quests in the Silent Desert |
| The Black Rook | Raid Boss (Optional) | One of five bosses inside Taranis's Sanctuary and an optional encounter. | Taranis's Sanctuary | Armour phases Fortified slam attacks Chess-piece summons | Raid gear Mystic Keys | Taranis's Sanctuary raid |
| The Black Bishop | Raid Boss (Optional) | The second optional encounter in Taranis's Sanctuary, built around diagonal line attacks and ranged casting that mirrors the chess piece it is named after. | Taranis's Sanctuary | Diagonal beam attacks Ranged casting Teleport repositioning | Raid gear Chaos Keys | Taranis's Sanctuary raid |
| The Black King | Raid Boss (Required) | The required final boss of Taranis's Sanctuary and the gate for completing the raid. | Taranis's Sanctuary | Phase-based area attacks Heavy tank pressure Summoned chess guardians | Raid completion rewards High-tier gear | Taranis's Sanctuary raid, final encounter |
| Knighthood Boss | Weekly Boss | A rotating weekly boss tied to the Knighthood system, with its schedule and reward structure adjusted in Version 2.3. | Knighthood content | Rotating mechanics Score-based damage checks | Weekly knighthood rewards | Knighthood weekly rotation |
| Hendrickson | Story Boss | The Great Holy Knight who drank demon blood and turned the Holy Knights against the kingdom, making him the human face of the Demon Clan's return. | Kingdom of Liones | Holy sword techniques Demon blood transformation Darkness-empowered strikes Corrupted Holy Knight reinforcements | Story progression Demon Clan materials | Holy Knight arc storyline |
| Fraudrin | Story Boss | The Ten Commandments member of Selflessness, who has been hiding inside the Grand Master Dreyfus. | Kingdom of Liones | Full Size giant form Dreyfus's swordplay Demon magic Commandment curse | Story progression Ten Commandments materials | Holy Knight arc finale |
| Galand | Ten Commandments Boss | The Commandment of Truth, a towering warrior with a colossal axe and no patience for evasion. | Britannia | Critical Over Axe shockwaves Charge and overhead cleaves Truth commandment curse | Ten Commandments arc progression Boss challenge rewards | Ten Commandments arc |
| Melascula | Ten Commandments Boss | The Commandment of Faith and a necromancer who fights through the dead rather than in person. | Britannia | Necromantic summons Soul-draining coils Snake-form repositioning Faith commandment curse | Ten Commandments arc progression Boss challenge rewards | Ten Commandments arc |
| Monspeet | Ten Commandments Boss | The Commandment of Reticence, a ranged fire specialist who keeps the arena burning. | Britannia | Trick Star flame traps Explosive heat waves Long-range fire pressure Reticence commandment curse | Ten Commandments arc progression Boss challenge rewards | Ten Commandments arc |
| Derieri | Ten Commandments Boss | The Commandment of Purity, a bare-handed brawler whose Combo Star stacks damage with every consecutive hit landed. | Britannia | Combo Star damage stacking Rapid close-range strikes Armoured rush Purity commandment curse | Ten Commandments arc progression Boss challenge rewards | Ten Commandments arc |
| Grayroad | Ten Commandments Boss | The Commandment of Pacifism, a demon that takes the shape of a swarm rather than a duellist. | Britannia | Pacifism ageing curse Swarm spawn Area denial Curse punishment for kills | Ten Commandments arc progression Boss challenge rewards | Ten Commandments arc |
| Gloxinia | Ten Commandments Boss | The Commandment of Repose and the former Fairy King, fighting with Basquias, a spirit spear that reshapes into a shield, wings, blades and tentacles mid-fight. | Fairy King's Forest | Basquias transformations Nature magic Aerial combat Repose commandment curse | Ten Commandments arc progression Boss challenge rewards | Ten Commandments arc |
| Drole | Ten Commandments Boss | The Commandment of Patience and the Giant King, a colossal brawler who performs the Drole Dance to raise his own power before committing to earth-shaking stomps. | Britannia | Drole Dance power buff Earth-shaking stomps Giant-size grappling Patience commandment curse | Ten Commandments arc progression Boss challenge rewards | Ten Commandments arc |
| Estarossa | Ten Commandments Boss | The Commandment of Love, a swordsman whose Full Counter turns physical attacks back on the attacker. | Britannia | Full Counter reflection Darkness sword slashes Love commandment curse Aerial pursuit | Ten Commandments arc progression Boss challenge rewards | Ten Commandments arc |
| Zeldris | Ten Commandments Boss | The Commandment of Piety and the Demon King's representative, fought as a fast, technical swordsman rather than a brute. | Demon Realm | Ominous Nebula Demon King's authority High-speed swordplay Piety commandment curse | Late-story progression High-tier gear | Demon King arc |
| Chandler | Story Boss | One of Meliodas's two demon masters, a small, ancient and thoroughly unpleasant caster who fights with darkness and fire at range while taunting the party. | Demon Realm | Darkness magic Flame bursts Teleport repositioning Demon master's experience | Late-story progression Demon Realm materials | Demon King arc |
| Cusack | Story Boss | Meliodas's other master and Chandler's counterpart, a swordsman who relies on speed, feints and relentless pressure instead of spells. | Demon Realm | High-speed swordsmanship Chain combos Feint and punish Demon Realm reinforcement | Late-story progression Demon Realm materials | Demon King arc |
| The Demon King | Endgame Boss | The final antagonist of the story, fought across multiple bodies as he moves between hosts. | Demon Realm / Purgatory | Ruler attack inversion Possession and host transfer Full Counter Multi-phase arena attacks | Story completion Endgame gear | Endgame storyline |
No matching entries
Try a different search term.